mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-23 02:00:25 +01:00
3fdc9ef27e
Adds support for building Linux binaries inside a docker container in order to target an older version of GLIBC. Updates GitHub Actions workflow to use it. As a result the minimum version of GLIBC that Linux users need to have installed on their system is 2.17 which was released in 2012.
313 lines
9.8 KiB
Python
313 lines
9.8 KiB
Python
#!/usr/bin/env python
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"""
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This file is modified version of the godot-cpp SConstruct file: https://github.com/godotengine/godot-cpp/blob/master/SConstruct
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which is published under the following license:
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MIT License
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Copyright (c) 2017-2020 GodotNativeTools
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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"""
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import os
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import sys
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import subprocess
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# Try to detect the host platform automatically.
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# This is used if no `platform` argument is passed.
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if sys.platform.startswith('linux'):
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host_platform = 'linux'
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elif sys.platform == 'darwin':
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host_platform = 'osx'
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elif sys.platform == 'win32' or sys.platform == 'msys':
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host_platform = 'windows'
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else:
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raise ValueError(
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'Could not detect platform automatically, please specify with '
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'platform=<platform>'
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)
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VariantDir('./thirdparty/libtsm/build', './thirdparty/libtsm/src', duplicate=0)
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env = Environment(ENV = os.environ)
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is64 = sys.maxsize > 2**32
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if (
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env['TARGET_ARCH'] == 'amd64' or
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env['TARGET_ARCH'] == 'emt64' or
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env['TARGET_ARCH'] == 'x86_64' or
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env['TARGET_ARCH'] == 'arm64-v8a'
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):
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is64 = True
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opts = Variables([], ARGUMENTS)
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opts.Add(EnumVariable(
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'platform',
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'Target platform',
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host_platform,
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allowed_values=('linux', 'javascript', 'osx', 'windows'),
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ignorecase=2
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))
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opts.Add(EnumVariable(
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'bits',
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'Target platform bits',
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'64' if is64 else '32',
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('32', '64')
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))
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opts.Add(EnumVariable(
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'target',
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'Compilation target',
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'debug',
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allowed_values=('debug', 'release'),
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ignorecase=2
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))
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opts.Add(EnumVariable("macos_arch", "Target macOS architecture",
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"universal", ["universal", "x86_64", "arm64"]))
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opts.Add(BoolVariable(
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'disable_pty',
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'Disables the PTY and its dependencies (LibuvUtils and Pipe). Has no effect on platforms where PTY is not supported',
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False
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))
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opts.Update(env)
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Help(opts.GenerateHelpText(env))
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# Allows 32bit builds on windows 64bit.
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if env['platform'] == 'windows':
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if env['bits'] == '64':
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env = Environment(TARGET_ARCH='amd64')
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elif env['bits'] == '32':
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env = Environment(TARGET_ARCH='x86')
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opts.Update(env)
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# Add PATH to environment so scons can find commands such as g++, etc.
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env.AppendENVPath('PATH', os.getenv('PATH'))
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# Compile for Linux.
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if env['platform'] == 'linux':
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env.Append(CPPDEFINES=['__linux__'])
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env['CC'] = 'gcc'
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env['CXX'] = 'g++'
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env['LIBSUFFIX'] = '.a'
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env.Append(CCFLAGS=['-fPIC', '-Wwrite-strings'])
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env.Append(LINKFLAGS=["-Wl,-R'$$ORIGIN'"])
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if env['target'] == 'debug':
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env.Append(CCFLAGS=['-Og', '-g'])
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elif env['target'] == 'release':
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env.Append(CCFLAGS=['-O3'])
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if env['bits'] == '64':
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env.Append(CCFLAGS=['-m64'])
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env.Append(LINKFLAGS=['-m64'])
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elif env['bits'] == '32':
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env.Append(CCFLAGS=['-m32'])
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env.Append(LINKFLAGS=['-m32'])
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# Compile for HTML5.
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elif env['platform'] == 'javascript':
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env.Append(CPPDEFINES=['__EMSCRIPTEN__'])
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env['bits'] = '32'
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env['CC'] = 'emcc'
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env['CXX'] = 'em++'
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env['AR'] = 'emar'
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env['RANLIB'] = 'emranlib'
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env.Append(CPPFLAGS=['-s', 'SIDE_MODULE=1'])
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env.Append(LINKFLAGS=['-s', 'SIDE_MODULE=1'])
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env['SHOBJSUFFIX'] = '.bc'
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env['SHLIBSUFFIX'] = '.wasm'
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env['OBJPREFIX'] = ''
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env['OBJSUFFIX'] = '.bc'
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env['PROGPREFIX'] = ''
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env['PROGSUFFIX'] = ''
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env['LIBSUFFIX'] = '.a'
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env['LIBPREFIXES'] = ['$LIBPREFIX']
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env['LIBSUFFIXES'] = ['$LIBSUFFIX']
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env.Replace(SHLINKFLAGS='$LINKFLAGS')
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env.Replace(SHLINKFLAGS='$LINKFLAGS')
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# Compile for OSX.
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elif env['platform'] == 'osx':
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env.Append(CPPDEFINES=['__APPLE__'])
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env['CC'] = 'clang'
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env['CXX'] = 'clang++'
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env['LIBSUFFIX'] = '.a'
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if env['bits'] == '32':
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raise ValueError(
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'Only 64-bit builds are supported for the osx platform.'
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)
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if env["macos_arch"] == "universal":
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env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"])
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env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"])
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else:
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env.Append(LINKFLAGS=["-arch", env["macos_arch"]])
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env.Append(CCFLAGS=["-arch", env["macos_arch"]])
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env.Append(LINKFLAGS=['-Wl,-undefined,dynamic_lookup'])
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if env['target'] == 'debug':
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env.Append(CCFLAGS=['-Og', '-g'])
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elif env['target'] == 'release':
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env.Append(CCFLAGS=['-O3'])
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# Compile for Windows.
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elif env['platform'] == 'windows':
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env.Append(CPPDEFINES=['__WIN32'])
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env['LIBSUFFIX'] = '.lib'
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# On Windows using MSVC.
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if host_platform == 'windows':
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if env['target'] == 'debug':
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env.Append(CCFLAGS=['/Z7', '/Od', '/EHsc', '/D_DEBUG', '/MDd'])
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elif env['target'] == 'release':
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env.Append(CCFLAGS=['/O2', '/EHsc', '/DNDEBUG', '/MD'])
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# On Windows, Linux, or MacOS using MinGW.
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elif host_platform == 'linux' or host_platform == 'osx':
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env.Append(CCFLAGS=['-std=c++14', '-Wwrite-strings'])
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env.Append(LINKFLAGS=[
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'--static',
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'-Wl,--no-undefined',
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'-static-libgcc',
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'-static-libstdc++',
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])
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if env['target'] == 'debug':
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env.Append(CCFLAGS=['-Og', '-g'])
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elif env['target'] == 'release':
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env.Append(CCFLAGS=['-O3'])
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if env['bits'] == '64':
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env['CC'] = 'x86_64-w64-mingw32-gcc'
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env['CXX'] = 'x86_64-w64-mingw32-g++'
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env['AR'] = "x86_64-w64-mingw32-ar"
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env['RANLIB'] = "x86_64-w64-mingw32-ranlib"
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env['LINK'] = "x86_64-w64-mingw32-g++"
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elif env['bits'] == '32':
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env['CC'] = 'i686-w64-mingw32-gcc'
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env['CXX'] = 'i686-w64-mingw32-g++'
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env['AR'] = "i686-w64-mingw32-ar"
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env['RANLIB'] = "i686-w64-mingw32-ranlib"
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env['LINK'] = "i686-w64-mingw32-g++"
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# Build libtsm as a static library.
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Execute([
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Delete('thirdparty/libtsm/build/src'),
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Delete('thirdparty/libtsm/build/external'),
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Copy('thirdparty/libtsm/build/src', 'thirdparty/libtsm/src'),
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Copy('thirdparty/libtsm/build/external', 'thirdparty/libtsm/external'),
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])
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env.Append(CPPPATH=[
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'thirdparty/libtsm/src/shared',
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'thirdparty/libtsm/external',
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])
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sources = []
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sources.append('thirdparty/libtsm/build/external/wcwidth/wcwidth.c')
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sources.append('thirdparty/libtsm/build/src/shared/shl-htable.c')
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sources.append(Glob('thirdparty/libtsm/build/src/tsm/*.c'))
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libtsm = env.StaticLibrary(
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target='thirdparty/libtsm/build/bin/libtsm.{}.{}.{}{}'.format(
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env['platform'],
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env['target'],
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env['bits'],
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env['LIBSUFFIX']
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), source=sources
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)
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Default(libtsm)
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# Build libgodot-xterm.
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if env['platform'] != 'windows':
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env.Append(CXXFLAGS=['-std=c++14'])
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env.Append(CPPPATH=[
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'src/',
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'thirdparty/libtsm/build/src/tsm',
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'thirdparty/libtsm/build/src/shared',
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'thirdparty/godot-cpp/include/',
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'thirdparty/godot-cpp/include/core/',
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'thirdparty/godot-cpp/include/gen/',
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'thirdparty/godot-cpp/godot-headers/',
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'thirdparty/libuv/src',
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'thirdparty/libuv/include'
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])
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env.Append(LIBPATH=[
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'thirdparty/godot-cpp/bin/',
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'thirdparty/libtsm/build/bin/',
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])
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env.Append(LIBS=[
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env.File('thirdparty/godot-cpp/bin/libgodot-cpp.{}.{}.{}{}'.format(
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env['platform'],
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env['target'],
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'wasm' if env['platform'] == 'javascript' else env['macos_arch'] if (
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env['macos_arch'] != 'universal' and env['platform'] == 'osx') else env['bits'],
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env['LIBSUFFIX'],
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)),
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env.File('thirdparty/libtsm/build/bin/libtsm.{}.{}.{}{}'.format(
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env['platform'],
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env['target'],
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env['bits'],
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env['LIBSUFFIX'],
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)),
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])
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sources = []
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sources.append('src/libgodotxtermnative.cpp')
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sources.append('src/terminal.cpp')
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# PTY not supported on HTML5.
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if env['disable_pty'] or env['platform'] == 'javascript':
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env.Append(CPPDEFINES=['_PTY_DISABLED'])
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else:
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sources.append('src/pipe.cpp')
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sources.append('src/libuv_utils.cpp')
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if env['platform'] != 'windows':
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sources.append('src/node_pty/unix/pty.cc')
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env.Append(LIBS=['util', env.File('thirdparty/libuv/build/libuv_a.a')])
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else:
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#sources.append('src/node_pty/win/conpty.cc')
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env.Append(LIBS=[
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env.File('thirdparty/libuv/build/{}/uv_a.lib'.format(env["target"].capitalize())),
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'Advapi32.lib',
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'Iphlpapi.lib',
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'user32.lib',
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'userenv.lib',
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'Ws2_32.lib',
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])
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if env['platform'] == 'linux':
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libsuffix = "a"
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suffix = "so"
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elif env['platform'] == 'javascript':
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libsuffix = "a"
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suffix = "wasm"
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elif env['platform'] == 'windows':
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libsuffix = "lib"
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suffix = "dll"
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elif env['platform'] == 'osx':
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libsuffix = "a"
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suffix = "dylib"
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library = env.SharedLibrary(
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target='bin/libgodot-xterm.{}.{}.{}'.format(
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env['platform'],
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env['bits'],
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suffix,
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), source=sources
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)
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Default(library)
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