mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-25 02:30:27 +01:00
a849423096
Rewrites the Terminal class as a GDExtension to be used directly in Godot without a terminal.gd proxy. Breaks a lot of things in its current state (e.g. signals and other functions have not be implemented yet), but does add support for transparent colors and true color inversion. It also seems to be about 4x faster (FPS-wise) than the old version with some basic stress testing. Old source code has been moved to a different directory to be copied over and/or rewritten piece by piece.
134 lines
3.4 KiB
C++
134 lines
3.4 KiB
C++
// SPDX-FileCopyrightText: 2021-2023 Leroy Hopson <godot-xterm@leroy.geek.nz>
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// SDPX-License-Identifier: MIT
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#include "pipe.h"
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#include "libuv_utils.h"
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#ifndef ULONG
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#define ULONG size_t
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#endif
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using namespace godot;
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void Pipe::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_init"), &Pipe::_init);
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ClassDB::bind_method(D_METHOD("poll"), &Pipe::_poll_connection);
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ClassDB::bind_method(D_METHOD("open", "fd", "ipc"), &Pipe::open);
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ClassDB::bind_method(D_METHOD("write"), &Pipe::write);
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ClassDB::bind_method(D_METHOD("get_status"), &Pipe::get_status);
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ClassDB::bind_method(D_METHOD("close"), &Pipe::close);
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ADD_SIGNAL(MethodInfo("data_received",
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PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data")));
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}
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Pipe::Pipe() {}
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Pipe::~Pipe() { close(); }
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void Pipe::_init() {}
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void _poll_connection();
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void _read_cb(uv_stream_t *handle, ssize_t nread, const uv_buf_t *buf);
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void _close_cb(uv_handle_t *handle);
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void _write_cb(uv_write_t *req, int status);
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void _alloc_buffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf);
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Error Pipe::open(int fd, bool ipc = false) {
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RETURN_IF_UV_ERR(uv_pipe_init(uv_default_loop(), &handle, ipc));
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handle.data = this;
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RETURN_IF_UV_ERR(uv_pipe_open(&handle, fd));
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RETURN_IF_UV_ERR(uv_stream_set_blocking((uv_stream_t *)&handle, false));
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RETURN_IF_UV_ERR(
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uv_read_start((uv_stream_t *)&handle, _alloc_buffer, _read_cb));
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status = 1;
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return OK;
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}
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void Pipe::close() {
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uv_close((uv_handle_t *)&handle, _close_cb);
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uv_run(uv_default_loop(), UV_RUN_NOWAIT);
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}
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Error Pipe::write(PackedByteArray data) {
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char *s = (char *)data.ptr();
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ULONG len = data.size();
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uv_buf_t buf;
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uv_write_t *req = (uv_write_t *)malloc(sizeof(uv_write_t));
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buf.base = s;
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buf.len = len;
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req->data = (void *)buf.base;
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uv_write(req, (uv_stream_t *)&handle, &buf, 1, _write_cb);
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uv_run(uv_default_loop(), UV_RUN_NOWAIT);
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return OK;
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}
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int Pipe::get_status() {
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if (!uv_is_active((uv_handle_t *)&handle))
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status = 0;
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_poll_connection();
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return status;
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}
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void Pipe::_poll_connection() {
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if (status == 1 && !uv_is_active((uv_handle_t *)&handle))
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uv_read_start((uv_stream_t *)&handle, _alloc_buffer, _read_cb);
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uv_run(uv_default_loop(), UV_RUN_NOWAIT);
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}
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void _read_cb(uv_stream_t *handle, ssize_t nread, const uv_buf_t *buf) {
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Pipe *pipe = static_cast<Pipe *>(handle->data);
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if (nread < 0) {
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switch (nread) {
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case UV_EOF:
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// Normal after shell exits.
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case UV_EIO:
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// Can happen when the process exits.
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// As long as PTY has caught it, we should be fine.
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uv_read_stop(handle);
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pipe->status = 0;
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return;
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default:
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UV_ERR_PRINT(nread);
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}
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return;
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}
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PackedByteArray data;
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data.resize(nread);
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{ memcpy(data.ptrw(), buf->base, nread); }
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std::free((char *)buf->base);
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pipe->emit_signal("data_received", data);
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// Stop reading until the next poll, otherwise _read_cb could be called
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// repeatedly, blocking Godot, and eventually resulting in a memory pool
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// allocation error. This can be triggered with the command `cat /dev/urandom`
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// if reading is not stopped.
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uv_read_stop(handle);
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}
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void _write_cb(uv_write_t *req, int status) { std::free(req); }
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void _alloc_buffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf) {
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buf->base = (char *)malloc(suggested_size);
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buf->len = suggested_size;
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}
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void _close_cb(uv_handle_t *handle) {
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Pipe *pipe = static_cast<Pipe *>(handle->data);
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pipe->status = 0;
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}
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