mirror of
https://github.com/lihop/godot-xterm.git
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b5d3c6c9a5
Copied from Gut repo godot_4 branch commit: ba19a4c1b6f88160641a67a39729144046c6391f
225 lines
5.4 KiB
GDScript
225 lines
5.4 KiB
GDScript
extends Node2D
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class GuiHandler:
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var _gui = null
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var _gut = null
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var _ctrls = {
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btn_continue = null,
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path_dir = null,
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path_file = null,
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prog_script = null,
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prog_test = null,
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rtl = null,
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rtl_bg = null,
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time_label = null
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}
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func _init(gui):
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_gui = gui
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# Brute force, but flexible.
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_ctrls.btn_continue = _get_first_child_named('Continue', _gui)
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_ctrls.path_dir = _get_first_child_named('Path', _gui)
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_ctrls.path_file = _get_first_child_named('File', _gui)
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_ctrls.prog_script = _get_first_child_named('ProgressScript', _gui)
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_ctrls.prog_test = _get_first_child_named('ProgressTest', _gui)
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_ctrls.rtl = _get_first_child_named('Output', _gui)
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_ctrls.rtl_bg = _get_first_child_named('OutputBG', _gui)
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_ctrls.time_label = _get_first_child_named('TimeLabel', _gui)
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_ctrls.btn_continue.visible = false
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_ctrls.btn_continue.pressed.connect(_on_continue_pressed)
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_ctrls.prog_script.value = 0
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_ctrls.prog_test.value = 0
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_ctrls.path_dir.text = ''
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_ctrls.path_file.text = ''
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_ctrls.time_label.text = ''
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# ------------------
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# Events
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# ------------------
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func _on_continue_pressed():
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_ctrls.btn_continue.visible = false
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_gut.end_teardown_pause()
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func _on_gut_start_run():
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if(_ctrls.rtl != null):
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_ctrls.rtl.clear()
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set_num_scripts(_gut.get_test_collector().scripts.size())
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func _on_gut_end_run():
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_ctrls.time_label.text = ''
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func _on_gut_start_script(script_obj):
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next_script(script_obj.get_full_name(), script_obj.tests.size())
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func _on_gut_end_script():
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pass
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func _on_gut_start_test(test_name):
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next_test(test_name)
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func _on_gut_end_test():
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pass
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func _on_gut_start_pause():
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pause_before_teardown()
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func _on_gut_end_pause():
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pass
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# ------------------
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# Private
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# ------------------
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func _get_first_child_named(obj_name, parent_obj):
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if(parent_obj == null):
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return null
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var kids = parent_obj.get_children()
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var index = 0
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var to_return = null
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while(index < kids.size() and to_return == null):
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if(str(kids[index]).find(str(obj_name, ':')) != -1):
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to_return = kids[index]
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else:
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to_return = _get_first_child_named(obj_name, kids[index])
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if(to_return == null):
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index += 1
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return to_return
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# ------------------
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# Public
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# ------------------
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func set_num_scripts(val):
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_ctrls.prog_script.value = 0
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_ctrls.prog_script.max_value = val
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func next_script(path, num_tests):
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_ctrls.prog_script.value += 1
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_ctrls.prog_test.value = 0
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_ctrls.prog_test.max_value = num_tests
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_ctrls.path_dir.text = path.get_base_dir()
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_ctrls.path_file.text = path.get_file()
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func next_test(test_name):
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_ctrls.prog_test.value += 1
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func pause_before_teardown():
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_ctrls.btn_continue.visible = true
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func set_gut(g):
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_gut = g
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g.start_run.connect(_on_gut_start_run)
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g.end_run.connect(_on_gut_end_run)
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g.start_script.connect(_on_gut_start_script)
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g.end_script.connect(_on_gut_end_script)
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g.start_test.connect(_on_gut_start_test)
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g.end_test.connect(_on_gut_end_test)
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g.start_pause_before_teardown.connect(_on_gut_start_pause)
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g.end_pause_before_teardown.connect(_on_gut_end_pause)
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func get_textbox():
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return _ctrls.rtl
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func set_elapsed_time(t):
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_ctrls.time_label.text = str(t, 's')
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func set_bg_color(c):
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_ctrls.rtl_bg.color = c
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# ------------------------------------------------------------------------------
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# ------------------------------------------------------------------------------
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var _large_handler = null
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var _min_handler = null
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var gut = null :
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set(val):
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gut = val
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_set_gut(val)
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func _ready():
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_large_handler = GuiHandler.new($Large)
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_min_handler = GuiHandler.new($Min)
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$Min.visible = false
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$Large.visible = !$Min.visible
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func _process(_delta):
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if(gut != null and gut.is_running()):
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_large_handler.set_elapsed_time(gut.get_elapsed_time())
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_min_handler.set_elapsed_time(gut.get_elapsed_time())
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func _set_gut(val):
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_large_handler.set_gut(val)
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_min_handler.set_gut(val)
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func get_textbox():
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return _large_handler.get_textbox()
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func set_font_size(new_size):
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var rtl = _large_handler.get_textbox()
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if(rtl.get('custom_fonts/normal_font') != null):
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rtl.get('custom_fonts/bold_italics_font').size = new_size
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rtl.get('custom_fonts/bold_font').size = new_size
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rtl.get('custom_fonts/italics_font').size = new_size
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rtl.get('custom_fonts/normal_font').size = new_size
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func set_font(font_name):
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pass
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#_set_all_fonts_in_rtl(_large_handler.get_textbox(), font_name)
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# Needs rework for 4.0, DynamicFont DNE
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func _set_font(rtl, font_name, custom_name):
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pass
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# if(font_name == null):
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# rtl.set('custom_fonts/' + custom_name, null)
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# else:
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# var dyn_font = DynamicFont.new()
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# var font_data = DynamicFontData.new()
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# font_data.font_path = 'res://addons/gut/fonts/' + font_name + '.ttf'
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# font_data.antialiased = true
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# dyn_font.font_data = font_data
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# rtl.set('custom_fonts/' + custom_name, dyn_font)
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func _set_all_fonts_in_rtl(rtl, base_name):
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if(base_name == 'Default'):
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_set_font(rtl, null, 'normal_font')
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_set_font(rtl, null, 'bold_font')
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_set_font(rtl, null, 'italics_font')
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_set_font(rtl, null, 'bold_italics_font')
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else:
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_set_font(rtl, base_name + '-Regular', 'normal_font')
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_set_font(rtl, base_name + '-Bold', 'bold_font')
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_set_font(rtl, base_name + '-Italic', 'italics_font')
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_set_font(rtl, base_name + '-BoldItalic', 'bold_italics_font')
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func set_default_font_color(color):
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_large_handler.get_textbox().set('custom_colors/default_color', color)
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func set_background_color(color):
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_large_handler.set_bg_color(color)
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