mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-10 04:40:25 +01:00
5e25ebbab6
In order to use the gdnative library as an editor plugin it was neccessary to set the `reloadable` property of the gdnlib file to false, in order to prevent crashes when the godot editor window lost focus. This may have consequences when recompiling the library. See: https://docs.godotengine.org/en/3.3/classes/class_gdnativelibrary.html#class-gdnativelibrary-property-reloadable Still crashes quite frequently and doesn't close child processes properly. Part of #43.
24 lines
655 B
Text
24 lines
655 B
Text
[general]
|
|
|
|
singleton=false
|
|
load_once=true
|
|
symbol_prefix="godot_"
|
|
reloadable=false
|
|
|
|
[entry]
|
|
|
|
HTML5.wasm32="res://addons/godot_xterm/native/bin/libgodot-xterm.javascript.32.wasm"
|
|
OSX.64="res://addons/godot_xterm/native/bin/libgodot-xterm.osx.64.dylib"
|
|
Windows.64="res://addons/godot_xterm/native/bin/libgodot-xterm.windows.64.dll"
|
|
Windows.32="res://addons/godot_xterm/native/bin/libgodot-xterm.windows.32.dll"
|
|
X11.64="res://addons/godot_xterm/native/bin/libgodot-xterm.linux.64.so"
|
|
X11.32="res://addons/godot_xterm/native/bin/libgodot-xterm.linux.32.so"
|
|
|
|
[dependencies]
|
|
|
|
HTML5.wasm32=[ ]
|
|
OSX.64=[ ]
|
|
Windows.64=[ ]
|
|
Windows.32=[ ]
|
|
X11.64=[ ]
|
|
X11.32=[ ]
|