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- Inverse mode invert (default) will invert the color in shader. - Inverse mode swap will simply swap the foreground and background colors. This is the default behavior of libtsm and GodotXterm v3. |
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.. | ||
bin | ||
src | ||
src_old | ||
thirdparty | ||
.dockerignore | ||
build.sh | ||
docker-compose.yml | ||
godotxtermnative.gdnlib | ||
javascript.Dockerfile | ||
linux.Dockerfile | ||
SConstruct | ||
shell.nix |