godot-xterm/addons/gut/gui/RunAtCursor.tscn
Leroy Hopson a26320d9a5
Automatic editor updates
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v4.0-beta12.
2023-01-14 22:34:24 +13:00

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Text

[gd_scene load_steps=4 format=3 uid="uid://0jg7hhoks7ld"]
[ext_resource type="Script" path="res://addons/gut/gui/RunAtCursor.gd" id="1"]
[ext_resource type="Texture2D" uid="uid://cr6tvdv0ve6cv" path="res://addons/gut/gui/play.png" id="2"]
[ext_resource type="Texture2D" uid="uid://6wra5rxmfsrl" path="res://addons/gut/gui/arrow.png" id="3"]
[node name="RunAtCursor" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_right = 1.0
offset_bottom = -527.0
size_flags_horizontal = 3
size_flags_vertical = 3
script = ExtResource("1")
__meta__ = {
"_edit_use_anchors_": false
}
[node name="HBox" type="HBoxContainer" parent="."]
layout_mode = 0
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="LblNoneSelected" type="Label" parent="HBox"]
layout_mode = 2
text = "<None>"
[node name="BtnRunScript" type="Button" parent="HBox"]
visible = false
layout_mode = 2
text = "<script>"
icon = ExtResource("2")
[node name="Arrow1" type="TextureButton" parent="HBox"]
visible = false
custom_minimum_size = Vector2(24, 0)
layout_mode = 2
texture_normal = ExtResource("3")
stretch_mode = 3
[node name="BtnRunInnerClass" type="Button" parent="HBox"]
visible = false
layout_mode = 2
text = "<inner class>"
icon = ExtResource("2")
[node name="Arrow2" type="TextureButton" parent="HBox"]
visible = false
custom_minimum_size = Vector2(24, 0)
layout_mode = 2
texture_normal = ExtResource("3")
stretch_mode = 3
[node name="BtnRunMethod" type="Button" parent="HBox"]
visible = false
layout_mode = 2
text = "<method>"
icon = ExtResource("2")
[connection signal="pressed" from="HBox/BtnRunScript" to="." method="_on_BtnRunScript_pressed"]
[connection signal="pressed" from="HBox/BtnRunInnerClass" to="." method="_on_BtnRunInnerClass_pressed"]
[connection signal="pressed" from="HBox/BtnRunMethod" to="." method="_on_BtnRunMethod_pressed"]