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https://github.com/lihop/godot-xterm.git
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b5d3c6c9a5
Copied from Gut repo godot_4 branch commit: ba19a4c1b6f88160641a67a39729144046c6391f
1332 lines
45 KiB
GDScript
1332 lines
45 KiB
GDScript
# ##############################################################################
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#(G)odot (U)nit (T)est class
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#
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# ##############################################################################
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# The MIT License (MIT)
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# =====================
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#
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# Copyright (c) 2020 Tom "Butch" Wesley
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE.
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#
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# ##############################################################################
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# View the readme at https://github.com/bitwes/Gut/blob/master/README.md for usage details.
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# You should also check out the github wiki at: https://github.com/bitwes/Gut/wiki
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# ##############################################################################
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extends 'res://addons/gut/gut_to_move.gd'
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# ###########################
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# Constants
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# ###########################
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const LOG_LEVEL_FAIL_ONLY = 0
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const LOG_LEVEL_TEST_AND_FAILURES = 1
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const LOG_LEVEL_ALL_ASSERTS = 2
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const WAITING_MESSAGE = '/# waiting #/'
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const PAUSE_MESSAGE = '/# Pausing. Press continue button...#/'
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const COMPLETED = 'completed'
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# ###########################
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# Signals
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# ###########################
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signal start_pause_before_teardown
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signal end_pause_before_teardown
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signal start_run
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signal end_run
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signal start_script(test_script_obj)
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signal end_script
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signal start_test(test_name)
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signal end_test
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# ###########################
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# Settings
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#
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# These are properties that are usually set before a run is started through
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# gutconfig.
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# ###########################
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var _inner_class_name = ''
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## When set, GUT will only run Inner-Test-Classes that contain this string.
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var inner_class_name = _inner_class_name :
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get: return _inner_class_name
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set(val): _inner_class_name = val
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var _ignore_pause_before_teardown = false
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## For batch processing purposes, you may want to ignore any calls to
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## pause_before_teardown that you forgot to remove_at.
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var ignore_pause_before_teardown = _ignore_pause_before_teardown :
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get: return _ignore_pause_before_teardown
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set(val): _ignore_pause_before_teardown = val
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# TODO remove this
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var _temp_directory = 'user://gut_temp_directory'
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## The directory where GUT stores any temporary information during a run.
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var temp_directory = _temp_directory :
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get: return _temp_directory
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set(val): _temp_directory = val
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var _log_level = 1
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## The log detail level. Valid values are 0 - 2. Larger values do not matter.
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var log_level = 1:
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get: return _log_level
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set(val): _set_log_level(val)
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# TODO 4.0
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# This appears to not be used anymore. Going to wait for more tests to be
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# ported before removing.
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var _disable_strict_datatype_checks = false
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var disable_strict_datatype_checks = false :
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get: return _disable_strict_datatype_checks
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set(val): _disable_strict_datatype_checks = val
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var _export_path = ''
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## Path to file that GUT will create which holds a list of all test scripts so
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## that GUT can run tests when a project is exported.
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var export_path = '' :
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get: return _export_path
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set(val): _export_path = val
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var _include_subdirectories = false
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## Setting this to true will make GUT search all subdirectories of any directory
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## you have configured GUT to search for tests in.
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var include_subdirectories = _include_subdirectories :
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get: return _include_subdirectories
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set(val): _include_subdirectories = val
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var _double_strategy = 1
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## TODO rework what this is and then document it here.
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var double_strategy = 1 :
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get: return _double_strategy
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set(val):
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_double_strategy = val
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_doubler.set_strategy(double_strategy)
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var _pre_run_script = ''
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## Path to the script that will be run before all tests are run. This script
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## must extend GutHookScript
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var pre_run_script = _pre_run_script :
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get: return _pre_run_script
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set(val): _pre_run_script = val
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var _post_run_script = ''
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## Path to the script that will run after all tests have run. The script
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## must extend GutHookScript
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var post_run_script = _post_run_script :
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get: return _post_run_script
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set(val): _post_run_script = val
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var _color_output = false
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## Flag to color output at the command line and in the GUT GUI.
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var color_output = false :
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get: return _color_output
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set(val):
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_color_output = val
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_lgr.disable_formatting(!_color_output)
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var _junit_xml_file = ''
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## The full path to where GUT should write a JUnit compliant XML file to which
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## contains the results of all tests run.
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var junit_xml_file = '' :
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get: return _junit_xml_file
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set(val): _junit_xml_file = val
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var _junit_xml_timestamp = false
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## When true and junit_xml_file is set, the file name will include a
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## timestamp so that previous files are not overwritten.
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var junit_xml_timestamp = false :
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get: return _junit_xml_timestamp
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set(val): _junit_xml_timestamp = val
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## The minimum amout of time GUT will wait before pausing for 1 frame to allow
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## the screen to paint. GUT checkes after each test to see if enough time has
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## passed.
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var paint_after = .1:
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get: return paint_after
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set(val): paint_after = val
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var _unit_test_name = ''
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## When set GUT will only run tests that contain this string.
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var unit_test_name = _unit_test_name :
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get: return _unit_test_name
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set(val): _unit_test_name = val
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# ###########################
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# Public Properties
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# ###########################
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var _parameter_handler = null
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# This is populated by test.gd each time a paramterized test is encountered
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# for the first time.
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## FOR INTERNAL USE ONLY
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var parameter_handler = _parameter_handler :
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get: return _parameter_handler
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set(val):
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_parameter_handler = val
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_parameter_handler.set_logger(_lgr)
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var _lgr = _utils.get_logger()
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# Local reference for the common logger.
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## FOR INERNAL USE ONLY
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var logger = _lgr :
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get: return _lgr
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set(val):
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_lgr = val
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_lgr.set_gut(self)
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var _add_children_to = self
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# Sets the object that GUT will add test objects to as it creates them. The
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# default is self, but can be set to other objects so that GUT is not obscured
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# by the objects added during tests.
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## FOR INERNAL USE ONLY
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var add_children_to = self :
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get: return _add_children_to
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set(val): _add_children_to = val
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# ------------
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# Read only
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# ------------
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var _test_collector = _utils.TestCollector.new()
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func get_test_collector():
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return _test_collector
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# var version = null :
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func get_version():
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return _utils.version
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var _orphan_counter = _utils.OrphanCounter.new()
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func get_orphan_counter():
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return _orphan_counter
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var _autofree = _utils.AutoFree.new()
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func get_autofree():
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return _autofree
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var _stubber = _utils.Stubber.new()
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func get_stubber():
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return _stubber
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var _doubler = _utils.Doubler.new()
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func get_doubler():
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return _doubler
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var _spy = _utils.Spy.new()
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func get_spy():
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return _spy
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var _is_running = false
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func is_running():
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return _is_running
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# ###########################
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# Private
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# ###########################
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var _should_print_versions = true # used to cut down on output in tests.
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var _should_print_summary = true
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var _test_prefix = 'test_'
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var _file_prefix = 'test_'
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var _inner_class_prefix = 'Test'
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var _select_script = ''
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var _last_paint_time = 0.0
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var _strutils = _utils.Strutils.new()
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# The instance that is created from _pre_run_script. Accessible from
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# get_pre_run_script_instance.
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var _pre_run_script_instance = null
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var _post_run_script_instance = null # This is not used except in tests.
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var _script_name = null
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# The instanced scripts. This is populated as the scripts are run.
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var _test_script_objects = []
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var _waiting = false
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var _done = false
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# msecs ticks when run was started
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var _start_time = 0.0
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var _current_test = null
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var _pause_before_teardown = false
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var _awaiter = _utils.Awaiter.new()
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var _new_summary = null
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# Used to cancel importing scripts if an error has occurred in the setup. This
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# prevents tests from being run if they were exported and ensures that the
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# error displayed is seen since importing generates a lot of text.
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#
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# TODO this appears to only be checked and never set anywhere. Verify that this
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# was not broken somewhere and remove if no longer used.
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var _cancel_import = false
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# Used for proper assert tracking and printing during before_all
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var _before_all_test_obj = load('res://addons/gut/test_collector.gd').Test.new()
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# Used for proper assert tracking and printing during after_all
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var _after_all_test_obj = load('res://addons/gut/test_collector.gd').Test.new()
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# ------------------------------------------------------------------------------
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# ------------------------------------------------------------------------------
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func _init():
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_before_all_test_obj.name = 'before_all'
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_after_all_test_obj.name = 'after_all'
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# When running tests for GUT itself, _utils has been setup to always return
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# a new logger so this does not set the gut instance on the base logger
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# when creating test instances of GUT.
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_lgr.set_gut(self)
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_doubler.set_stubber(_stubber)
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_doubler.set_spy(_spy)
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_doubler.set_gut(self)
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# TODO remove_at these, universal logger should fix this.
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_doubler.set_logger(_lgr)
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_spy.set_logger(_lgr)
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_stubber.set_logger(_lgr)
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_test_collector.set_logger(_lgr)
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# ------------------------------------------------------------------------------
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# Initialize controls
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# ------------------------------------------------------------------------------
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func _ready():
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if(!_utils.is_version_ok()):
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_print_versions()
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push_error(_utils.get_bad_version_text())
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print('Error: ', _utils.get_bad_version_text())
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get_tree().quit()
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return
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if(_should_print_versions):
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_lgr.info(str('using [', OS.get_user_data_dir(), '] for temporary output.'))
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add_child(_awaiter)
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if(_select_script != null):
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select_script(_select_script)
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_print_versions()
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# ------------------------------------------------------------------------------
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# Runs right before free is called. Can't override `free`.
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# ------------------------------------------------------------------------------
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func _notification(what):
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if(what == NOTIFICATION_PREDELETE):
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for test_script in _test_script_objects:
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if(is_instance_valid(test_script)):
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test_script.free()
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_test_script_objects = []
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func _print_versions(send_all = true):
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if(!_should_print_versions):
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return
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var info = _utils.get_version_text()
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if(send_all):
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p(info)
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else:
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_lgr.get_printer('gui').send(info + "\n")
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# ####################
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#
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# Accessor code
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#
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# ####################
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# ------------------------------------------------------------------------------
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# Set the log level. Use one of the various LOG_LEVEL_* constants.
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# ------------------------------------------------------------------------------
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func _set_log_level(level):
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_log_level = max(level, 0)
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# Level 0 settings
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_lgr.set_less_test_names(level == 0)
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# Explicitly always enabled
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_lgr.set_type_enabled(_lgr.types.normal, true)
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_lgr.set_type_enabled(_lgr.types.error, true)
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_lgr.set_type_enabled(_lgr.types.pending, true)
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# Level 1 types
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_lgr.set_type_enabled(_lgr.types.warn, level > 0)
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_lgr.set_type_enabled(_lgr.types.deprecated, level > 0)
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# Level 2 types
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_lgr.set_type_enabled(_lgr.types.passed, level > 1)
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_lgr.set_type_enabled(_lgr.types.info, level > 1)
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_lgr.set_type_enabled(_lgr.types.debug, level > 1)
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# ####################
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#
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# Events
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#
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# ####################
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func end_teardown_pause():
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_pause_before_teardown = false
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_waiting = false
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end_pause_before_teardown.emit()
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#####################
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#
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# Private
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#
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#####################
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func _log_test_children_warning(test_script):
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if(!_lgr.is_type_enabled(_lgr.types.orphan)):
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return
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var kids = test_script.get_children()
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if(kids.size() > 0):
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var msg = ''
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if(_log_level == 2):
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msg = "Test script still has children when all tests finisehd.\n"
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for i in range(kids.size()):
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msg += str(" ", _strutils.type2str(kids[i]), "\n")
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msg += "You can use autofree, autoqfree, add_child_autofree, or add_child_autoqfree to automatically free objects."
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else:
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msg = str("Test script has ", kids.size(), " unfreed children. Increase log level for more details.")
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_lgr.warn(msg)
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# ------------------------------------------------------------------------------
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# Convert the _summary dictionary into text
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# ------------------------------------------------------------------------------
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func _print_summary():
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if(!_should_print_summary):
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return
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_lgr.log("\n\n\n")
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_lgr.log('==============================================', _lgr.fmts.yellow)
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_lgr.log("= Run Summary", _lgr.fmts.yellow)
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_lgr.log('==============================================', _lgr.fmts.yellow)
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_new_summary.log_summary_text(_lgr)
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var logger_text = ''
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if(_lgr.get_errors().size() > 0):
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logger_text += str("\n* ", _lgr.get_errors().size(), ' Errors.')
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if(_lgr.get_warnings().size() > 0):
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logger_text += str("\n* ", _lgr.get_warnings().size(), ' Warnings.')
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if(_lgr.get_deprecated().size() > 0):
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logger_text += str("\n* ", _lgr.get_deprecated().size(), ' Deprecated calls.')
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if(logger_text != ''):
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logger_text = "\nWarnings/Errors:" + logger_text + "\n\n"
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_lgr.log(logger_text)
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if(_new_summary.get_totals().tests > 0):
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var fmt = _lgr.fmts.green
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var msg = str(_new_summary.get_totals().passing_tests) + ' passed ' + str(_new_summary.get_totals().failing_tests) + ' failed. ' + \
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str("Tests finished in ", get_elapsed_time(), 's')
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if(_new_summary.get_totals().failing > 0):
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fmt = _lgr.fmts.red
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elif(_new_summary.get_totals().pending > 0):
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fmt = _lgr.fmts.yellow
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_lgr.log(msg, fmt)
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else:
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_lgr.log('No tests ran', _lgr.fmts.red)
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func _validate_hook_script(path):
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var result = {
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valid = true,
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instance = null
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}
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# empty path is valid but will have a null instance
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if(path == ''):
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return result
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if(FileAccess.file_exists(path)):
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var inst = load(path).new()
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if(inst and inst is _utils.HookScript):
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result.instance = inst
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result.valid = true
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else:
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result.valid = false
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_lgr.error('The hook script [' + path + '] does not extend GutHookScript')
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else:
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result.valid = false
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_lgr.error('The hook script [' + path + '] does not exist.')
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return result
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# ------------------------------------------------------------------------------
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# Runs a hook script. Script must exist, and must extend
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# res://addons/gut/hook_script.gd
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# ------------------------------------------------------------------------------
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func _run_hook_script(inst):
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if(inst != null):
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inst.gut = self
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inst.run()
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return inst
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# ------------------------------------------------------------------------------
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# Initialize variables for each run of a single test script.
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# ------------------------------------------------------------------------------
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func _init_run():
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var valid = true
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_test_collector.set_test_class_prefix(_inner_class_prefix)
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_test_script_objects = []
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_new_summary = _utils.Summary.new()
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_current_test = null
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_is_running = true
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var pre_hook_result = _validate_hook_script(_pre_run_script)
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_pre_run_script_instance = pre_hook_result.instance
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var post_hook_result = _validate_hook_script(_post_run_script)
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_post_run_script_instance = post_hook_result.instance
|
|
|
|
valid = pre_hook_result.valid and post_hook_result.valid
|
|
|
|
return valid
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Print out run information and close out the run.
|
|
# ------------------------------------------------------------------------------
|
|
func _end_run():
|
|
_print_summary()
|
|
p("\n")
|
|
|
|
# Do not count any of the _test_script_objects since these will be released
|
|
# when GUT is released.
|
|
_orphan_counter._counters.total += _test_script_objects.size()
|
|
if(_orphan_counter.get_counter('total') > 0 and _lgr.is_type_enabled('orphan')):
|
|
_orphan_counter.print_orphans('total', _lgr)
|
|
p("Note: This count does not include GUT objects that will be freed upon exit.")
|
|
p(" It also does not include any orphans created by global scripts")
|
|
p(" loaded before tests were ran.")
|
|
p(str("Total orphans = ", _orphan_counter.orphan_count()))
|
|
|
|
if(!_utils.is_null_or_empty(_select_script)):
|
|
p('Ran Scripts matching "' + _select_script + '"')
|
|
if(!_utils.is_null_or_empty(_unit_test_name)):
|
|
p('Ran Tests matching "' + _unit_test_name + '"')
|
|
if(!_utils.is_null_or_empty(_inner_class_name)):
|
|
p('Ran Inner Classes matching "' + _inner_class_name + '"')
|
|
|
|
_is_running = false
|
|
|
|
_run_hook_script(_post_run_script_instance)
|
|
_export_results()
|
|
end_run.emit()
|
|
|
|
if _utils.should_display_latest_version:
|
|
p("")
|
|
p(str("GUT version ",_utils.latest_version," is now available."))
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Add additional export types here.
|
|
# ------------------------------------------------------------------------------
|
|
func _export_results():
|
|
if(_junit_xml_file != ''):
|
|
_export_junit_xml()
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func _export_junit_xml():
|
|
var exporter = _utils.JunitXmlExport.new()
|
|
var output_file = _junit_xml_file
|
|
|
|
if(_junit_xml_timestamp):
|
|
var ext = "." + output_file.get_extension()
|
|
output_file = output_file.replace(ext, str("_", Time.get_unix_time_from_system(), ext))
|
|
|
|
var f_result = exporter.write_file(self, output_file)
|
|
if(f_result == OK):
|
|
p(str("Results saved to ", output_file))
|
|
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Checks the passed in thing to see if it is a "function state" object that gets
|
|
# returned when a function yields.
|
|
# ------------------------------------------------------------------------------
|
|
func _is_function_state(script_result):
|
|
return false
|
|
# TODO 4.0 Keep this until we know how they are going to handle the
|
|
# 4.0 equivalent of GDScriptFunctionState
|
|
# return script_result != null and \
|
|
# typeof(script_result) == TYPE_OBJECT and \
|
|
# script_result is GDScriptFunctionState and \
|
|
# script_result.is_valid()
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Print out the heading for a new script
|
|
# ------------------------------------------------------------------------------
|
|
func _print_script_heading(script):
|
|
if(_does_class_name_match(_inner_class_name, script.inner_class_name)):
|
|
var fmt = _lgr.fmts.underline
|
|
var divider = '-----------------------------------------'
|
|
|
|
var text = ''
|
|
if(script.inner_class_name == null):
|
|
text = script.path
|
|
else:
|
|
text = str(script.path, '.', script.inner_class_name)
|
|
_lgr.log("\n\n" + text, fmt)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Yes if the class name is null or the script's class name includes class_name
|
|
# ------------------------------------------------------------------------------
|
|
func _does_class_name_match(the_class_name, script_class_name):
|
|
return (the_class_name == null or the_class_name == '') or \
|
|
(script_class_name != null and str(script_class_name).findn(the_class_name) != -1)
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func _setup_script(test_script):
|
|
test_script.gut = self
|
|
test_script.set_logger(_lgr)
|
|
_add_children_to.add_child(test_script)
|
|
_test_script_objects.append(test_script)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# returns self so it can be integrated into the yield call.
|
|
# ------------------------------------------------------------------------------
|
|
func _wait_for_continue_button():
|
|
p(PAUSE_MESSAGE, 0)
|
|
_waiting = true
|
|
return self
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func _get_indexes_matching_script_name(name):
|
|
var indexes = [] # empty runs all
|
|
for i in range(_test_collector.scripts.size()):
|
|
if(_test_collector.scripts[i].get_filename().find(name) != -1):
|
|
indexes.append(i)
|
|
return indexes
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func _get_indexes_matching_path(path):
|
|
var indexes = []
|
|
for i in range(_test_collector.scripts.size()):
|
|
if(_test_collector.scripts[i].path == path):
|
|
indexes.append(i)
|
|
return indexes
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Execute all calls of a parameterized test.
|
|
# ------------------------------------------------------------------------------
|
|
func _run_parameterized_test(test_script, test_name):
|
|
await _run_test(test_script, test_name)
|
|
# TODO 4.0 GDScriptFunctionState? ----
|
|
# var script_result = await _run_test(test_script, test_name)
|
|
# if(_is_function_state(script_result)):
|
|
# # _run_tests does _wait_for_done so just wait on it to complete
|
|
# await script_result.COMPLETED
|
|
# ----
|
|
|
|
if(_current_test.assert_count == 0 and !_current_test.pending):
|
|
_lgr.warn('Test did not assert')
|
|
|
|
if(_parameter_handler == null):
|
|
_lgr.error(str('Parameterized test ', _current_test.name, ' did not call use_parameters for the default value of the parameter.'))
|
|
_fail(str('Parameterized test ', _current_test.name, ' did not call use_parameters for the default value of the parameter.'))
|
|
else:
|
|
while(!_parameter_handler.is_done()):
|
|
var cur_assert_count = _current_test.assert_count
|
|
await _run_test(test_script, test_name)
|
|
# TODO 4.0 GDScriptFunctionState? ----
|
|
# script_result = await _run_test(test_script, test_name)
|
|
# if(_is_function_state(script_result)):
|
|
# # _run_tests does _wait_for_done so just wait on it to complete
|
|
# await script_result.COMPLETED
|
|
# ----
|
|
if(_current_test.assert_count == cur_assert_count and !_current_test.pending):
|
|
_lgr.warn('Test did not assert')
|
|
|
|
_parameter_handler = null
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Runs a single test given a test.gd instance and the name of the test to run.
|
|
# ------------------------------------------------------------------------------
|
|
func _run_test(script_inst, test_name):
|
|
_lgr.log_test_name()
|
|
_lgr.set_indent_level(1)
|
|
_orphan_counter.add_counter('test')
|
|
var script_result = null
|
|
|
|
await script_inst.before_each()
|
|
# TODO 4.0 GDScriptFunctionState? ----
|
|
# var before_each_result = script_inst.before_each()
|
|
# if(_is_function_state(before_each_result)):
|
|
# await _wait_for_done(before_each_result)
|
|
# ----
|
|
|
|
start_test.emit(test_name)
|
|
|
|
await script_inst.call(test_name)
|
|
# TODO 4.0 GDScriptFunctionState? ----
|
|
# script_result = await script_inst.call(test_name)
|
|
# if(_is_function_state(script_result)):
|
|
# await _wait_for_done(script_result)
|
|
# ----
|
|
var test_summary = _new_summary.add_test(test_name)
|
|
if(test_summary == null):
|
|
var msg = "Summary was null. This has been seen to happen when a test \n"
|
|
msg += "calls unreference. Adding 'await get_tree().process_frame' somewhere between\n"
|
|
msg += "instantiation and calling unreference, in your test, may fix this issue.\n"
|
|
msg += "More info at https://github.com/godotengine/godot/issues/69411"
|
|
_lgr.error(msg)
|
|
test_summary.force_a_runtime_error_to_stop_things_from_progressing_see_error_above = 1
|
|
|
|
# if the test called pause_before_teardown then await until
|
|
# the continue button is pressed.
|
|
if(_pause_before_teardown and !_ignore_pause_before_teardown):
|
|
start_pause_before_teardown.emit()
|
|
await _wait_for_continue_button().end_pause_before_teardown
|
|
|
|
script_inst.clear_signal_watcher()
|
|
|
|
# call each post-each-test method until teardown is removed.
|
|
await script_inst.after_each()
|
|
# TODO 4.0 GDScriptFunctionState? ----
|
|
# var after_each_result = await script_inst.after_each()
|
|
# if(_is_function_state(after_each_result)):
|
|
# await _wait_for_done(after_each_result)
|
|
# ----
|
|
|
|
# Free up everything in the _autofree. Yield for a bit if we
|
|
# have anything with a queue_free so that they have time to
|
|
# free and are not found by the orphan counter.
|
|
var aqf_count = _autofree.get_queue_free_count()
|
|
_autofree.free_all()
|
|
if(aqf_count > 0):
|
|
await get_tree().create_timer(.25).timeout
|
|
|
|
test_summary.orphans = _orphan_counter.get_counter('test')
|
|
if(_log_level > 0):
|
|
_orphan_counter.print_orphans('test', _lgr)
|
|
|
|
_doubler.get_ignored_methods().clear()
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Calls after_all on the passed in test script and takes care of settings so all
|
|
# logger output appears indented and with a proper heading
|
|
#
|
|
# Calls both pre-all-tests methods until prerun_setup is removed
|
|
# ------------------------------------------------------------------------------
|
|
func _call_before_all(test_script):
|
|
_current_test = _before_all_test_obj
|
|
_current_test.has_printed_name = false
|
|
_lgr.inc_indent()
|
|
|
|
# Next 3 lines can be removed when prerun_setup removed.
|
|
_current_test.name = 'prerun_setup'
|
|
_current_test.name = 'before_all'
|
|
|
|
await test_script.before_all()
|
|
# TODO 4.0 GDScriptFunctionState? ----
|
|
# var result = test_script.before_all()
|
|
# if(_is_function_state(result)):
|
|
# await _wait_for_done(result)
|
|
# ----
|
|
|
|
_lgr.dec_indent()
|
|
_current_test = null
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Calls after_all on the passed in test script and takes care of settings so all
|
|
# logger output appears indented and with a proper heading
|
|
#
|
|
# Calls both post-all-tests methods until postrun_teardown is removed.
|
|
# ------------------------------------------------------------------------------
|
|
func _call_after_all(test_script):
|
|
_current_test = _after_all_test_obj
|
|
_current_test.has_printed_name = false
|
|
_lgr.inc_indent()
|
|
|
|
# Next 3 lines can be removed when postrun_teardown removed.
|
|
_current_test.name = 'postrun_teardown'
|
|
_current_test.name = 'after_all'
|
|
|
|
|
|
await test_script.after_all()
|
|
# TODO 4.0 GDScriptFunctionState? ----
|
|
# var result = test_script.after_all()
|
|
# if(_is_function_state(result)):
|
|
# await _wait_for_done(result)
|
|
# ----
|
|
|
|
_lgr.dec_indent()
|
|
_current_test = null
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Run all tests in a script. This is the core logic for running tests.
|
|
# ------------------------------------------------------------------------------
|
|
func _test_the_scripts(indexes=[]):
|
|
_orphan_counter.add_counter('total')
|
|
|
|
_print_versions(false)
|
|
var is_valid = _init_run()
|
|
if(!is_valid):
|
|
_lgr.error('Something went wrong and the run was aborted.')
|
|
return
|
|
|
|
_run_hook_script(_pre_run_script_instance)
|
|
if(_pre_run_script_instance!= null and _pre_run_script_instance.should_abort()):
|
|
_lgr.error('pre-run abort')
|
|
end_run.emit()
|
|
return
|
|
|
|
start_run.emit()
|
|
_start_time = Time.get_ticks_msec()
|
|
_last_paint_time = _start_time
|
|
|
|
var indexes_to_run = []
|
|
if(indexes.size()==0):
|
|
for i in range(_test_collector.scripts.size()):
|
|
indexes_to_run.append(i)
|
|
else:
|
|
indexes_to_run = indexes
|
|
|
|
|
|
# loop through scripts
|
|
for test_indexes in range(indexes_to_run.size()):
|
|
var the_script = _test_collector.scripts[indexes_to_run[test_indexes]]
|
|
_orphan_counter.add_counter('script')
|
|
|
|
if(the_script.tests.size() > 0):
|
|
_lgr.set_indent_level(0)
|
|
_print_script_heading(the_script)
|
|
_new_summary.add_script(the_script.get_full_name())
|
|
|
|
if(!the_script.is_loaded):
|
|
break
|
|
|
|
start_script.emit(the_script)
|
|
|
|
var test_script = the_script.get_new()
|
|
|
|
# ----
|
|
# SHORTCIRCUIT
|
|
# skip_script logic
|
|
var skip_script = test_script.get('skip_script')
|
|
if(skip_script != null):
|
|
var msg = str('- [Script skipped]: ', skip_script)
|
|
_lgr.inc_indent()
|
|
_lgr.log(msg, _lgr.fmts.yellow)
|
|
_lgr.dec_indent()
|
|
_new_summary.get_current_script().was_skipped = true
|
|
_new_summary.get_current_script().skip_reason = skip_script
|
|
continue
|
|
# ----
|
|
|
|
var script_result = null
|
|
_setup_script(test_script)
|
|
_doubler.set_strategy(_double_strategy)
|
|
|
|
# !!!
|
|
# Hack so there isn't another indent to this monster of a method. if
|
|
# inner class is set and we do not have a match then empty the tests
|
|
# for the current test.
|
|
# !!!
|
|
if(!_does_class_name_match(_inner_class_name, the_script.inner_class_name)):
|
|
the_script.tests = []
|
|
else:
|
|
await _call_before_all(test_script)
|
|
# TODO 4.0 GDScriptFunctionState? ----
|
|
# var before_all_result = await _call_before_all(test_script)
|
|
# if(_is_function_state(before_all_result)):
|
|
# # _call_before_all calls _wait for done, just wait for that to finish
|
|
# await before_all_result.COMPLETED
|
|
# ----
|
|
|
|
|
|
# Each test in the script
|
|
var skip_suffix = '_skip__'
|
|
the_script.mark_tests_to_skip_with_suffix(skip_suffix)
|
|
for i in range(the_script.tests.size()):
|
|
_stubber.clear()
|
|
_spy.clear()
|
|
_current_test = the_script.tests[i]
|
|
script_result = null
|
|
|
|
# ------------------
|
|
# SHORTCIRCUI
|
|
if(_current_test.should_skip):
|
|
_new_summary.add_pending(_current_test.name, 'SKIPPED because it ends with ' + skip_suffix)
|
|
continue
|
|
# ------------------
|
|
|
|
if((_unit_test_name != '' and _current_test.name.find(_unit_test_name) > -1) or
|
|
(_unit_test_name == '')):
|
|
|
|
if(_current_test.arg_count > 1):
|
|
_lgr.error(str('Parameterized test ', _current_test.name,
|
|
' has too many parameters: ', _current_test.arg_count, '.'))
|
|
elif(_current_test.arg_count == 1):
|
|
script_result = await _run_parameterized_test(test_script, _current_test.name)
|
|
else:
|
|
script_result = await _run_test(test_script, _current_test.name)
|
|
|
|
# TODO 4.0 GDScriptFunctionState? ----
|
|
# if(_is_function_state(script_result)):
|
|
# # _run_test calls _wait for done, just wait for that to finish
|
|
# await script_result.COMPLETED
|
|
# ----
|
|
|
|
if(!_current_test.did_assert()):
|
|
_lgr.warn('Test did not assert')
|
|
|
|
_current_test.has_printed_name = false
|
|
end_test.emit()
|
|
|
|
# After each test, check to see if we shoudl wait a frame to
|
|
# paint based on how much time has elapsed since we last 'painted'
|
|
if(paint_after > 0.0):
|
|
var now = Time.get_ticks_msec()
|
|
var time_since = (now - _last_paint_time) / 1000.0
|
|
if(time_since > paint_after):
|
|
_last_paint_time = now
|
|
await get_tree().process_frame
|
|
|
|
_current_test = null
|
|
_lgr.dec_indent()
|
|
_orphan_counter.print_orphans('script', _lgr)
|
|
|
|
if(_does_class_name_match(_inner_class_name, the_script.inner_class_name)):
|
|
await _call_after_all(test_script)
|
|
# TODO 4.0 GDScriptFunctionState? ----
|
|
# var after_all_result = await _call_after_all(test_script)
|
|
# if(_is_function_state(after_all_result)):
|
|
# # _call_after_all calls _wait for done, just wait for that to finish
|
|
# await after_all_result.COMPLETED
|
|
# ----
|
|
|
|
|
|
_log_test_children_warning(test_script)
|
|
# This might end up being very resource intensive if the scripts
|
|
# don't clean up after themselves. Might have to consolidate output
|
|
# into some other structure and kill the script objects with
|
|
# test_script.free() instead of remove_at child.
|
|
_add_children_to.remove_child(test_script)
|
|
|
|
_lgr.set_indent_level(0)
|
|
if(test_script.get_assert_count() > 0):
|
|
var script_sum = str(test_script.get_pass_count(), '/', test_script.get_assert_count(), ' passed.')
|
|
_lgr.log(script_sum, _lgr.fmts.bold)
|
|
|
|
end_script.emit()
|
|
# END TEST SCRIPT LOOP
|
|
|
|
_lgr.set_indent_level(0)
|
|
_end_run()
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func _pass(text=''):
|
|
if(_current_test):
|
|
_current_test.assert_count += 1
|
|
_new_summary.add_pass(_current_test.name, text)
|
|
else:
|
|
if(_new_summary != null): # b/c of tests.
|
|
_new_summary.add_pass('script level', text)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func _fail(text=''):
|
|
if(_current_test != null):
|
|
var line_number = _extract_line_number(_current_test)
|
|
var line_text = ' at line ' + str(line_number)
|
|
p(line_text, LOG_LEVEL_FAIL_ONLY)
|
|
# format for summary
|
|
line_text = "\n " + line_text
|
|
var call_count_text = ''
|
|
if(_parameter_handler != null):
|
|
call_count_text = str('(call #', _parameter_handler.get_call_count(), ') ')
|
|
_new_summary.add_fail(_current_test.name, call_count_text + text + line_text)
|
|
_current_test.passed = false
|
|
_current_test.assert_count += 1
|
|
_current_test.line_number = line_number
|
|
else:
|
|
if(_new_summary != null): # b/c of tests.
|
|
_new_summary.add_fail('script level', text)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Extracts the line number from curren stacktrace by matching the test case name
|
|
# ------------------------------------------------------------------------------
|
|
func _extract_line_number(current_test):
|
|
var line_number = -1
|
|
# if stack trace available than extraxt the test case line number
|
|
var stackTrace = get_stack()
|
|
if(stackTrace!=null):
|
|
for index in stackTrace.size():
|
|
var line = stackTrace[index]
|
|
var function = line.get("function")
|
|
if function == current_test.name:
|
|
line_number = line.get("line")
|
|
return line_number
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func _pending(text=''):
|
|
if(_current_test):
|
|
_current_test.pending = true
|
|
_new_summary.add_pending(_current_test.name, text)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Gets all the files in a directory and all subdirectories if include_subdirectories
|
|
# is true. The files returned are all sorted by name.
|
|
# ------------------------------------------------------------------------------
|
|
func _get_files(path, prefix, suffix):
|
|
var files = []
|
|
var directories = []
|
|
# ignore addons/gut per issue 294
|
|
if(path == 'res://addons/gut'):
|
|
return [];
|
|
|
|
var d = DirAccess.open(path)
|
|
# true parameter tells list_dir_begin not to include "." and ".." directories.
|
|
d.list_dir_begin() # TODO 4.0 fill missing arguments https://github.com/godotengine/godot/pull/40547
|
|
|
|
# Traversing a directory is kinda odd. You have to start the process of listing
|
|
# the contents of a directory with list_dir_begin then use get_next until it
|
|
# returns an empty string. Then I guess you should end it.
|
|
var fs_item = d.get_next()
|
|
var full_path = ''
|
|
while(fs_item != ''):
|
|
full_path = path.path_join(fs_item)
|
|
|
|
#file_exists returns fasle for directories
|
|
if(d.file_exists(full_path)):
|
|
if(fs_item.begins_with(prefix) and fs_item.ends_with(suffix)):
|
|
files.append(full_path)
|
|
elif(include_subdirectories and d.dir_exists(full_path)):
|
|
directories.append(full_path)
|
|
|
|
fs_item = d.get_next()
|
|
d.list_dir_end()
|
|
|
|
for dir in range(directories.size()):
|
|
var dir_files = _get_files(directories[dir], prefix, suffix)
|
|
for i in range(dir_files.size()):
|
|
files.append(dir_files[i])
|
|
|
|
files.sort()
|
|
return files
|
|
|
|
|
|
#########################
|
|
#
|
|
# public
|
|
#
|
|
#########################
|
|
func get_elapsed_time():
|
|
var to_return = 0.0
|
|
if(_start_time != 0.0):
|
|
to_return = Time.get_ticks_msec() - _start_time
|
|
to_return = to_return / 1000.0
|
|
|
|
return to_return
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Conditionally prints the text to the console/results variable based on the
|
|
# current log level and what level is passed in. Whenever currently in a test,
|
|
# the text will be indented under the test. It can be further indented if
|
|
# desired.
|
|
#
|
|
# The first time output is generated when in a test, the test name will be
|
|
# printed.
|
|
# ------------------------------------------------------------------------------
|
|
func p(text, level=0):
|
|
var str_text = str(text)
|
|
|
|
if(level <= _utils.nvl(_log_level, 0)):
|
|
_lgr.log(str_text)
|
|
|
|
################
|
|
#
|
|
# RUN TESTS/ADD SCRIPTS
|
|
#
|
|
################
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Runs all the scripts that were added using add_script
|
|
# ------------------------------------------------------------------------------
|
|
func test_scripts(run_rest=false):
|
|
clear_text()
|
|
|
|
if(_script_name != null and _script_name != ''):
|
|
var indexes = _get_indexes_matching_script_name(_script_name)
|
|
if(indexes == []):
|
|
_lgr.error(str(
|
|
"Could not find script matching '", _script_name, "'.\n",
|
|
"Check your directory settings and Script Prefix/Suffix settings."))
|
|
else:
|
|
_test_the_scripts(indexes)
|
|
else:
|
|
_test_the_scripts([])
|
|
|
|
# alias
|
|
func run_tests(run_rest=false):
|
|
test_scripts(run_rest)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Runs a single script passed in.
|
|
# ------------------------------------------------------------------------------
|
|
func test_script(script):
|
|
_test_collector.set_test_class_prefix(_inner_class_prefix)
|
|
_test_collector.clear()
|
|
_test_collector.add_script(script)
|
|
_test_the_scripts()
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Adds a script to be run when test_scripts called.
|
|
# ------------------------------------------------------------------------------
|
|
func add_script(script):
|
|
if(!Engine.is_editor_hint()):
|
|
_test_collector.set_test_class_prefix(_inner_class_prefix)
|
|
_test_collector.add_script(script)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Add all scripts in the specified directory that start with the prefix and end
|
|
# with the suffix. Does not look in sub directories. Can be called multiple
|
|
# times.
|
|
# ------------------------------------------------------------------------------
|
|
func add_directory(path, prefix=_file_prefix, suffix=".gd"):
|
|
# check for '' b/c the calls to addin the exported directories 1-6 will pass
|
|
# '' if the field has not been populated. This will cause res:// to be
|
|
# processed which will include all files if include_subdirectories is true.
|
|
if(path == '' or path == null):
|
|
return
|
|
|
|
var dir = DirAccess.open(path)
|
|
if(dir == null):
|
|
_lgr.error(str('The path [', path, '] does not exist.'))
|
|
# !4.0 exit code does not exist anymore
|
|
# OS.exit_code = 1
|
|
else:
|
|
var files = _get_files(path, prefix, suffix)
|
|
for i in range(files.size()):
|
|
if(_script_name == null or _script_name == '' or \
|
|
(_script_name != null and files[i].findn(_script_name) != -1)):
|
|
add_script(files[i])
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# This will try to find a script in the list of scripts to test that contains
|
|
# the specified script name. It does not have to be a full match. It will
|
|
# select the first matching occurrence so that this script will run when run_tests
|
|
# is called. Works the same as the select_this_one option of add_script.
|
|
#
|
|
# returns whether it found a match or not
|
|
# ------------------------------------------------------------------------------
|
|
func select_script(script_name):
|
|
_script_name = script_name
|
|
_select_script = script_name
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func export_tests(path=_export_path):
|
|
if(path == null):
|
|
_lgr.error('You must pass a path or set the export_path before calling export_tests')
|
|
else:
|
|
var result = _test_collector.export_tests(path)
|
|
if(result):
|
|
_lgr.info(_test_collector.to_s())
|
|
_lgr.info("Exported to " + path)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func import_tests(path=_export_path):
|
|
if(!_utils.file_exists(path)):
|
|
_lgr.error(str('Cannot import tests: the path [', path, '] does not exist.'))
|
|
else:
|
|
_test_collector.clear()
|
|
var result = _test_collector.import_tests(path)
|
|
if(result):
|
|
_lgr.info(_test_collector.to_s())
|
|
_lgr.info("Importd from " + path)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func import_tests_if_none_found():
|
|
if(!_cancel_import and _test_collector.scripts.size() == 0):
|
|
import_tests()
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func export_if_tests_found():
|
|
if(_test_collector.scripts.size() > 0):
|
|
export_tests()
|
|
|
|
################
|
|
#
|
|
# MISC
|
|
#
|
|
################
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func maximize():
|
|
_lgr.deprecated('gut.maximize')
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Clears the text of the text box. This resets all counters.
|
|
# ------------------------------------------------------------------------------
|
|
func clear_text():
|
|
_lgr.deprecated('gut.clear_text')
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Get the number of tests that were ran
|
|
# ------------------------------------------------------------------------------
|
|
func get_test_count():
|
|
return _new_summary.get_totals().tests
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Get the number of assertions that were made
|
|
# ------------------------------------------------------------------------------
|
|
func get_assert_count():
|
|
var t = _new_summary.get_totals()
|
|
return t.passing + t.failing
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Get the number of assertions that passed
|
|
# ------------------------------------------------------------------------------
|
|
func get_pass_count():
|
|
return _new_summary.get_totals().passing
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Get the number of assertions that failed
|
|
# ------------------------------------------------------------------------------
|
|
func get_fail_count():
|
|
return _new_summary.get_totals().failing
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Get the number of tests flagged as pending
|
|
# ------------------------------------------------------------------------------
|
|
func get_pending_count():
|
|
return _new_summary.get_totals().pending
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Call this method to make the test pause before teardown so that you can inspect
|
|
# anything that you have rendered to the screen.
|
|
# ------------------------------------------------------------------------------
|
|
func pause_before_teardown():
|
|
_pause_before_teardown = true;
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Uses the awaiter to wait for x amount of time. The signal emitted when the
|
|
# time has expired is returned (_awaiter.timeout).
|
|
# ------------------------------------------------------------------------------
|
|
func set_wait_time(time, text=''):
|
|
_awaiter.wait_for(time)
|
|
_lgr.yield_msg(str('-- Awaiting ', time, ' second(s) -- ', text))
|
|
return _awaiter.timeout
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Uses the awaiter to wait for x frames. The signal emitted is returned.
|
|
# ------------------------------------------------------------------------------
|
|
func set_wait_frames(frames, text=''):
|
|
_awaiter.wait_frames(frames)
|
|
_lgr.yield_msg(str('-- Awaiting ', frames, ' frame(s) -- ', text))
|
|
return _awaiter.timeout
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Wait for a signal or a maximum amount of time. The signal emitted is returned.
|
|
# ------------------------------------------------------------------------------
|
|
func set_wait_for_signal_or_time(obj, signal_name, max_wait, text=''):
|
|
_awaiter.wait_for_signal(Signal(obj, signal_name), max_wait)
|
|
_lgr.yield_msg(str('-- Awaiting signal "', signal_name, '" or for ', max_wait, ' second(s) -- ', text))
|
|
return _awaiter.timeout
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Returns the script object instance that is currently being run.
|
|
# ------------------------------------------------------------------------------
|
|
func get_current_script_object():
|
|
var to_return = null
|
|
if(_test_script_objects.size() > 0):
|
|
to_return = _test_script_objects[-1]
|
|
return to_return
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func get_current_test_object():
|
|
return _current_test
|
|
|
|
|
|
## Returns a summary.gd object that contains all the information about
|
|
## the run results.
|
|
func get_summary():
|
|
return _new_summary
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func get_pre_run_script_instance():
|
|
return _pre_run_script_instance
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func get_post_run_script_instance():
|
|
return _post_run_script_instance
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func show_orphans(should):
|
|
_lgr.set_type_enabled(_lgr.types.orphan, should)
|
|
|