godot-xterm/project.godot
Leroy Hopson d2d15cfda5
Automatic editor updates
Changes made automatically after opening the project in the editor.
2021-10-16 11:12:28 +07:00

33 lines
731 B
Text

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="Godot Xterm"
run/main_scene="res://examples/menu/menu.tscn"
config/icon="res://icon.png"
[display]
window/vsync/use_vsync=false
[editor_plugins]
enabled=PoolStringArray( "res://addons/godot_xterm/plugin.cfg", "res://addons/gut/plugin.cfg" )
[rendering]
quality/filters/anisotropic_filter_level=16
quality/filters/msaa=4
environment/default_environment="res://default_env.tres"