mirror of
https://github.com/lihop/godot-xterm.git
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112 lines
2.7 KiB
C++
112 lines
2.7 KiB
C++
// SPDX-FileCopyrightText: 2021-2024 Leroy Hopson <godot-xterm@leroy.nix.nz>
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// SPDX-License-Identifier: MIT
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#pragma once
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#include <godot_cpp/classes/mutex.hpp>
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#include <godot_cpp/classes/node.hpp>
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#include <godot_cpp/classes/os.hpp>
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#include <godot_cpp/classes/semaphore.hpp>
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#include <godot_cpp/classes/thread.hpp>
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#include <uv.h>
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namespace godot
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{
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class PTY : public Node
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{
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GDCLASS(PTY, Node)
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public:
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enum Signal {
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SIGNAL_SIGHUP = 1,
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SIGNAL_SIGINT = 2,
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SIGNAL_SIGQUIT = 3,
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SIGNAL_SIGILL = 4,
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SIGNAL_SIGTRAP = 5,
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SIGNAL_SIGABRT = 6,
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SIGNAL_SIGFPE = 8,
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SIGNAL_SIGKILL = 9,
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SIGNAL_SIGSEGV = 11,
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SIGNAL_SIGPIPE = 13,
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SIGNAL_SIGALRM = 14,
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SIGNAL_SIGTERM = 15,
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};
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enum Status {
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STATUS_CLOSED,
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STATUS_OPEN,
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STATUS_PAUSED,
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STATUS_ERROR,
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};
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PTY();
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Status status = STATUS_CLOSED;
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void set_cols(const int num_cols);
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int get_cols() const;
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void set_rows(const int num_rows);
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int get_rows() const;
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Dictionary get_env() const;
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void set_env(const Dictionary &value);
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bool get_use_os_env() const;
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void set_use_os_env(const bool value);
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void set_use_threads(bool p_use);
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bool is_using_threads() const;
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String get_pts_name() const;
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Error fork(const String &file = "", const PackedStringArray &args = PackedStringArray(), const String &cwd = ".", const int cols = 80, const int rows = 24);
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void kill(const int signum = Signal::SIGNAL_SIGHUP);
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Error open(const int cols = 80, const int rows = 24);
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void resize(const int cols, const int rows);
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void resizev(const Vector2i &size) { resize(size.x, size.y); };
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void write(const Variant &data) const;
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void _notification(int p_what);
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protected:
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static void _bind_methods();
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private:
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int pid = -1;
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int fd = -1;
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unsigned int cols = 80;
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unsigned int rows = 24;
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Dictionary env = Dictionary();
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bool use_os_env = true;
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String pts_name = "";
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String _get_fork_file(const String &file) const;
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Dictionary _get_fork_env() const;
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PackedStringArray _parse_env(const Dictionary &env) const;
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void _on_exit(int exit_code, int exit_signal);
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void _close();
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Ref<Thread> thread;
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Ref<Mutex> buffer_write_mutex;
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Ref<Semaphore> buffer_cleared;
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PackedByteArray buffer;
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SafeFlag stop_thread;
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uv_async_t async_handle;
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bool use_threads;
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void _thread_func();
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#if defined(__linux__) || defined(__APPLE__)
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uv_loop_t loop;
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uv_pipe_t pipe;
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Error _pipe_open(const int fd);
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#endif
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static void _read_cb(uv_stream_t *pipe, ssize_t nread, const uv_buf_t *buf);
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static Error uv_err_to_godot_err(const int uv_err);
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};
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} // namespace godot
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VARIANT_ENUM_CAST(PTY::Signal);
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