godot-xterm/addons/godot_xterm/native/src
Leroy Hopson bea5d1c27d
Check if baton FuncRef is valid before calling call_funcv()
Often when closing a terminal in the terminal panel the error message
'Condition "!obj" is true.' would be printed to console.

This was due to the call_funcv() method being called on an invalid
FuncRef instance (invalid because it had already been deleted or queued
for delection).

Now we check the instance is valid before calling the method.
2022-07-11 09:33:00 +12:00
..
node_pty Check if baton FuncRef is valid before calling call_funcv() 2022-07-11 09:33:00 +12:00
.gdignore Enable compiling 64-bit on Windows using MSVC 2020-11-10 13:44:29 +07:00
libgodotxtermnative.cpp Fix macOS builds 2021-07-20 11:18:52 +07:00
libuv_utils.cpp Kill child process and close pty on exit 2021-07-23 08:37:54 +07:00
libuv_utils.h Kill child process and close pty on exit 2021-07-23 08:37:54 +07:00
pipe.cpp Register pipe.close() method 2022-07-11 09:33:00 +12:00
pipe.h Kill child process and close pty on exit 2021-07-23 08:37:54 +07:00
terminal.cpp Update target Godot version: 3.3.2-stable -> 3.4.4-stable 2022-07-11 09:33:00 +12:00
terminal.h Change terminal menu option 'Select All' -> 'Copy All' 2021-07-13 22:20:29 +07:00