mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-14 06:20:25 +01:00
3fb2580fc6
In a freshly cloned repo, submodule directories exist but are not empty. Check if they are empty and update submodules. Previously, submodules where only updated if their directories did not exist.
39 lines
1 KiB
Bash
Executable file
39 lines
1 KiB
Bash
Executable file
#!/bin/sh
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set -e
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#GODOT_DIR Get the absolute path to the directory this script is in.
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NATIVE_DIR="$( cd "$(dirname "$0")" >/dev/null 2>&1 ; pwd -P )"
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# Run script inside a nix shell if it is available.
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if command -v nix-shell && [ $NIX_PATH ] && [ -z $IN_NIX_SHELL ]; then
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cd ${NATIVE_DIR}
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nix-shell --pure --run "NIX_PATH=${NIX_PATH} ./build.sh $1"
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exit
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fi
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# Update git submodules.
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LIBTSM_DIR=${NATIVE_DIR}/thirdparty/libtsm
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if [ -z "$(ls -A -- "$LIBTSM_DIR")" ]; then
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cd ${NATIVE_DIR}
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git submodule update --init --recursive -- $LIBTSM_DIR
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fi
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GODOT_CPP_DIR=${NATIVE_DIR}/thirdparty/godot-cpp
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if [ -z "$(ls -A -- "$GODOT_CPP_DIR")" ]; then
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cd ${NATIVE_DIR}
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git submodule update --init --recursive -- $GODOT_CPP_DIR
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fi
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# Build godot-cpp bindings.
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cd ${GODOT_CPP_DIR}
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scons generate_bindings=yes -j$(nproc)
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# Build libgodot-xterm.
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cd ${NATIVE_DIR}
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scons -j$(nproc)
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# Use Docker to build libgodot-xterm javascript.
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UID_GID="0:0" docker-compose build javascript
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UID_GID="$(id -u):$(id -g)" docker-compose run javascript
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