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a26320d9a5
Automatic updates performed by the editor after opening files in Godot v4.0-beta12.
66 lines
1.9 KiB
Text
66 lines
1.9 KiB
Text
[gd_scene load_steps=4 format=3 uid="uid://0jg7hhoks7ld"]
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[ext_resource type="Script" path="res://addons/gut/gui/RunAtCursor.gd" id="1"]
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[ext_resource type="Texture2D" uid="uid://cr6tvdv0ve6cv" path="res://addons/gut/gui/play.png" id="2"]
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[ext_resource type="Texture2D" uid="uid://6wra5rxmfsrl" path="res://addons/gut/gui/arrow.png" id="3"]
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[node name="RunAtCursor" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_right = 1.0
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offset_bottom = -527.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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script = ExtResource("1")
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="HBox" type="HBoxContainer" parent="."]
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layout_mode = 0
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anchor_right = 1.0
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anchor_bottom = 1.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="LblNoneSelected" type="Label" parent="HBox"]
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layout_mode = 2
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text = "<None>"
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[node name="BtnRunScript" type="Button" parent="HBox"]
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visible = false
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layout_mode = 2
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text = "<script>"
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icon = ExtResource("2")
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[node name="Arrow1" type="TextureButton" parent="HBox"]
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visible = false
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custom_minimum_size = Vector2(24, 0)
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layout_mode = 2
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texture_normal = ExtResource("3")
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stretch_mode = 3
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[node name="BtnRunInnerClass" type="Button" parent="HBox"]
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visible = false
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layout_mode = 2
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text = "<inner class>"
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icon = ExtResource("2")
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[node name="Arrow2" type="TextureButton" parent="HBox"]
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visible = false
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custom_minimum_size = Vector2(24, 0)
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layout_mode = 2
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texture_normal = ExtResource("3")
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stretch_mode = 3
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[node name="BtnRunMethod" type="Button" parent="HBox"]
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visible = false
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layout_mode = 2
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text = "<method>"
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icon = ExtResource("2")
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[connection signal="pressed" from="HBox/BtnRunScript" to="." method="_on_BtnRunScript_pressed"]
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[connection signal="pressed" from="HBox/BtnRunInnerClass" to="." method="_on_BtnRunInnerClass_pressed"]
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[connection signal="pressed" from="HBox/BtnRunMethod" to="." method="_on_BtnRunMethod_pressed"]
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