mirror of
https://github.com/lihop/godot-xterm.git
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b08d218a59
Currently tests only run on X11.64 platform. But other platforms can be supported with a bit of effort. Remove default bell sound as it does not play nicely with CI environment that does not have sound card.
65 lines
1.5 KiB
Text
65 lines
1.5 KiB
Text
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "Reference",
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"class": "GDXterm",
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"language": "GDScript",
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"path": "res://addons/godot_xterm/namespace.gd"
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}, {
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"base": "Reference",
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"class": "WAT",
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"language": "GDScript",
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"path": "res://addons/WAT/namespace.gd"
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}, {
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"base": "Node",
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"class": "WATTest",
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"language": "GDScript",
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"path": "res://addons/WAT/test/test.gd"
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} ]
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_global_script_class_icons={
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"GDXterm": "",
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"WAT": "",
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"WATTest": ""
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}
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[WAT]
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Test_Directory="res://test"
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Results_Directory="res://test"
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Test_Metadata_Directory="res://test"
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Tags=PoolStringArray( "unit", "integration", "unix", "windows" )
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Window_Size=Vector2( 1280, 720 )
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Minimize_Window_When_Running_Tests=false
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Port=6008
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Run_All_Tests=Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"unicode":0,"echo":false,"script":null)
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Auto_Refresh_Tests=false
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Display=8
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[application]
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config/name="Godot Xterm"
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run/main_scene="res://examples/menu/menu.tscn"
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config/icon="res://icon.png"
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[display]
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window/vsync/use_vsync=false
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[editor_plugins]
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enabled=PoolStringArray( "godot_xterm", "gut" )
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[rendering]
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quality/filters/anisotropic_filter_level=16
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quality/filters/msaa=4
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environment/default_environment="res://default_env.tres"
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