mirror of
https://github.com/lihop/godot-xterm.git
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32 lines
752 B
GDScript
32 lines
752 B
GDScript
extends "res://addons/godot_xterm/nodes/terminal/terminal.gd"
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onready var pty = $PTY
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var _next_bell := true
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func _ready():
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pty.fork(OS.get_environment("SHELL"))
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func _on_Terminal_bell():
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# Limit the rate at which bells can be rung in case the user does something crazy such as
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# `while true; do echo -e "\a"; done`
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# which causes a real mess if we keep adding AudioStreamPlayers.
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if not _next_bell:
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return
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var player := AudioStreamPlayer.new()
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player.stream = preload("../bell.wav")
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player.autoplay = true
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player.connect("finished", self, "_on_player_finished", [player])
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add_child(player)
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_next_bell = false
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func _on_player_finished(player: AudioStreamPlayer):
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player.queue_free()
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func _on_Timer_timeout():
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_next_bell = true
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