mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-23 02:00:25 +01:00
0d4e10f5ab
Most notably: - Reflow is now working. Terminal size will fill the window and cols/rows will be resized/calculated based on window and font size. - Added support for different fonts (i.e. bold, italic, bolditalic). - Enabled blinking characters. - Adde more tests and caught a few subtle bugs. - Removed renderer code (which was part of xterm.js) and just doing naive rendering in terminal.gd, but it seems to perform a lot faster. Still not working completely: - vim (some weirdness going on). - vttest (more weirdness). Todo: - Fix the above. - Draw the cursor! - Improve performance. Performance is still not great. The terminal becomes unusable when running `yes` or `cmatrix -r`.
168 lines
4.7 KiB
GDScript
168 lines
4.7 KiB
GDScript
# Copyright (c) 2018 The xterm.js authors. All rights reserved.
|
|
# Ported to GDScript by the GodotXterm authors.
|
|
# License MIT
|
|
extends Reference
|
|
|
|
|
|
const Constants = preload("res://addons/godot_xterm/buffer/constants.gd")
|
|
const Attributes = Constants.Attributes
|
|
const FgFlags = Constants.FgFlags
|
|
const BgFlags = Constants.BgFlags
|
|
const UnderlineStyle = Constants.UnderlineStyle
|
|
|
|
var fg = 0
|
|
var bg = 0
|
|
var extended = ExtendedAttrs.new()
|
|
|
|
|
|
static func to_color_rgb(value: int) -> Color:
|
|
# Create color from RGB format.
|
|
return Color("%02x%02x%02x" % [value >> Attributes.RED_SHIFT & 255,
|
|
value >> Attributes.GREEN_SHIFT & 255, value & 255])
|
|
|
|
|
|
# flags
|
|
func is_inverse() -> int:
|
|
return fg & FgFlags.INVERSE
|
|
func is_bold() -> int:
|
|
return fg & FgFlags.BOLD
|
|
func is_underline() -> int:
|
|
return fg & FgFlags.UNDERLINE
|
|
func is_blink() -> int:
|
|
return fg & FgFlags.BLINK
|
|
func is_invisible() -> int:
|
|
return fg & FgFlags.INVISIBLE
|
|
func is_italic() -> int:
|
|
return bg & BgFlags.ITALIC
|
|
func is_dim() -> int:
|
|
return fg & BgFlags.DIM
|
|
|
|
|
|
# color modes
|
|
func get_fg_color_mode() -> int:
|
|
return fg & Attributes.CM_MASK
|
|
func get_bg_color_mode() -> int:
|
|
return bg & Attributes.CM_MASK
|
|
func is_fg_rgb() -> bool:
|
|
return (fg & Attributes.CM_MASK) == Attributes.CM_RGB
|
|
func is_bg_rgb() -> bool:
|
|
return (bg & Attributes.CM_MASK) == Attributes.CM_RGB
|
|
func is_fg_palette() -> bool:
|
|
return (fg & Attributes.CM_MASK) == Attributes.CM_P16 or (fg & Attributes.CM_MASK) == Attributes.CM_P256
|
|
func is_bg_palette() -> bool:
|
|
return (bg & Attributes.CM_MASK) == Attributes.CM_P16 or (bg & Attributes.CM_MASK) == Attributes.CM_P256
|
|
func is_fg_default() -> bool:
|
|
return (fg & Attributes.CM_MASK) == 0
|
|
func is_bg_default() -> bool:
|
|
return (bg & Attributes.CM_MASK) == 0
|
|
func is_attribute_default() -> bool:
|
|
return fg == 0 && bg == 0
|
|
|
|
|
|
func get_fg_color() -> int:
|
|
match fg & Attributes.CM_MASK:
|
|
Attributes.CM_P16, Attributes.CM_P256:
|
|
return fg & Attributes.PCOLOR_MASK
|
|
Attributes.CM_RGB:
|
|
return fg & Attributes.RGB_MASK
|
|
_:
|
|
return -1 # CM_DEFAULT defaults to -1
|
|
|
|
|
|
func get_bg_color() -> int:
|
|
match bg & Attributes.CM_MASK:
|
|
Attributes.CM_P16, Attributes.CM_P256:
|
|
return bg & Attributes.PCOLOR_MASK
|
|
Attributes.CM_RGB:
|
|
return bg & Attributes.RGB_MASK
|
|
_:
|
|
return -1 # CM_DEFAULT defaults to -1
|
|
|
|
|
|
func has_extended_attrs() -> int:
|
|
return bg & BgFlags.HAS_EXTENDED
|
|
|
|
|
|
func update_extended() -> void:
|
|
if extended.is_empty():
|
|
bg &= ~BgFlags.HAS_EXTENDED
|
|
else:
|
|
bg |= BgFlags.HAS_EXTENDED
|
|
|
|
|
|
func get_underline_color() -> int:
|
|
if bg & BgFlags.HAS_EXTENDED and ~extended.underline_color:
|
|
match extended.underline_color & Attributes.CM_MASK:
|
|
Attributes.CM_P16, Attributes.CM_P256:
|
|
return extended.underline_color & Attributes.PCOLOR_MASK
|
|
Attributes.CM_RGB:
|
|
return extended.underline_color & Attributes.RGB_MASK
|
|
_:
|
|
return get_fg_color()
|
|
else:
|
|
return get_fg_color()
|
|
|
|
|
|
func get_underline_color_mode() -> int:
|
|
if bg & BgFlags.HAS_EXTENDED and ~extended.underline_color:
|
|
return extended.underline_color & Attributes.CM_MASK
|
|
else:
|
|
return get_fg_color_mode()
|
|
|
|
|
|
func is_underline_color_rgb() -> bool:
|
|
if bg & BgFlags.HAS_EXTENDED and ~extended.underline_color:
|
|
return extended.underline_color & Attributes.CM_MASK == Attributes.CM_RGB
|
|
else:
|
|
return is_fg_rgb()
|
|
|
|
|
|
func is_underline_color_palette() -> bool:
|
|
if bg & BgFlags.HAS_EXTENDED and ~extended.underline_color:
|
|
return extended.underline_color & Attributes.CM_MASK == Attributes.CM_P16 \
|
|
or extended.underline_color & Attributes.CM_MASK == Attributes.CM_P256
|
|
else:
|
|
return is_fg_palette()
|
|
|
|
|
|
func is_underline_color_default() -> bool:
|
|
if bg & BgFlags.HAS_EXTENDED and ~extended.underline_color:
|
|
return extended.underline_color & Attributes.CM_MASK == 0
|
|
else:
|
|
return is_fg_default()
|
|
|
|
|
|
func get_underline_style():
|
|
if fg & FgFlags.UNDERLINE:
|
|
return extended.underline_style if bg & BgFlags.HAS_EXTENDED else UnderlineStyle.SINGLE
|
|
else:
|
|
return UnderlineStyle.NONE
|
|
|
|
|
|
class ExtendedAttrs:
|
|
extends Reference
|
|
# Extended attributes for a cell.
|
|
# Holds information about different underline styles and color.
|
|
|
|
|
|
var underline_style = UnderlineStyle.NONE
|
|
var underline_color: int = -1
|
|
|
|
|
|
func _init():
|
|
underline_style
|
|
|
|
|
|
func duplicate():
|
|
# Workaround as per: https://github.com/godotengine/godot/issues/19345#issuecomment-471218401
|
|
var AttributeData = load("res://addons/godot_xterm/buffer/attribute_data.gd")
|
|
var clone = AttributeData.ExtendedAttrs.new()
|
|
clone.underline_style = underline_style
|
|
clone.underline_color = underline_color
|
|
return clone
|
|
|
|
|
|
# Convenient method to indicate whether the object holds no additional information,
|
|
# that needs to be persistant in the buffer.
|
|
func is_empty():
|
|
return underline_style == UnderlineStyle.NONE
|