mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-22 09:40:25 +01:00
d784b53e25
Commit GUT directly to the git repo and remove gd-plug as it is no longer required to install GUT. Modify GUT to be used by command-line only. For example: ``` cp test/.gutconfig.ci.json .gutconfig.json godot --no-window -s addons/gut/gut_cmdln.gd ```
556 lines
13 KiB
GDScript
556 lines
13 KiB
GDScript
extends Panel
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onready var _script_list = $ScriptsList
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onready var _nav_container = $VBox/BottomPanel/VBox/HBox/Navigation
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onready var _nav = {
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container = _nav_container,
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prev = _nav_container.get_node("VBox/HBox/Previous"),
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next = _nav_container.get_node("VBox/HBox/Next"),
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run = _nav_container.get_node("VBox/HBox/Run"),
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current_script = _nav_container.get_node("VBox/CurrentScript"),
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run_single = _nav_container.get_node("VBox/HBox/RunSingleScript")
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}
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onready var _progress_container = $VBox/BottomPanel/VBox/HBox/Progress
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onready var _progress = {
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script = _progress_container.get_node("ScriptProgress"),
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script_xy = _progress_container.get_node("ScriptProgress/xy"),
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test = _progress_container.get_node("TestProgress"),
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test_xy = _progress_container.get_node("TestProgress/xy")
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}
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onready var _summary = {
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control = $VBox/TitleBar/HBox/Summary,
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failing = $VBox/TitleBar/HBox/Summary/Failing,
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passing = $VBox/TitleBar/HBox/Summary/Passing,
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asserts = $VBox/TitleBar/HBox/Summary/AssertCount,
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fail_count = 0,
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pass_count = 0
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}
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onready var _extras = $ExtraOptions
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onready var _ignore_pauses = $ExtraOptions/IgnorePause
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onready var _continue_button = $VBox/BottomPanel/VBox/HBox/Continue/Continue
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onready var _text_box = $VBox/TextDisplay/RichTextLabel
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onready var _text_box_container = $VBox/TextDisplay
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onready var _log_level_slider = $VBox/BottomPanel/VBox/HBox2/LogLevelSlider
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onready var _resize_handle = $ResizeHandle
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onready var _current_script = $VBox/BottomPanel/VBox/HBox2/CurrentScriptLabel
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onready var _title_replacement = $VBox/TitleBar/HBox/TitleReplacement
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onready var _titlebar = {
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bar = $VBox/TitleBar, time = $VBox/TitleBar/HBox/Time, label = $VBox/TitleBar/HBox/Title
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}
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onready var _user_files = $UserFileViewer
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var _mouse = {down = false, in_title = false, down_pos = null, in_handle = false}
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var _is_running = false
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var _start_time = 0.0
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var _time = 0.0
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const DEFAULT_TITLE = "GUT"
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var _pre_maximize_rect = null
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var _font_size = 20
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var _compact_mode = false
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var min_sizes = {
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compact = Vector2(330, 100),
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full = Vector2(740, 300),
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}
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signal end_pause
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signal ignore_pause
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signal log_level_changed
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signal run_script
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signal run_single_script
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func _ready():
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if Engine.editor_hint:
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return
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_current_script.text = ""
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_pre_maximize_rect = get_rect()
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_hide_scripts()
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_update_controls()
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_nav.current_script.set_text("No scripts available")
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set_title()
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clear_summary()
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_titlebar.time.set_text("t: 0.0")
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_extras.visible = false
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update()
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set_font_size(_font_size)
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set_font("CourierPrime")
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_user_files.set_position(Vector2(10, 30))
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func elapsed_time_as_str():
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return str("%.1f" % (_time / 1000.0), "s")
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func _process(_delta):
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if _is_running:
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_time = OS.get_ticks_msec() - _start_time
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_titlebar.time.set_text(str("t: ", elapsed_time_as_str()))
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func _draw(): # needs get_size()
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# Draw the lines in the corner to show where you can
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# drag to resize the dialog
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var grab_margin = 3
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var line_space = 3
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var grab_line_color = Color(.4, .4, .4)
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if _resize_handle.visible:
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for i in range(1, 10):
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var x = rect_size - Vector2(i * line_space, grab_margin)
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var y = rect_size - Vector2(grab_margin, i * line_space)
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draw_line(x, y, grab_line_color, 1, true)
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func _on_Maximize_draw():
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# draw the maximize square thing.
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var btn = $VBox/TitleBar/HBox/Maximize
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btn.set_text("")
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var w = btn.get_size().x
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var h = btn.get_size().y
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btn.draw_rect(Rect2(0, 2, w, h - 2), Color(0, 0, 0, 1))
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btn.draw_rect(Rect2(2, 6, w - 4, h - 8), Color(1, 1, 1, 1))
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func _on_ShowExtras_draw():
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var btn = $VBox/BottomPanel/VBox/HBox/Continue/ShowExtras
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btn.set_text("")
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var start_x = 20
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var start_y = 15
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var pad = 5
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var color = Color(.1, .1, .1, 1)
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var width = 2
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for i in range(3):
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var y = start_y + pad * i
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btn.draw_line(
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Vector2(start_x, y), Vector2(btn.get_size().x - start_x, y), color, width, true
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)
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# ####################
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# GUI Events
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# ####################
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func _on_Run_pressed():
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_run_mode()
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emit_signal("run_script", get_selected_index())
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func _on_CurrentScript_pressed():
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_toggle_scripts()
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func _on_Previous_pressed():
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_select_script(get_selected_index() - 1)
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func _on_Next_pressed():
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_select_script(get_selected_index() + 1)
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func _on_LogLevelSlider_value_changed(_value):
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emit_signal("log_level_changed", _log_level_slider.value)
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func _on_Continue_pressed():
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_continue_button.disabled = true
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emit_signal("end_pause")
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func _on_IgnorePause_pressed():
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var checked = _ignore_pauses.is_pressed()
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emit_signal("ignore_pause", checked)
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if checked:
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emit_signal("end_pause")
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_continue_button.disabled = true
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func _on_RunSingleScript_pressed():
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_run_mode()
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emit_signal("run_single_script", get_selected_index())
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func _on_ScriptsList_item_selected(index):
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var tmr = $ScriptsList/DoubleClickTimer
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if !tmr.is_stopped():
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_run_mode()
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emit_signal("run_single_script", get_selected_index())
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tmr.stop()
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else:
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tmr.start()
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_select_script(index)
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func _on_TitleBar_mouse_entered():
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_mouse.in_title = true
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func _on_TitleBar_mouse_exited():
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_mouse.in_title = false
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func _input(event):
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if event is InputEventMouseButton:
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if event.button_index == 1:
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_mouse.down = event.pressed
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if _mouse.down:
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_mouse.down_pos = event.position
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if _mouse.in_title:
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if event is InputEventMouseMotion and _mouse.down:
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set_position(get_position() + (event.position - _mouse.down_pos))
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_mouse.down_pos = event.position
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_pre_maximize_rect = get_rect()
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if _mouse.in_handle:
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if event is InputEventMouseMotion and _mouse.down:
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var new_size = rect_size + event.position - _mouse.down_pos
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var new_mouse_down_pos = event.position
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rect_size = new_size
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_mouse.down_pos = new_mouse_down_pos
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_pre_maximize_rect = get_rect()
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func _on_ResizeHandle_mouse_entered():
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_mouse.in_handle = true
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func _on_ResizeHandle_mouse_exited():
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_mouse.in_handle = false
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func _on_RichTextLabel_gui_input(ev):
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pass
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# leaving this b/c it is wired up and might have to send
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# more signals through
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func _on_Copy_pressed():
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OS.clipboard = _text_box.text
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func _on_ShowExtras_toggled(button_pressed):
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_extras.visible = button_pressed
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func _on_Maximize_pressed():
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if get_rect() == _pre_maximize_rect:
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compact_mode(false)
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maximize()
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else:
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compact_mode(false)
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rect_size = _pre_maximize_rect.size
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rect_position = _pre_maximize_rect.position
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func _on_Minimize_pressed():
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compact_mode(!_compact_mode)
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func _on_Minimize_draw():
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# draw the maximize square thing.
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var btn = $VBox/TitleBar/HBox/Minimize
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btn.set_text("")
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var w = btn.get_size().x
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var h = btn.get_size().y
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btn.draw_rect(Rect2(0, h - 3, w, 3), Color(0, 0, 0, 1))
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func _on_UserFiles_pressed():
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_user_files.show_open()
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# ####################
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# Private
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# ####################
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func _run_mode(is_running = true):
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if is_running:
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_start_time = OS.get_ticks_msec()
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_time = 0.0
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clear_summary()
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_is_running = is_running
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_hide_scripts()
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_nav.prev.disabled = is_running
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_nav.next.disabled = is_running
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_nav.run.disabled = is_running
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_nav.current_script.disabled = is_running
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_nav.run_single.disabled = is_running
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func _select_script(index):
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var text = _script_list.get_item_text(index)
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var max_len = 50
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if text.length() > max_len:
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text = "..." + text.right(text.length() - (max_len - 5))
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_nav.current_script.set_text(text)
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_script_list.select(index)
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_update_controls()
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func _toggle_scripts():
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if _script_list.visible:
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_hide_scripts()
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else:
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_show_scripts()
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func _show_scripts():
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_script_list.show()
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func _hide_scripts():
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_script_list.hide()
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func _update_controls():
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var is_empty = _script_list.get_selected_items().size() == 0
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if is_empty:
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_nav.next.disabled = true
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_nav.prev.disabled = true
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else:
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var index = get_selected_index()
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_nav.prev.disabled = index <= 0
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_nav.next.disabled = index >= _script_list.get_item_count() - 1
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_nav.run.disabled = is_empty
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_nav.current_script.disabled = is_empty
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_nav.run_single.disabled = is_empty
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func _update_summary():
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if !_summary:
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return
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var total = _summary.fail_count + _summary.pass_count
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_summary.control.visible = !total == 0
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_summary.asserts.text = str("Failures ", _summary.fail_count, "/", total)
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# ####################
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# Public
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# ####################
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func run_mode(is_running = true):
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_run_mode(is_running)
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func set_scripts(scripts):
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_script_list.clear()
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for i in range(scripts.size()):
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_script_list.add_item(scripts[i])
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_select_script(0)
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_update_controls()
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func select_script(index):
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_select_script(index)
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func get_selected_index():
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return _script_list.get_selected_items()[0]
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func get_log_level():
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return _log_level_slider.value
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func set_log_level(value):
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var new_value = value
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if new_value == null:
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new_value = 0
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# !! For some reason, _log_level_slider was null, but this wasn't, so
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# here's another hardcoded node path.
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$VBox/BottomPanel/VBox/HBox2/LogLevelSlider.value = new_value
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func set_ignore_pause(should):
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_ignore_pauses.pressed = should
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func get_ignore_pause():
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return _ignore_pauses.pressed
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func get_text_box():
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# due to some timing issue, this cannot return _text_box but can return
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# this.
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return $VBox/TextDisplay/RichTextLabel
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func end_run():
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_run_mode(false)
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_update_controls()
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func set_progress_script_max(value):
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var max_val = max(value, 1)
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_progress.script.set_max(max_val)
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_progress.script_xy.set_text(str("0/", max_val))
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func set_progress_script_value(value):
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_progress.script.set_value(value)
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var txt = str(value, "/", _progress.test.get_max())
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_progress.script_xy.set_text(txt)
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func set_progress_test_max(value):
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var max_val = max(value, 1)
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_progress.test.set_max(max_val)
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_progress.test_xy.set_text(str("0/", max_val))
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func set_progress_test_value(value):
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_progress.test.set_value(value)
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var txt = str(value, "/", _progress.test.get_max())
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_progress.test_xy.set_text(txt)
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func clear_progress():
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_progress.test.set_value(0)
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_progress.script.set_value(0)
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func pause():
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_continue_button.disabled = false
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func set_title(title = null):
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if title == null:
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_titlebar.label.set_text(DEFAULT_TITLE)
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else:
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_titlebar.label.set_text(title)
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func add_passing(amount = 1):
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if !_summary:
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return
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_summary.pass_count += amount
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_update_summary()
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func add_failing(amount = 1):
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if !_summary:
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return
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_summary.fail_count += amount
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_update_summary()
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func clear_summary():
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_summary.fail_count = 0
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_summary.pass_count = 0
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_update_summary()
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func maximize():
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if is_inside_tree():
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var vp_size_offset = get_tree().root.get_viewport().get_visible_rect().size
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rect_size = vp_size_offset / get_scale()
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set_position(Vector2(0, 0))
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func clear_text():
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_text_box.bbcode_text = ""
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func scroll_to_bottom():
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pass
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#_text_box.cursor_set_line(_gui.get_text_box().get_line_count())
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func _set_font_size_for_rtl(rtl, new_size):
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if rtl.get("custom_fonts/normal_font") != null:
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rtl.get("custom_fonts/bold_italics_font").size = new_size
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rtl.get("custom_fonts/bold_font").size = new_size
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rtl.get("custom_fonts/italics_font").size = new_size
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rtl.get("custom_fonts/normal_font").size = new_size
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func _set_fonts_for_rtl(rtl, base_font_name):
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pass
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func set_font_size(new_size):
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_font_size = new_size
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_set_font_size_for_rtl(_text_box, new_size)
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_set_font_size_for_rtl(_user_files.get_rich_text_label(), new_size)
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func _set_font(rtl, font_name, custom_name):
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if font_name == null:
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rtl.set("custom_fonts/" + custom_name, null)
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else:
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var dyn_font = preload("res://addons/godot_xterm/themes/fonts/regular.tres").duplicate()
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rtl.set("custom_fonts/" + custom_name, dyn_font)
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func _set_all_fonts_in_ftl(ftl, base_name):
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if base_name == "Default":
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_set_font(ftl, null, "normal_font")
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_set_font(ftl, null, "bold_font")
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_set_font(ftl, null, "italics_font")
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_set_font(ftl, null, "bold_italics_font")
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else:
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_set_font(ftl, base_name + "-Regular", "normal_font")
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_set_font(ftl, base_name + "-Bold", "bold_font")
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_set_font(ftl, base_name + "-Italic", "italics_font")
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_set_font(ftl, base_name + "-BoldItalic", "bold_italics_font")
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set_font_size(_font_size)
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func set_font(base_name):
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_set_all_fonts_in_ftl(_text_box, base_name)
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_set_all_fonts_in_ftl(_user_files.get_rich_text_label(), base_name)
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func set_default_font_color(color):
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_text_box.set("custom_colors/default_color", color)
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func set_background_color(color):
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_text_box_container.color = color
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func get_waiting_label():
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return $VBox/TextDisplay/WaitingLabel
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func compact_mode(should):
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if _compact_mode == should:
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return
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_compact_mode = should
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_text_box_container.visible = !should
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_nav.container.visible = !should
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_log_level_slider.visible = !should
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$VBox/BottomPanel/VBox/HBox/Continue/ShowExtras.visible = !should
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_titlebar.label.visible = !should
|
|
_resize_handle.visible = !should
|
|
_current_script.visible = !should
|
|
_title_replacement.visible = should
|
|
|
|
if should:
|
|
rect_min_size = min_sizes.compact
|
|
rect_size = rect_min_size
|
|
else:
|
|
rect_min_size = min_sizes.full
|
|
rect_size = min_sizes.full
|
|
|
|
goto_bottom_right_corner()
|
|
|
|
|
|
func set_script_path(text):
|
|
_current_script.text = text
|
|
|
|
|
|
func goto_bottom_right_corner():
|
|
rect_position = get_tree().root.get_viewport().get_visible_rect().size - rect_size
|