godot-xterm/project.godot
Leroy Hopson ad7f97e493
Further progress towards Godot 4.0 support
- Primary example scenes (menu, terminal, and asciicast) working but
  still a lot of warning/error messages and some regressions.
- Editor integrated terminal works, but still a lot of warning/error
  messages and some regressions.
- Added support for "blink" display attribute.
- Removed GDScript terminal code. Terminal node is now purely a
  GDExtension. So is LibuvUtils.
- GUT tests not working yet.
- Still a lot of things to fix.
- So far, only built for and manually tested on Linux x86_64.
2023-01-08 22:45:18 +13:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
_global_script_classes=[{
"base": "RefCounted",
"class": &"GutHookScript",
"language": &"GDScript",
"path": "res://addons/gut/hook_script.gd"
}, {
"base": "RefCounted",
"class": &"GutStringUtils",
"language": &"GDScript",
"path": "res://addons/gut/strutils.gd"
}, {
"base": "Node",
"class": &"GutTest",
"language": &"GDScript",
"path": "res://addons/gut/test.gd"
}]
_global_script_class_icons={
"GutHookScript": "",
"GutStringUtils": "",
"GutTest": ""
}
[application]
config/name="GodotXterm"
run/main_scene="res://examples/menu/menu.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://docs/media/icon.png"
[display]
window/vsync/use_vsync=false
[editor_plugins]
enabled=PackedStringArray("res://addons/godot_xterm/plugin.cfg")
[rendering]
quality/driver/driver_name="GLES2"
quality/filters/anisotropic_filter_level=16
environment/default_environment="res://default_env.tres"