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Adds benchmarks by running [alacritty/vtebench](https://github.com/alacritty/vtebench) benchmarks in the terminal. Uses code based on [godotengine/godot-benchmarks](https://github.com/godotengine/godot-benchmarks) to measure average GPU and CPU time spent per frame. Uses [github-action-benchmark](https://github.com/benchmark-action/github-action-benchmark) for continuous integration, and publishes benchmark results to https://lihop.github.io/godot-xterm/dev/bench/.
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2 lines
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