mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-10 04:40:25 +01:00
b5d3c6c9a5
Copied from Gut repo godot_4 branch commit: ba19a4c1b6f88160641a67a39729144046c6391f
67 lines
1.4 KiB
GDScript
67 lines
1.4 KiB
GDScript
extends Node
|
|
|
|
signal timeout
|
|
signal wait_started
|
|
|
|
var _wait_time = 0.0
|
|
var _wait_frames = 0
|
|
var _signal_to_wait_on = null
|
|
|
|
var _elapsed_time = 0.0
|
|
var _elapsed_frames = 0
|
|
|
|
|
|
func _physics_process(delta):
|
|
if(_wait_time != 0.0):
|
|
_elapsed_time += delta
|
|
if(_elapsed_time >= _wait_time):
|
|
_end_wait()
|
|
|
|
if(_wait_frames != 0):
|
|
_elapsed_frames += 1
|
|
if(_elapsed_frames >= _wait_frames):
|
|
_end_wait()
|
|
|
|
|
|
func _end_wait():
|
|
_wait_time = 0.0
|
|
_wait_frames = 0
|
|
_signal_to_wait_on = null
|
|
_elapsed_time = 0.0
|
|
_elapsed_frames = 0
|
|
timeout.emit()
|
|
|
|
|
|
const ARG_NOT_SET = '_*_argument_*_is_*_not_set_*_'
|
|
func _signal_callback(
|
|
arg1=ARG_NOT_SET, arg2=ARG_NOT_SET, arg3=ARG_NOT_SET,
|
|
arg4=ARG_NOT_SET, arg5=ARG_NOT_SET, arg6=ARG_NOT_SET,
|
|
arg7=ARG_NOT_SET, arg8=ARG_NOT_SET, arg9=ARG_NOT_SET):
|
|
|
|
_signal_to_wait_on.disconnect(_signal_callback)
|
|
# DO NOT _end_wait here. For other parts of the test to get the signal that
|
|
# was waited on, we have to wait for a couple more frames. For example, the
|
|
# signal_watcher doesn't get the signal in time if we don't do this.
|
|
_wait_frames = 2
|
|
|
|
|
|
func wait_for(x):
|
|
_wait_time = x
|
|
wait_started.emit()
|
|
|
|
|
|
func wait_frames(x):
|
|
_wait_frames = x
|
|
wait_started.emit()
|
|
|
|
|
|
func wait_for_signal(the_signal, x):
|
|
the_signal.connect(_signal_callback)
|
|
_signal_to_wait_on = the_signal
|
|
_wait_time = x
|
|
wait_started.emit()
|
|
|
|
|
|
func is_waiting():
|
|
return _wait_time != 0.0 || _wait_frames != 0
|
|
|