godot-xterm/addons/godot_xterm
Leroy Hopson 5e25ebbab6 Add rudimentary terminal to editor's bottom panel
In order to use the gdnative library as an editor plugin it was
neccessary to set the `reloadable` property of the gdnlib file to false,
in order to prevent crashes when the godot editor window lost focus.

This may have consequences when recompiling the library.
See: https://docs.godotengine.org/en/3.3/classes/class_gdnativelibrary.html#class-gdnativelibrary-property-reloadable

Still crashes quite frequently and doesn't close child processes
properly.

Part of #43.
2021-07-11 23:03:33 +07:00
..
editor_plugins/terminal Add rudimentary terminal to editor's bottom panel 2021-07-11 23:03:33 +07:00
import_plugins Format files using GDScript Toolkit 2021-06-06 16:25:19 +07:00
native Add rudimentary terminal to editor's bottom panel 2021-07-11 23:03:33 +07:00
nodes Add rudimentary terminal to editor's bottom panel 2021-07-11 23:03:33 +07:00
resources Format files using GDScript Toolkit 2021-06-06 16:25:19 +07:00
themes Delete nerdfonts 2021-07-07 21:32:26 +07:00
util Don't register TPut util as a global unique class 2021-07-03 01:24:07 +07:00
.gitignore Ignore vscode config files 2020-10-05 17:56:57 +07:00
LICENSE.md Update license information 2021-07-07 21:39:54 +07:00
namespace.gd Add namespace 2021-07-03 20:45:11 +07:00
plugin.cfg Bump version to 1.2.1 2020-11-23 16:20:41 +07:00
plugin.gd Add rudimentary terminal to editor's bottom panel 2021-07-11 23:03:33 +07:00