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71df1e71bd
Implements the copy_all() method which copies all text in the screen including text in the scrollback buffer. Includes a fix to an upstream bug in libtsm that resulted in double the number of '\n' characters being copied for each row. |
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godot-cpp@54136ee835 | ||
libtsm@fa5021916a | ||
libuv@f9ad802fa5 | ||
node-pty@0661eaf211 | ||
.gdignore | ||
LICENSE_libuv-full |