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10b9764fb3
Changes Emscripten SDK version to match that used to compile the default export templates used by Godot 3.5 (in this case 3.1.14 as can be seen here: https://github.com/godotengine/build-containers/blob/3.5/Dockerfile.javascript). This means we no longer need to compile custom export templates when exporting HTML5 for Godot 3.5. Exports from other Godot versions may requiring compiling the GDNative library with a different version of the Emscripten SDK. - Changes renderer from GLES3 -> GLES2 and reduces MSAA level to better support HTML5 export. - Updates GitHub Action to export HTML5 and upload as a build artifact. - Adds Cypress test to smoke test HTML5 export.
21 lines
374 B
Text
21 lines
374 B
Text
[gd_scene load_steps=2 format=2]
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[sub_resource type="GDScript" id=1]
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script/source = "tool
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extends Timer
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func _enter_tree():
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start()
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func _on_timeout():
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get_tree().quit(0)
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"
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[node name="Timer" type="Timer"]
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process_mode = 0
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wait_time = 10.0
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one_shot = true
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autostart = true
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script = SubResource( 1 )
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[connection signal="timeout" from="." to="." method="_on_timeout"]
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