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344c04f9d8
The bell tests rely on timers and yields, so are too slow to run as part of the unit test suite.
43 lines
1.2 KiB
GDScript
43 lines
1.2 KiB
GDScript
extends "res://addons/gut/test.gd"
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class TestMultipleInputs:
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# Tests for when Terminal is around other input nodes and arrow keys or TAB
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# key is pressed. Focus should not change to other inputs when pressing these
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# keys (same behaviour as TextEdit node).
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# See: https://github.com/lihop/godot-xterm/issues/51
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extends "res://addons/gut/test.gd"
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const KEYS := {
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KEY_LEFT = KEY_LEFT,
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KEY_UP = KEY_UP,
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KEY_RIGHT = KEY_RIGHT,
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KEY_DOWN = KEY_DOWN,
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KEY_TAB = KEY_TAB,
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}
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var terminal: Control
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func press_key(scancode: int, unicode := 0) -> void:
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var key_down = InputEventKey.new()
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key_down.scancode = scancode
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key_down.pressed = true
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Input.parse_input_event(key_down)
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yield(get_tree().create_timer(0.1), "timeout")
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var key_up = InputEventKey.new()
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key_up.scancode = scancode
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key_up.pressed = false
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Input.parse_input_event(key_up)
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func before_each():
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var scene := preload("../scenes/multiple_inputs.tscn").instance()
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add_child_autofree(scene)
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terminal = scene.find_node("Terminal")
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terminal.grab_focus()
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func test_terminal_keeps_focus_when_certain_keys_pressed():
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for key in KEYS.keys():
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press_key(KEYS[key])
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assert_true(
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terminal.has_focus(), "Terminal should still have focus after %s is pressed." % key
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)
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