mirror of
https://github.com/lihop/godot-xterm.git
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0dd2378387
Uses fork of node-pty native code for forking pseudoterminals. Uses libuv pipe handle to communicate with the child process. - Paves the way for cross-platform (Linux, macOS and Windows) support. - Renames Pseudoterminal to PTY (which is much easier to type and spell :D). - Better performance than the old Pseudoterminal node. Especially when streaming large amounts of data such as running the `yes` command. - Allows setting custom file, args, initial window size, cwd, env vars (including important ones such as TERM and COLORTERM) and uid/gid on Linux and macOS. - Returns process exit code and terminating signal.
33 lines
No EOL
1.1 KiB
JSON
33 lines
No EOL
1.1 KiB
JSON
{
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": [
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{
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"name": "cpp - Build and debug active file",
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"type": "cppdbg",
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"request": "launch",
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"program": "/run/current-system/sw/bin/godot",
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"args": [],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}",
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"environment": [],
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"externalConsole": false,
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"MIMode": "gdb",
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"setupCommands": [
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{
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"description": "Enable pretty-printing for gdb",
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"text": "-enable-pretty-printing",
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"ignoreFailures": true
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},
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//{
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// "description": "Debug forked child process",
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// "text": "-gdb-set follow-fork-mode child",
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//}
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],
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"preLaunchTask": "build",
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"miDebuggerPath": "gdb"
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}
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]
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} |