godot-xterm/addons/godot_xterm
Leroy Hopson 5222392598
Use load() rather than preload() for terminal icon
Allows the plugin to load even if resources have not been imported yet.
For example, if someone has opened a project with the plugin for the
first time. Otherwise, the plugin will fail to load and be disable in
the `project.godot` file.
2024-03-29 19:38:21 +13:00
..
editor_plugins/terminal Update/deprecate theme item names 2022-08-26 09:28:38 +12:00
import_plugins Update/deprecate theme item names 2022-08-26 09:28:38 +12:00
native Use default export templates for HTML5 2024-03-29 19:36:44 +13:00
nodes Fix unicode errors 2022-08-15 17:09:29 +12:00
resources Reformat existing gdscript code 2022-07-11 09:33:00 +12:00
themes Update/deprecate theme item names 2022-08-26 09:28:38 +12:00
util Don't register TPut util as a global unique class 2021-07-03 01:24:07 +07:00
.gitignore Ignore vscode config files 2020-10-05 17:56:57 +07:00
LICENSE.md Update license information 2021-07-07 21:39:54 +07:00
plugin.cfg Bump version to 2.2.0 2022-08-26 10:02:09 +12:00
plugin.gd Use load() rather than preload() for terminal icon 2024-03-29 19:38:21 +13:00
pty.gd Deprecate undocumented get_master() method 2022-08-22 10:05:41 +12:00
terminal.gd Fix typo in deprecated color name 2022-08-26 12:23:39 +12:00
THIRDPARTY_NOTICES.txt Add export ignored files to .gitattributes 2021-07-19 00:49:37 +07:00
THIRDPARTY_NOTICES_nopty.txt Add export ignored files to .gitattributes 2021-07-19 00:49:37 +07:00