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267 lines
6.2 KiB
GDScript
267 lines
6.2 KiB
GDScript
# ------------------------------------------------------------------------------
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# This class handles calling out to the test parser and maintaining an array of
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# collected_script.gd. This is used for both calling the tests and tracking
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# the results of each script and test's execution.
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#
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# This also handles exporting and importing tests.
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# ------------------------------------------------------------------------------
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var CollectedScript = load("res://addons/gut/collected_script.gd")
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var CollectedTest = load("res://addons/gut/collected_test.gd")
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var _test_prefix = "test_"
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var _test_class_prefix = "Test"
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var _utils = load("res://addons/gut/utils.gd").get_instance()
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var _lgr = _utils.get_logger()
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# Array of CollectedScripts.
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var scripts = []
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func _does_inherit_from_test(thing):
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var base_script = thing.get_base_script()
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var to_return = false
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if base_script != null:
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var base_path = base_script.get_path()
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if base_path == "res://addons/gut/test.gd":
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to_return = true
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else:
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to_return = _does_inherit_from_test(base_script)
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return to_return
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func _populate_tests(test_script):
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var script = test_script.load_script()
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if script == null:
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print(" !!! ", test_script.path, " could not be loaded")
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return false
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test_script.is_loaded = true
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var methods = script.get_script_method_list()
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for i in range(methods.size()):
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var name = methods[i]["name"]
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if name.begins_with(_test_prefix):
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var t = CollectedTest.new()
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t.name = name
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t.arg_count = methods[i]["args"].size()
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test_script.tests.append(t)
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func _get_inner_test_class_names(loaded):
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var inner_classes = []
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var const_map = loaded.get_script_constant_map()
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for key in const_map:
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var thing = const_map[key]
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if _utils.is_gdscript(thing):
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if key.begins_with(_test_class_prefix):
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if _does_inherit_from_test(thing):
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inner_classes.append(key)
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else:
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_lgr.warn(
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str("Ignoring Inner Class ", key, " because it does not extend GutTest")
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)
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# This could go deeper and find inner classes within inner classes
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# but requires more experimentation. Right now I'm keeping it at
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# one level since that is what the previous version did and there
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# has been no demand for deeper nesting.
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# _populate_inner_test_classes(thing)
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return inner_classes
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func _parse_script(test_script):
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var inner_classes = []
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var scripts_found = []
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var loaded = load(test_script.path)
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if _does_inherit_from_test(loaded):
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_populate_tests(test_script)
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scripts_found.append(test_script.path)
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inner_classes = _get_inner_test_class_names(loaded)
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else:
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return []
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for i in range(inner_classes.size()):
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var loaded_inner = loaded.get(inner_classes[i])
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if _does_inherit_from_test(loaded_inner):
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var ts = CollectedScript.new(_utils, _lgr)
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ts.path = test_script.path
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ts.inner_class_name = inner_classes[i]
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_populate_tests(ts)
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scripts.append(ts)
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scripts_found.append(test_script.path + "[" + inner_classes[i] + "]")
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return scripts_found
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# -----------------
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# Public
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# -----------------
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func add_script(path):
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# SHORTCIRCUIT
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if has_script(path):
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return []
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# SHORTCIRCUIT
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if !FileAccess.file_exists(path):
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_lgr.error("Could not find script: " + path)
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return
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var ts = CollectedScript.new(_utils, _lgr)
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ts.path = path
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# Append right away because if we don't test_doubler.gd.TestInitParameters
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# will HARD crash. I couldn't figure out what was causing the issue but
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# appending right away, and then removing if it's not valid seems to fix
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# things. It might have to do with the ordering of the test classes in
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# the test collecter. I'm not really sure.
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scripts.append(ts)
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var parse_results = _parse_script(ts)
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if parse_results.find(path) == -1:
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_lgr.warn(str("Ignoring script ", path, " because it does not extend GutTest"))
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scripts.remove_at(scripts.find(ts))
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return parse_results
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func clear():
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scripts.clear()
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func has_script(path):
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var found = false
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var idx = 0
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while idx < scripts.size() and !found:
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if scripts[idx].get_full_name() == path:
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found = true
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else:
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idx += 1
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return found
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func export_tests(path):
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var success = true
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var f = ConfigFile.new()
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for i in range(scripts.size()):
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scripts[i].export_to(f, str("CollectedScript-", i))
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var result = f.save(path)
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if result != OK:
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_lgr.error(str("Could not save exported tests to [", path, "]. Error code: ", result))
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success = false
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return success
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func import_tests(path):
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var success = false
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var f = ConfigFile.new()
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var result = f.load(path)
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if result != OK:
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_lgr.error(str("Could not load exported tests from [", path, "]. Error code: ", result))
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else:
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var sections = f.get_sections()
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for key in sections:
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var ts = CollectedScript.new(_utils, _lgr)
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ts.import_from(f, key)
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_populate_tests(ts)
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scripts.append(ts)
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success = true
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return success
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func get_script_named(name):
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return _utils.search_array(scripts, "get_filename_and_inner", name)
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func get_test_named(script_name, test_name):
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var s = get_script_named(script_name)
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if s != null:
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return s.get_test_named(test_name)
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else:
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return null
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func to_s():
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var to_return = ""
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for i in range(scripts.size()):
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to_return += scripts[i].to_s() + "\n"
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return to_return
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# ---------------------
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# Accessors
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# ---------------------
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func get_logger():
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return _lgr
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func set_logger(logger):
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_lgr = logger
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func get_test_prefix():
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return _test_prefix
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func set_test_prefix(test_prefix):
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_test_prefix = test_prefix
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func get_test_class_prefix():
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return _test_class_prefix
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func set_test_class_prefix(test_class_prefix):
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_test_class_prefix = test_class_prefix
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func get_scripts():
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return scripts
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func get_ran_test_count():
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var count = 0
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for s in scripts:
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count += s.get_ran_test_count()
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return count
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func get_ran_script_count():
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var count = 0
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for s in scripts:
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if s.was_run:
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count += 1
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return count
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func get_test_count():
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var count = 0
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for s in scripts:
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count += s.tests.size()
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return count
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func get_assert_count():
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var count = 0
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for s in scripts:
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count += s.get_assert_count()
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return count
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func get_pass_count():
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var count = 0
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for s in scripts:
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count += s.get_pass_count()
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return count
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func get_fail_count():
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var count = 0
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for s in scripts:
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count += s.get_fail_count()
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return count
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func get_pending_count():
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var count = 0
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for s in scripts:
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count += s.get_pending_count()
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return count
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