mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-25 18:50:25 +01:00
37 lines
897 B
Bash
Executable file
37 lines
897 B
Bash
Executable file
#!/bin/sh
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set -e
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# Get the absolute path to the directory this script is in.
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NATIVE_DIR="$( cd "$(dirname "$0")" >/dev/null 2>&1 ; pwd -P )"
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# Run script inside a nix shell if it is available.
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if command -v nix-shell && [ $NIX_PATH ] && [ -z $IN_NIX_SHELL ]; then
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cd ${NATIVE_DIR}
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nix-shell shell.nix --pure --run "./build.sh"
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exit
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fi
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# Build libtsm.
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LIBTSM_DIR=${NATIVE_DIR}/external/libtsm
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if [ ! -d "$LIBTSM_DIR" ]; then
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cd ${NATIVE_DIR}
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git submodule update --init --recursive -- $LIBTSM_DIR
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fi
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cd $LIBTSM_DIR
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mkdir -p build
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cd build
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cmake -DBUILD_SHARED_LIBS=n ..
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make
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# Build godot-cpp.
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GODOT_CPP_DIR=${NATIVE_DIR}/external/godot-cpp
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if [ ! -d "${GODOT_CPP_DIR}" ]; then
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cd ${NATIVE_DIR}
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git submodule update --init --recursive -- $GODOT_CPP_DIR
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fi
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cd $GODOT_CPP_DIR
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scons platform=linux generate_bindings=yes -j12
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# Build godotxtermnative.
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cd ${NATIVE_DIR}
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scons platform=linux
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