godot-xterm/addons/godot_xterm/native
Leroy Hopson ad7f97e493
Further progress towards Godot 4.0 support
- Primary example scenes (menu, terminal, and asciicast) working but
  still a lot of warning/error messages and some regressions.
- Editor integrated terminal works, but still a lot of warning/error
  messages and some regressions.
- Added support for "blink" display attribute.
- Removed GDScript terminal code. Terminal node is now purely a
  GDExtension. So is LibuvUtils.
- GUT tests not working yet.
- Still a lot of things to fix.
- So far, only built for and manually tested on Linux x86_64.
2023-01-08 22:45:18 +13:00
..
bin Move and recompile pre-built binary 2020-10-16 14:58:11 +07:00
src Further progress towards Godot 4.0 support 2023-01-08 22:45:18 +13:00
thirdparty Convert from GDNative to GDExtension 2022-12-29 22:54:38 +13:00
.dockerignore Add Docker build for Linux 2022-07-11 09:33:00 +12:00
build.sh Convert from GDNative to GDExtension 2022-12-29 22:54:38 +13:00
docker-compose.yaml Use default export templates for HTML5 2022-08-27 10:32:22 +12:00
godotxtermnative.gdnlib Add rudimentary terminal to editor's bottom panel 2021-07-11 23:03:33 +07:00
javascript.Dockerfile Use default export templates for HTML5 2022-08-27 10:32:22 +12:00
linux.Dockerfile Fix GitHub Actions godot-cpp-linux Docker build 2022-08-03 22:41:12 +12:00
SConstruct Further progress towards Godot 4.0 support 2023-01-08 22:45:18 +13:00
shell.nix Add new PTY node (replaces Pseudoterminal node) 2021-07-03 14:56:27 +07:00