godot-xterm/project.godot
Leroy Hopson 115521f645
Replace Gut with WAT
Gut was freezing on some integration tests. It was also entering an
infinite loop after exiting (even after closing Godot and VSCode) which
caused a `godot.log` file in app_userdata to keep growing until my hard
drive was full.
2021-07-03 21:49:24 +07:00

65 lines
1.6 KiB
Text

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Reference",
"class": "GDXterm",
"language": "GDScript",
"path": "res://addons/godot_xterm/namespace.gd"
}, {
"base": "Reference",
"class": "WAT",
"language": "GDScript",
"path": "res://addons/WAT/namespace.gd"
}, {
"base": "Node",
"class": "WATTest",
"language": "GDScript",
"path": "res://addons/WAT/test/test.gd"
} ]
_global_script_class_icons={
"GDXterm": "",
"WAT": "",
"WATTest": ""
}
[WAT]
Test_Directory="res://test"
Results_Directory="res://test"
Test_Metadata_Directory="res://test"
Tags=PoolStringArray( "unit", "integration", "unix", "windows" )
Window_Size=Vector2( 1280, 720 )
Minimize_Window_When_Running_Tests=false
Port=6008
Run_All_Tests=Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"unicode":0,"echo":false,"script":null)
Auto_Refresh_Tests=false
Display=8
[application]
config/name="Godot Xterm"
run/main_scene="res://examples/menu/menu.tscn"
config/icon="res://icon.png"
[display]
window/vsync/use_vsync=false
[editor_plugins]
enabled=PoolStringArray( "res://addons/WAT/plugin.cfg", "res://addons/godot_xterm/plugin.cfg" )
[rendering]
quality/filters/anisotropic_filter_level=16
quality/filters/msaa=4
environment/default_environment="res://default_env.tres"