mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-23 02:00:25 +01:00
8c30bec861
- Inverse mode invert (default) will invert the color in shader. - Inverse mode swap will simply swap the foreground and background colors. This is the default behavior of libtsm and GodotXterm v3. |
||
---|---|---|
.. | ||
background.gdshader | ||
common.gdshaderinc | ||
foreground.gdshader |