mirror of
https://github.com/lihop/godot-xterm.git
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16d231fc63
- Enable tests for osx.universal platform. - Export HTML5 (but skip upload as .cast files aren't exported properly). - HACK: Use HTML5 export to generate .import directory for tests This way we don't get an error message even if using `continue-on-error` set to `true`.
24 lines
817 B
INI
24 lines
817 B
INI
[preset.0]
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name="HTML5"
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platform="HTML5"
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runnable=true
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custom_features=""
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export_filter="all_resources"
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include_filter="*.cast, addons/godot_xterm/themes/fonts/hack/hack_regular-3.003.ttf"
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exclude_filter="misc/*, **/thirdparty/*, **/unifont/*, **/nerd_fonts/*, **/noto_color_emoji/*, *bold*.ttf, *italic*.ttf"
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export_path="docs/demo/index.html"
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script_export_mode=1
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script_encryption_key=""
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[preset.0.options]
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custom_template/debug="./misc/export_templates/godot/bin/webassembly_gdnative_debug.zip"
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custom_template/release="./misc/export_templates/godot/bin/webassembly_gdnative_release.zip"
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variant/export_type=2
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vram_texture_compression/for_desktop=true
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vram_texture_compression/for_mobile=false
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html/custom_html_shell=""
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html/head_include=""
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html/canvas_resize_policy=2
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html/experimental_virtual_keyboard=false
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