godot-xterm/addons/godot_xterm/native/shell.nix
2020-11-07 17:11:25 +07:00

22 lines
511 B
Nix

# Use --argstr system i686-linux to build for 32-bit linux.
{ system ? builtins.currentSystem }:
with (import <nixpkgs> {
inherit system;
});
mkShell {
buildInputs = with pkgs; [
binutils.bintools
cacert
cmake
git
libxkbcommon
nix
pkg-config
scons
] ++ lib.optionals (system == builtins.currentSystem) [
# Additional dependencies for cross-compiling for Windows and OSX.
clang
pkgsCross.mingwW64.buildPackages.gcc
pkgsCross.mingw32.buildPackages.gcc
];
}