godot-xterm/test/integration/uv_utils.test.gd
Leroy Hopson b08d218a59
Run tests in CI environment
Currently tests only run on X11.64 platform.
But other platforms can be supported with a bit of effort.
Remove default bell sound as it does not play nicely with CI environment
that does not have sound card.
2021-07-18 23:05:17 +07:00

31 lines
666 B
GDScript

extends "res://addons/gut/test.gd"
const LibuvUtils = preload("res://addons/godot_xterm/nodes/pty/libuv_utils.gd")
const EMPTY_VAR = "GODOT_XTERM_TEST_EMPTY_ENV_VAR"
const TEST_VAR = "GODOT_XTERM_TEST_ENV_VAR"
const TEST_VAL = "TEST123"
var env: Dictionary
func before_each():
assert(OS.set_environment(EMPTY_VAR, ""))
assert(OS.set_environment(TEST_VAR, TEST_VAL))
env = LibuvUtils.get_os_environ()
func test_has_empty_var():
assert_has(env, EMPTY_VAR)
func test_empty_var_has_empty_val():
assert_eq(env[EMPTY_VAR], "")
func test_has_test_var():
assert_has(env, TEST_VAR)
func test_test_var_has_correct_val():
assert_eq(env[TEST_VAR], TEST_VAL)