mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-10 04:40:25 +01:00
b08d218a59
Currently tests only run on X11.64 platform. But other platforms can be supported with a bit of effort. Remove default bell sound as it does not play nicely with CI environment that does not have sound card.
26 lines
776 B
Text
26 lines
776 B
Text
[gd_scene load_steps=4 format=2]
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[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gd" type="Script" id=1]
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[ext_resource path="res://examples/menu/menu.gd" type="Script" id=2]
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[ext_resource path="res://addons/godot_xterm/themes/audio/bell.wav" type="AudioStream" id=3]
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[node name="Menu" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 2 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Terminal" type="Control" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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rect_pivot_offset = Vector2( -731.582, 67.4799 )
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focus_mode = 1
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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bell_sound = ExtResource( 3 )
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[connection signal="key_pressed" from="Terminal" to="." method="_on_Terminal_key_pressed"]
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