godot-xterm/project.godot
Leroy Hopson 64c9f5c186
Disable GUT editor plugin
Still use GUT command line for testing, e.g.:
`godot --no-window -s addons/gut/gut_cmdln.gd`
2022-05-22 13:16:23 +07:00

39 lines
836 B
Text

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Reference",
"class": "GutHookScript",
"language": "GDScript",
"path": "res://addons/gut/hook_script.gd"
} ]
_global_script_class_icons={
"GutHookScript": ""
}
[application]
config/name="Godot Xterm"
run/main_scene="res://examples/menu/menu.tscn"
config/icon="res://icon.png"
[display]
window/vsync/use_vsync=false
[editor_plugins]
enabled=PoolStringArray( "res://addons/godot_xterm/plugin.cfg" )
[rendering]
quality/filters/anisotropic_filter_level=16
quality/filters/msaa=4
environment/default_environment="res://default_env.tres"