godot-xterm/addons/gut/thing_counter.gd
Leroy Hopson 6fdf034550
Add GUT (CLI only) and remove gd-plug
Commit GUT directly to the git repo and remove gd-plug as it is no
longer required to install GUT.

Modify GUT to be used by command-line only.

For example:
```
cp test/.gutconfig.ci.json .gutconfig.json
godot --no-window -s addons/gut/gut_cmdln.gd
```
2022-06-04 12:51:53 +07:00

51 lines
780 B
GDScript

var things = {}
func get_unique_count():
return things.size()
func add(thing):
if things.has(thing):
things[thing] += 1
else:
things[thing] = 1
func has(thing):
return things.has(thing)
func get(thing):
var to_return = 0
if things.has(thing):
to_return = things[thing]
return to_return
func sum():
var count = 0
for key in things:
count += things[key]
return count
func to_s():
var to_return = ""
for key in things:
to_return += str(key, ": ", things[key], "\n")
to_return += str("sum: ", sum())
return to_return
func get_max_count():
var max_val = null
for key in things:
if max_val == null or things[key] > max_val:
max_val = things[key]
return max_val
func add_array_items(array):
for i in range(array.size()):
add(array[i])