godot-xterm/addons/godot_xterm/nodes/terminal
Leroy Hopson ad7f97e493
Further progress towards Godot 4.0 support
- Primary example scenes (menu, terminal, and asciicast) working but
  still a lot of warning/error messages and some regressions.
- Editor integrated terminal works, but still a lot of warning/error
  messages and some regressions.
- Added support for "blink" display attribute.
- Removed GDScript terminal code. Terminal node is now purely a
  GDExtension. So is LibuvUtils.
- GUT tests not working yet.
- Still a lot of things to fix.
- So far, only built for and manually tested on Linux x86_64.
2023-01-08 22:45:18 +13:00
..
docs Update documentation 2021-07-25 23:08:45 +07:00
terminal.gdns Refactor file structure 2020-10-05 17:56:57 +07:00
terminal_icon.svg Refactor file structure 2020-10-05 17:56:57 +07:00
terminal_icon.svg.import First open project in Godot 4 2022-11-09 21:58:07 +00:00