mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-24 18:20:25 +01:00
98b42733fb
Part of #66. Many tests still failing.
154 lines
4.7 KiB
GDScript
154 lines
4.7 KiB
GDScript
extends "res://addons/gut/test.gd"
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var terminal: Terminal
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func before_each():
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terminal = Terminal.new()
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terminal.size = Vector2(400, 200)
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add_child_autofree(terminal)
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func test_bell() -> void:
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terminal.bell_cooldown = 0
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terminal.write(char(7))
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terminal.write(char(0x07))
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terminal.write("\a")
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terminal.write("\u0007")
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terminal.write("'Ask not for whom the \a tolls; it tolls for thee' - John Donne")
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await wait_for_signal(terminal.bell, 5)
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assert_signal_emit_count(terminal, "bell", 5)
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func test_bell_cooldown() -> void:
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watch_signals(terminal)
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terminal.bell_cooldown = 0.5
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terminal.write("\a")
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terminal.write("\a")
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await wait_seconds(1)
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terminal.write("\a")
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await wait_for_signal(terminal.bell, 5)
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assert_signal_emit_count(terminal, "bell", 2)
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func test_writing_random_data_to_terminal_does_not_crash_application():
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add_child_autofree(preload("res://test/scenes/write_random.tscn").instantiate())
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await wait_frames(5, "Writing random data to terminal")
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assert_true(true, "Expected no crash when writing random data to terminal.")
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class TestTheme:
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extends "res://addons/gut/test.gd"
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const TestScene := preload("../scenes/theme.tscn")
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const default_theme := preload("res://addons/godot_xterm/themes/default.tres")
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const alt_theme := preload("res://addons/godot_xterm/themes/default_light.tres")
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const COLORS := [
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"ansi_0_color",
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"ansi_1_color",
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"ansi_2_color",
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"ansi_3_color",
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"ansi_4_color",
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"ansi_5_color",
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"ansi_6_color",
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"ansi_7_color",
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"ansi_8_color",
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"ansi_9_color",
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"ansi_10_color",
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"ansi_11_color",
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"ansi_12_color",
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"ansi_13_color",
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"ansi_14_color",
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"ansi_15_color",
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"background",
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"foreground",
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]
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var terminal: Terminal
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func _get_pixelv(src: Vector2) -> Color:
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var screen: Image = get_tree().root.get_texture().get_image()
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false # screen.lock() # TODOConverter40, Image no longer requires locking, `false` helps to not break one line if/else, so it can freely be removed
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screen.flip_y()
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var pixel := screen.get_pixelv(src)
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false # screen.unlock() # TODOConverter40, Image no longer requires locking, `false` helps to not break one line if/else, so it can freely be removed
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return pixel
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func _check_colors(theme: Theme):
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var cell_size := Vector2(
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int(terminal.size.x / terminal.get_cols()), int(terminal.size.y / terminal.get_rows())
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)
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var src := cell_size / 2
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for i in range(16):
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var color_name = COLORS[i]
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var expected_color = "#" + theme.get_color(color_name, "Terminal").to_html(false)
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var actual_color = "#" + _get_pixelv(src).to_html(false)
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assert_eq(
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actual_color,
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expected_color,
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"Expected color '%s' to be displayed for '%s'." % [expected_color, color_name]
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)
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src += Vector2(cell_size.x, 0)
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func before_each():
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terminal = autofree(TestScene.instantiate())
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await wait_frames(1)
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# FIXME: All tests below are broken.
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func _test_terminal_display_colors_from_default_theme():
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terminal.theme = null
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add_child(terminal)
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await wait_for_signal(terminal.theme_changed, 5)
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_check_colors(default_theme)
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func _test_terminal_displays_colors_from_theme():
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terminal.theme = alt_theme
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add_child(terminal)
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await wait_for_signal(terminal.theme_changed, 5)
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_check_colors(alt_theme)
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func _test_visible_characters_still_displayed_after_resize_with_default_theme():
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terminal.theme = null
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add_child(terminal)
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await wait_frames(1)
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DisplayServer.window_set_size(DisplayServer.window_get_size() + Vector2i(1, 0))
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await wait_for_signal(terminal.size_changed, 5)
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_check_colors(default_theme)
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func _test_visible_characters_still_displayed_after_resize_with_custom_theme():
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# Issue 57: https://github.com/lihop/godot-xterm/issues/57
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terminal.theme = alt_theme
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add_child(terminal)
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await wait_for_signal(terminal.theme_changed, 5)
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DisplayServer.window_set_size(DisplayServer.window_get_size() + Vector2i(1, 0))
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await wait_for_signal(terminal.size_changed, 5)
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_check_colors(alt_theme)
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func _test_updates_colors_after_theme_set():
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# Issue 58: https://github.com/lihop/godot-xterm/issues/58
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terminal.theme = null
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add_child(terminal)
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await wait_frames(1)
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terminal.call_deferred("set_theme", alt_theme)
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await wait_for_signal(terminal.theme_changed, 5)
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_check_colors(alt_theme)
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func _test_updates_colors_after_theme_unset():
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# Issue 58: https://github.com/lihop/godot-xterm/issues/58
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terminal.theme = alt_theme
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add_child(terminal)
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terminal.call_deferred("set_theme", null)
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await wait_for_signal(terminal.theme_changed, 5)
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_check_colors(default_theme)
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func _test_updates_colors_after_theme_changed():
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# Issue 58: https://github.com/lihop/godot-xterm/issues/58
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terminal.theme = alt_theme
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add_child(terminal)
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terminal.call_deferred("set_theme", default_theme)
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await wait_for_signal(terminal.theme_changed, 5)
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_check_colors(default_theme)
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