mirror of
https://github.com/lihop/godot-xterm.git
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430 lines
14 KiB
GDScript
430 lines
14 KiB
GDScript
# Copyright (c) 2017 The xterm.js authors. All rights reserved.
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# Ported to GDScript by the GodotXterm authors.
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# License MIT
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extends Reference
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const BufferLine = preload("res://addons/godot_xterm/buffer/buffer_line.gd")
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const CellData = preload("res://addons/godot_xterm/buffer/cell_data.gd")
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const Charsets = preload("res://addons/godot_xterm/data/charsets.gd")
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const Constants = preload("res://addons/godot_xterm/buffer/constants.gd")
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const CircularList = preload("res://addons/godot_xterm/circular_list.gd")
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const AttributeData = preload("res://addons/godot_xterm/buffer/attribute_data.gd")
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const BufferReflow = preload("res://addons/godot_xterm/buffer/buffer_reflow.gd")
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const MAX_BUFFER_SIZE = 4294967295 # 2^32 - 1
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var lines
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var ydisp: int = 0
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var ybase: int = 0
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var y: int = 0
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var x: int = 0
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var scroll_bottom: int
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var scroll_top: int
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var tabs = {}
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var saved_y: int = 0
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var saved_x: int = 0
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var saved_cur_attr_data = AttributeData.new()
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var saved_charset = Charsets.DEFAULT_CHARSET
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var markers: Array = []
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var _null_cell = CellData.from_char_data([0, Constants.NULL_CELL_CHAR,
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Constants.NULL_CELL_WIDTH, Constants.NULL_CELL_CODE])
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var _whitespace_cell = CellData.from_char_data([0, Constants.WHITESPACE_CELL_CHAR,
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Constants.WHITESPACE_CELL_WIDTH, Constants.WHITESPACE_CELL_CODE])
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var _cols: int
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var _rows: int
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var _has_scrollback
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var _options_service
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var _buffer_service
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func _init(has_scrollback: bool, options_service, buffer_service):
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_has_scrollback = has_scrollback
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_options_service = options_service
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_buffer_service = buffer_service
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_cols = buffer_service.cols
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_rows = buffer_service.rows
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lines = CircularList.new(_get_correct_buffer_length(_rows))
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scroll_top = 0
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scroll_bottom = _rows - 1
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setup_tab_stops()
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# Resizes the buffer, adjusting its data accordingly.
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# @param new_cols The new number of columns.
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# @param new_rows The new number of rows.
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func resize(new_cols: int, new_rows: int) -> void:
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# store reference to null cell with default attrs
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var null_cell = get_null_cell(AttributeData.new())
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# Increase max length if needed before adjustments to allow space to fill
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# as required.
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var new_max_length = _get_correct_buffer_length(new_rows)
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if new_max_length > lines.max_length:
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lines.max_length = new_max_length
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# The following adjustments should only happen if the buffer has been
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# initialized/filled.
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if lines.length > 0:
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# Deal with columns increasing (reducing needs to happen after reflow)
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if _cols < new_cols:
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for i in range(lines.length):
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lines.get_line(i).resize(new_cols, null_cell)
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# Resize rows in both directions as needed
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var add_to_y = 0
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if _rows < new_rows:
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for y in range(_rows, new_rows):
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if lines.length < new_rows + ybase:
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if _options_service.options.windows_mode:
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# Just add the new missing rows on Windows as conpty reprints the screen with it's
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# view of the world. Once a line enters scrollback for conpty it remains there
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lines.push(BufferLine.new(new_cols, null_cell))
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else:
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if ybase > 0 and lines.length <= ybase + y + add_to_y + 1:
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# There is room above the buffer and there are no empty elements below the line,
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# scroll up
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ybase -= 1
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add_to_y += 1
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if ydisp > 0:
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# Viewport is at the top of the buffer, must increase downwards
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ydisp -= 1
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else:
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# Add a blank line if tere is no buffer left at the top to srcoll to, or if there
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# are blank lines after the cursor
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lines.push(BufferLine.new(new_cols, null_cell))
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else: # _rows >= new_rows
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for _y in range(_rows, new_rows, -1):
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if lines.length > new_rows + ybase:
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if lines.length > ybase + y + 1:
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# The line is blank line below the cursor, remove it
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lines.pop()
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else:
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# The line is the cursor, scroll down
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ybase += 1
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ydisp += 1
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# Reduce max length if needed after adjustments, this is done after as it
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# would otherwise cut data from the bottom of the buffer.
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if new_max_length < lines.max_length:
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# Trim from the top of th ebuffer and adjust ybase and ydisp.
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var amount_to_trim = lines.length - new_max_length
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if amount_to_trim > 0:
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lines.trim_start(amount_to_trim)
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ybase = max(ybase - amount_to_trim, 0)
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ydisp = max(ydisp - amount_to_trim, 0)
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saved_y = max(saved_y - amount_to_trim, 0)
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lines.max_length = new_max_length
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# Make sure that the cursor stays on screen
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x = min(x, new_cols - 1)
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y = min(y, new_rows - 1)
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if add_to_y:
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y += add_to_y
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saved_x = min(saved_x, new_cols -1)
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scroll_top = 0
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scroll_bottom = new_rows - 1
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if _is_reflow_enabled():
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_reflow(new_cols, new_rows)
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# Trim the end of the line off if cols shrunk
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if _cols > new_cols:
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for i in range(lines.length):
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lines.get_line(i).resize(new_cols, null_cell)
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_cols = new_cols
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_rows = new_rows
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func _is_reflow_enabled() -> bool:
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return _has_scrollback and not _options_service.options.windows_mode
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func _reflow(new_cols: int, new_rows: int) -> void:
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if _cols == new_cols:
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return
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# Iterate through rows, ignore the last one as it cannot be wrapped
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if new_cols > _cols:
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_reflow_larger(new_cols, new_rows)
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else:
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_reflow_smaller(new_cols, new_rows)
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func _reflow_larger(new_cols: int, new_rows: int) -> void:
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var to_remove: PoolIntArray = BufferReflow.reflow_larger_get_lines_to_remove(lines,
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_cols, new_cols, ybase + y, get_null_cell(AttributeData.new()))
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if not to_remove.empty():
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var new_layout_result = BufferReflow.reflow_larger_create_new_layout(lines, to_remove)
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BufferReflow.reflow_larger_apply_new_layout(lines, new_layout_result.layout)
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_reflow_larger_adjust_viewport(new_cols, new_rows, new_layout_result.count_removed)
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func _reflow_larger_adjust_viewport(new_cols: int, new_rows: int, count_removed: int) -> void:
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var null_cell = get_null_cell(AttributeData.new())
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# Adjust viewport based on number of items removed
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var viewport_adjustments = count_removed
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while viewport_adjustments > 0:
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viewport_adjustments -= 1
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if ybase == 0:
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if y > 0:
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y -= 1
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if lines.length < new_rows:
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# Add an extra row at the bottom of the viewport
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lines.push(BufferLine.new(new_cols, null_cell))
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else:
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if ydisp == ybase:
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ydisp -= 1
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ybase -= 1
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saved_y = max(saved_y - count_removed, 0)
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func _reflow_smaller(new_cols: int, new_rows: int) -> void:
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var null_cell = get_null_cell(AttributeData.new())
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# Gather all BufferLines that need to be inserted into the Buffer here so that they can be
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# batched up and only commited once
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var to_insert = []
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var count_to_insert = 0
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# Go backwards as many lines may be trimmed and this will avoid considering them
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var i = lines.length - 1
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while i >= 0:
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# Check wether this line is a problem
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var next_line = lines.get_line(i)
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if not next_line or not next_line.is_wrapped and next_line.get_trimmed_length() <= new_cols:
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i -= 1
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continue
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# Gather wrapped lines and adjust y to be the starting line
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var wrapped_lines = [next_line]
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while next_line.is_wrapped and i > 0:
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i -= 1
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next_line = lines.get_line(i)
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wrapped_lines.push_front(next_line)
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# If these lines contain the cursor don't touch them, the program will handle fixing up
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# wrapped lines with the cursor
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var absolute_y = ybase + y
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if absolute_y >= i and absolute_y < i + wrapped_lines.size():
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i -= 1
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continue
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var last_line_length = wrapped_lines[wrapped_lines.size() - 1].get_trimmed_length()
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var dest_line_lengths = BufferReflow.reflow_smaller_get_new_line_lengths(wrapped_lines, _cols, new_cols)
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var lines_to_add = dest_line_lengths.size() - wrapped_lines.size()
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var trimmed_lines: int
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if ybase == 0 and y != lines.length - 1:
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# If the top section of the buffer is not yet filled
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trimmed_lines = max(0, y - lines.max_length + lines_to_add)
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else:
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trimmed_lines = max(0, lines.length - lines.max_length + lines_to_add)
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# Add the new lines
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var new_lines = []
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for j in range(lines_to_add):
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var new_line = get_blank_line(AttributeData.new(), true)
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new_lines.append(new_line)
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if not new_lines.empty():
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to_insert.append({"start": i + wrapped_lines.size() + count_to_insert,
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"new_lines": new_lines})
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count_to_insert += new_lines.size()
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wrapped_lines += new_lines
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# Copy buffer data to new locations, this needs to happen backwards to do in-place
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var dest_line_index = dest_line_lengths.size() - 1 # floor(cells_needed / new_cols)
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var dest_col = dest_line_lengths[dest_line_index] # cells_needed % new_cols
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if dest_col == 0:
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dest_line_index -= 1
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dest_col = dest_line_lengths[dest_line_index]
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var src_line_index = wrapped_lines.size() - lines_to_add - 1
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var src_col = last_line_length
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while src_line_index >= 0:
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var cells_to_copy = min(src_col, dest_col)
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wrapped_lines[dest_line_index].copy_cells_from(wrapped_lines[src_line_index],
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src_col - cells_to_copy, dest_col - cells_to_copy, cells_to_copy, true)
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dest_col -= cells_to_copy
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if dest_col == 0:
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dest_line_index -= 1
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dest_col = dest_line_lengths[dest_line_index]
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src_col -= cells_to_copy
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if src_col == 0:
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src_line_index -= 1
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var wrapped_lines_index = max(src_line_index, 0)
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src_col = BufferReflow.get_wrapped_line_trimmed_length(wrapped_lines, wrapped_lines_index, _cols)
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# Null out the end of the line ends if a wide character wrapped to the following line
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for j in range(wrapped_lines.size()):
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if dest_line_lengths[j] < new_cols:
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wrapped_lines[j].set_cell(dest_line_lengths[j], null_cell)
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# Adjust viewport as needed
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var viewport_adjustments = lines_to_add - trimmed_lines
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while viewport_adjustments > 0:
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if ybase == 0:
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if y < new_rows - 1:
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y += 1
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lines.pop()
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else:
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ybase += 1
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ydisp += 1
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else:
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# Ensure ybase does not exceed its maximum value
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if ybase < min(lines.max_length, (lines.length + count_to_insert) - new_rows):
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if ybase == ydisp:
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ydisp += 1
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ybase += 1
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viewport_adjustments -= 1
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saved_y = min(saved_y + lines_to_add, ybase + new_rows - 1)
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i -= 1
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# Rearrange lines in the buffer if there are any insertions, this is done at the end rather
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# than earlier so that it's a single O(n) pass through the buffer, instead of O(n^2) from many
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# costly calls to CircularList.splice.
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if not to_insert.empty():
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# Record buffer insert events and then play them backwards so that the indexes are
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# correct
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var insert_events = []
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# Record original lines so they don't get overridden when we rearrange the list
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var original_lines = []
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for j in range(lines.length):
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original_lines.append(lines.get_line(j))
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var original_lines_length = lines.length
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var original_line_index = original_lines_length - 1
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var next_to_insert_index = 0
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var next_to_insert = to_insert[next_to_insert_index]
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lines.length = min(lines.max_length, lines.length + count_to_insert)
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var count_inserted_so_far = 0
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var j = min(lines.max_length - 1, original_lines_length + count_to_insert - 1)
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while j >= 0:
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if next_to_insert and next_to_insert.start > original_line_index + count_inserted_so_far:
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# Insert extra lines here, adjusting i as needed
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for next_i in range(next_to_insert.new_lines.size() - 1, -1, -1):
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lines.set_line(j, next_to_insert.new_lines[next_i])
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j -= 1
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j += 1
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# Create insert events for later
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insert_events.append({"index": original_line_index + 1,
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"amount": next_to_insert.new_lines.size()})
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count_inserted_so_far += next_to_insert.new_lines.size()
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next_to_insert_index += 1
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next_to_insert = to_insert[next_to_insert_index] if to_insert.size() > next_to_insert_index else null
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else:
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lines.set_line(j, original_lines[original_line_index])
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original_line_index -= 1
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j -= 1
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# Update markers
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var insert_count_emitted = 0
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for k in range(insert_events.size() - 1, -1, -1):
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insert_events[k].index += insert_count_emitted
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lines.emit_signal("inserted", insert_events[k])
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insert_count_emitted += insert_events[k].amount
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var amount_to_trim = max(0, original_lines_length + count_to_insert - lines.max_length)
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if amount_to_trim > 0:
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lines.emit_signal("trimmed", amount_to_trim)
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func get_null_cell(attr = null):
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if attr:
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_null_cell.fg = attr.fg
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_null_cell.bg = attr.bg
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_null_cell.extended = attr.extended
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else:
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_null_cell.fg = 0
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_null_cell.bg = 0
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_null_cell.extended = AttributeData.ExtendedAttrs.new()
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return _null_cell
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func get_blank_line(attr, is_wrapped: bool = false):
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return BufferLine.new(_buffer_service.cols, get_null_cell(attr), is_wrapped)
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func _get_correct_buffer_length(rows: int) -> int:
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if not _has_scrollback:
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return rows
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else:
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var correct_buffer_length = rows + _options_service.options.scrollback
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return correct_buffer_length if correct_buffer_length < MAX_BUFFER_SIZE else MAX_BUFFER_SIZE
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# Fills the viewport with blank lines.
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func fill_viewport_rows(fill_attr = null) -> void:
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if lines.length == 0:
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if not fill_attr:
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fill_attr = AttributeData.new()
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var i = _rows
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while i:
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lines.push(get_blank_line(fill_attr))
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i -= 1
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# Clears the buffer to it's initial state, discarding all previous data.
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func clear() -> void:
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ydisp = 0
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ybase = 0
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y = 0
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x = 0
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lines = CircularList.new(_get_correct_buffer_length(_rows))
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scroll_top = 0
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scroll_bottom = _rows - 1
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setup_tab_stops()
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func get_wrapped_range_for_line(y: int) -> Dictionary:
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var first = y
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var last = y
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# Scan upwards for wrapped lines
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while first > 0 and lines.get_el(first).is_wrapped:
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first -= 1
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# Scan downwards for wrapped lines
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while last + 1 < lines.length and lines.get_el(last + 1).is_wrapped:
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last += 1
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return {"first": first, "last": last}
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# Setup the tab stops.
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# @param i The index to start setting up tab stops from.
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func setup_tab_stops(i = null) -> void:
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if i != null:
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if not tabs.get(i):
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i = prev_stop(i)
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else:
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tabs = {}
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i = 0
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while i < _cols:
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tabs[i] = true
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i += max(_options_service.options.tab_stop_width, 1)
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# Move the cursor to the previous tab stop from the given position (default is current).
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# @param x The position to move the cursor to the previous tab stop.
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func prev_stop(x: int) -> int:
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if x == null:
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x = self.x
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while not tabs.get(x - 1, false) and x - 1 > 0:
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x - 1
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return _cols - 1 if x > _cols else 0 if x < 0 else x
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# Move the cursor one tab stop forward from the given position (default is current).
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# @param x The position to move the cursor one tab stop forward.
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func next_stop(x = null) -> int:
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if x == null:
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x = self.x
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x += 1
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while not tabs.get(x) and x < _cols:
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x += 1
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return _cols - 1 if x >= _cols else 0 if x < 0 else x
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