godot-xterm/examples/menu/menu.tscn
Leroy Hopson 80bcc41855
Save themes in .tres format
Better for version control and editing outside of the editor.
2021-06-18 10:17:48 +07:00

29 lines
792 B
Text

[gd_scene load_steps=4 format=2]
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gdns" type="Script" id=1]
[ext_resource path="res://examples/menu/menu.gd" type="Script" id=2]
[ext_resource path="res://addons/godot_xterm/themes/default_dark.tres" type="Theme" id=3]
[node name="Menu" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 2 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Terminal" type="Control" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
focus_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme = ExtResource( 3 )
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
rows = 31
cols = 102
[connection signal="key_pressed" from="Terminal" to="." method="_on_Terminal_key_pressed"]