godot-xterm/addons/gut/gut.gd
2024-01-06 23:33:15 +13:00

1319 lines
41 KiB
GDScript

extends "res://addons/gut/gut_to_move.gd"
# ##############################################################################
#
# View the readme at https://github.com/bitwes/Gut/blob/master/README.md for usage
# details. You should also check out the github wiki at:
# https://github.com/bitwes/Gut/wiki
#
# ##############################################################################
# ###########################
# Constants
# ###########################
const LOG_LEVEL_FAIL_ONLY = 0
const LOG_LEVEL_TEST_AND_FAILURES = 1
const LOG_LEVEL_ALL_ASSERTS = 2
const WAITING_MESSAGE = "/# waiting #/"
const PAUSE_MESSAGE = "/# Pausing. Press continue button...#/"
const COMPLETED = "completed"
# ###########################
# Signals
# ###########################
signal start_pause_before_teardown
signal end_pause_before_teardown
signal start_run
signal end_run
signal start_script(test_script_obj)
signal end_script
signal start_test(test_name)
signal end_test
# ###########################
# Settings
#
# These are properties that are usually set before a run is started through
# gutconfig.
# ###########################
var _inner_class_name = ""
## When set, GUT will only run Inner-Test-Classes that contain this string.
var inner_class_name = _inner_class_name:
get:
return _inner_class_name
set(val):
_inner_class_name = val
var _ignore_pause_before_teardown = false
## For batch processing purposes, you may want to ignore any calls to
## pause_before_teardown that you forgot to remove_at.
var ignore_pause_before_teardown = _ignore_pause_before_teardown:
get:
return _ignore_pause_before_teardown
set(val):
_ignore_pause_before_teardown = val
# TODO remove this
var _temp_directory = "user://gut_temp_directory"
## The directory where GUT stores any temporary information during a run.
var temp_directory = _temp_directory:
get:
return _temp_directory
set(val):
_temp_directory = val
var _log_level = 1
## The log detail level. Valid values are 0 - 2. Larger values do not matter.
var log_level = _log_level:
get:
return _log_level
set(val):
_set_log_level(val)
# TODO 4.0
# This appears to not be used anymore. Going to wait for more tests to be
# ported before removing.
var _disable_strict_datatype_checks = false
var disable_strict_datatype_checks = false:
get:
return _disable_strict_datatype_checks
set(val):
_disable_strict_datatype_checks = val
var _export_path = ""
## Path to file that GUT will create which holds a list of all test scripts so
## that GUT can run tests when a project is exported.
var export_path = "":
get:
return _export_path
set(val):
_export_path = val
var _include_subdirectories = false
## Setting this to true will make GUT search all subdirectories of any directory
## you have configured GUT to search for tests in.
var include_subdirectories = _include_subdirectories:
get:
return _include_subdirectories
set(val):
_include_subdirectories = val
var _double_strategy = GutUtils.DOUBLE_STRATEGY.SCRIPT_ONLY
## TODO rework what this is and then document it here.
var double_strategy = _double_strategy:
get:
return _double_strategy
set(val):
if GutUtils.DOUBLE_STRATEGY.values().has(val):
_double_strategy = val
_doubler.set_strategy(double_strategy)
else:
_lgr.error(str("gut.gd: invalid double_strategy ", val))
var _pre_run_script = ""
## Path to the script that will be run before all tests are run. This script
## must extend GutHookScript
var pre_run_script = _pre_run_script:
get:
return _pre_run_script
set(val):
_pre_run_script = val
var _post_run_script = ""
## Path to the script that will run after all tests have run. The script
## must extend GutHookScript
var post_run_script = _post_run_script:
get:
return _post_run_script
set(val):
_post_run_script = val
var _color_output = false
## Flag to color output at the command line and in the GUT GUI.
var color_output = false:
get:
return _color_output
set(val):
_color_output = val
_lgr.disable_formatting(!_color_output)
var _junit_xml_file = ""
## The full path to where GUT should write a JUnit compliant XML file to which
## contains the results of all tests run.
var junit_xml_file = "":
get:
return _junit_xml_file
set(val):
_junit_xml_file = val
var _junit_xml_timestamp = false
## When true and junit_xml_file is set, the file name will include a
## timestamp so that previous files are not overwritten.
var junit_xml_timestamp = false:
get:
return _junit_xml_timestamp
set(val):
_junit_xml_timestamp = val
## The minimum amout of time GUT will wait before pausing for 1 frame to allow
## the screen to paint. GUT checkes after each test to see if enough time has
## passed.
var paint_after = .1:
get:
return paint_after
set(val):
paint_after = val
var _unit_test_name = ""
## When set GUT will only run tests that contain this string.
var unit_test_name = _unit_test_name:
get:
return _unit_test_name
set(val):
_unit_test_name = val
var _parameter_handler = null
# This is populated by test.gd each time a paramterized test is encountered
# for the first time.
## FOR INTERNAL USE ONLY
var parameter_handler = _parameter_handler:
get:
return _parameter_handler
set(val):
_parameter_handler = val
_parameter_handler.set_logger(_lgr)
var _lgr = _utils.get_logger()
# Local reference for the common logger.
## FOR INERNAL USE ONLY
var logger = _lgr:
get:
return _lgr
set(val):
_lgr = val
_lgr.set_gut(self)
var _add_children_to = self
# Sets the object that GUT will add test objects to as it creates them. The
# default is self, but can be set to other objects so that GUT is not obscured
# by the objects added during tests.
## FOR INERNAL USE ONLY
var add_children_to = self:
get:
return _add_children_to
set(val):
_add_children_to = val
var _treat_error_as_failure = true
var treat_error_as_failure = _treat_error_as_failure:
get:
return _treat_error_as_failure
set(val):
_treat_error_as_failure = val
# ------------
# Read only
# ------------
var _test_collector = _utils.TestCollector.new()
func get_test_collector():
return _test_collector
# var version = null :
func get_version():
return _utils.version
var _orphan_counter = _utils.OrphanCounter.new()
func get_orphan_counter():
return _orphan_counter
var _autofree = _utils.AutoFree.new()
func get_autofree():
return _autofree
var _stubber = _utils.Stubber.new()
func get_stubber():
return _stubber
var _doubler = _utils.Doubler.new()
func get_doubler():
return _doubler
var _spy = _utils.Spy.new()
func get_spy():
return _spy
var _is_running = false
func is_running():
return _is_running
# ###########################
# Private
# ###########################
var _should_print_versions = true # used to cut down on output in tests.
var _should_print_summary = true
var _test_prefix = "test_"
var _file_prefix = "test_"
var _inner_class_prefix = "Test"
var _select_script = ""
var _last_paint_time = 0.0
var _strutils = _utils.Strutils.new()
# The instance that is created from _pre_run_script. Accessible from
# get_pre_run_script_instance.
var _pre_run_script_instance = null
var _post_run_script_instance = null # This is not used except in tests.
var _script_name = null
# The instanced scripts. This is populated as the scripts are run.
var _test_script_objects = []
var _waiting = false
var _done = false
# msecs ticks when run was started
var _start_time = 0.0
# Collected Test instance for the current test being run.
var _current_test = null
var _pause_before_teardown = false
var _awaiter = _utils.Awaiter.new()
# Used to cancel importing scripts if an error has occurred in the setup. This
# prevents tests from being run if they were exported and ensures that the
# error displayed is seen since importing generates a lot of text.
#
# TODO this appears to only be checked and never set anywhere. Verify that this
# was not broken somewhere and remove if no longer used.
var _cancel_import = false
# this is how long Gut will wait when there are items that must be queued free
# when a test completes (due to calls to add_child_autoqfree)
var _auto_queue_free_delay = .1
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func _init():
# When running tests for GUT itself, _utils has been setup to always return
# a new logger so this does not set the gut instance on the base logger
# when creating test instances of GUT.
_lgr.set_gut(self)
_doubler.set_stubber(_stubber)
_doubler.set_spy(_spy)
_doubler.set_gut(self)
# TODO remove_at these, universal logger should fix this.
_doubler.set_logger(_lgr)
_spy.set_logger(_lgr)
_stubber.set_logger(_lgr)
_test_collector.set_logger(_lgr)
# ------------------------------------------------------------------------------
# Initialize controls
# ------------------------------------------------------------------------------
func _ready():
if !_utils.is_version_ok():
_print_versions()
push_error(_utils.get_bad_version_text())
print("Error: ", _utils.get_bad_version_text())
get_tree().quit()
return
if _should_print_versions:
_lgr.info(str("using [", OS.get_user_data_dir(), "] for temporary output."))
add_child(_awaiter)
if _select_script != null:
select_script(_select_script)
_print_versions()
# ------------------------------------------------------------------------------
# Runs right before free is called. Can't override `free`.
# ------------------------------------------------------------------------------
func _notification(what):
if what == NOTIFICATION_PREDELETE:
for test_script in _test_script_objects:
if is_instance_valid(test_script):
test_script.free()
_test_script_objects = []
if is_instance_valid(_awaiter):
_awaiter.free()
func _print_versions(send_all = true):
if !_should_print_versions:
return
var info = _utils.get_version_text()
if send_all:
p(info)
else:
_lgr.get_printer("gui").send(info + "\n")
# ####################
#
# Accessor code
#
# ####################
# ------------------------------------------------------------------------------
# Set the log level. Use one of the various LOG_LEVEL_* constants.
# ------------------------------------------------------------------------------
func _set_log_level(level):
_log_level = max(level, 0)
# Level 0 settings
_lgr.set_less_test_names(level == 0)
# Explicitly always enabled
_lgr.set_type_enabled(_lgr.types.normal, true)
_lgr.set_type_enabled(_lgr.types.error, true)
_lgr.set_type_enabled(_lgr.types.pending, true)
# Level 1 types
_lgr.set_type_enabled(_lgr.types.warn, level > 0)
_lgr.set_type_enabled(_lgr.types.deprecated, level > 0)
# Level 2 types
_lgr.set_type_enabled(_lgr.types.passed, level > 1)
_lgr.set_type_enabled(_lgr.types.info, level > 1)
_lgr.set_type_enabled(_lgr.types.debug, level > 1)
# ####################
#
# Events
#
# ####################
func end_teardown_pause():
_pause_before_teardown = false
_waiting = false
end_pause_before_teardown.emit()
#####################
#
# Private
#
#####################
func _log_test_children_warning(test_script):
if !_lgr.is_type_enabled(_lgr.types.orphan):
return
var kids = test_script.get_children()
if kids.size() > 0:
var msg = ""
if _log_level == 2:
msg = "Test script still has children when all tests finisehd.\n"
for i in range(kids.size()):
msg += str(" ", _strutils.type2str(kids[i]), "\n")
msg += "You can use autofree, autoqfree, add_child_autofree, or add_child_autoqfree to automatically free objects."
else:
msg = str(
"Test script has ",
kids.size(),
" unfreed children. Increase log level for more details."
)
_lgr.warn(msg)
func _log_end_run():
if _should_print_summary:
var summary = _utils.Summary.new(self)
summary.log_end_run()
func _validate_hook_script(path):
var result = {valid = true, instance = null}
# empty path is valid but will have a null instance
if path == "":
return result
if FileAccess.file_exists(path):
var inst = load(path).new()
if inst and inst is GutHookScript:
result.instance = inst
result.valid = true
else:
result.valid = false
_lgr.error("The hook script [" + path + "] does not extend GutHookScript")
else:
result.valid = false
_lgr.error("The hook script [" + path + "] does not exist.")
return result
# ------------------------------------------------------------------------------
# Runs a hook script. Script must exist, and must extend
# res://addons/gut/hook_script.gd
# ------------------------------------------------------------------------------
func _run_hook_script(inst):
if inst != null:
inst.gut = self
inst.run()
return inst
# ------------------------------------------------------------------------------
# Initialize variables for each run of a single test script.
# ------------------------------------------------------------------------------
func _init_run():
var valid = true
_test_collector.set_test_class_prefix(_inner_class_prefix)
_test_script_objects = []
_current_test = null
_is_running = true
var pre_hook_result = _validate_hook_script(_pre_run_script)
_pre_run_script_instance = pre_hook_result.instance
var post_hook_result = _validate_hook_script(_post_run_script)
_post_run_script_instance = post_hook_result.instance
valid = pre_hook_result.valid and post_hook_result.valid
return valid
# ------------------------------------------------------------------------------
# Print out run information and close out the run.
# ------------------------------------------------------------------------------
func _end_run():
_log_end_run()
_is_running = false
_run_hook_script(_post_run_script_instance)
_export_results()
end_run.emit()
# ------------------------------------------------------------------------------
# Add additional export types here.
# ------------------------------------------------------------------------------
func _export_results():
if _junit_xml_file != "":
_export_junit_xml()
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func _export_junit_xml():
var exporter = _utils.JunitXmlExport.new()
var output_file = _junit_xml_file
if _junit_xml_timestamp:
var ext = "." + output_file.get_extension()
output_file = output_file.replace(ext, str("_", Time.get_unix_time_from_system(), ext))
var f_result = exporter.write_file(self, output_file)
if f_result == OK:
p(str("Results saved to ", output_file))
# ------------------------------------------------------------------------------
# Print out the heading for a new script
# ------------------------------------------------------------------------------
func _print_script_heading(coll_script):
if _does_class_name_match(_inner_class_name, coll_script.inner_class_name):
_lgr.log(str("\n\n", coll_script.get_full_name()), _lgr.fmts.underline)
# ------------------------------------------------------------------------------
# Yes if the class name is null or the script's class name includes class_name
# ------------------------------------------------------------------------------
func _does_class_name_match(the_class_name, script_class_name):
return (
(the_class_name == null or the_class_name == "")
or (script_class_name != null and str(script_class_name).findn(the_class_name) != -1)
)
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func _setup_script(test_script):
test_script.gut = self
test_script.set_logger(_lgr)
_add_children_to.add_child(test_script)
_test_script_objects.append(test_script)
# ------------------------------------------------------------------------------
# returns self so it can be integrated into the yield call.
# ------------------------------------------------------------------------------
func _wait_for_continue_button():
p(PAUSE_MESSAGE, 0)
_waiting = true
return self
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func _get_indexes_matching_script_name(name):
var indexes = [] # empty runs all
for i in range(_test_collector.scripts.size()):
if _test_collector.scripts[i].get_filename().find(name) != -1:
indexes.append(i)
return indexes
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func _get_indexes_matching_path(path):
var indexes = []
for i in range(_test_collector.scripts.size()):
if _test_collector.scripts[i].path == path:
indexes.append(i)
return indexes
# ------------------------------------------------------------------------------
# Execute all calls of a parameterized test.
# ------------------------------------------------------------------------------
func _run_parameterized_test(test_script, test_name):
await _run_test(test_script, test_name)
if _current_test.assert_count == 0 and !_current_test.pending:
_lgr.risky("Test did not assert")
if _parameter_handler == null:
_lgr.error(
str(
"Parameterized test ",
_current_test.name,
" did not call use_parameters for the default value of the parameter."
)
)
_fail(
str(
"Parameterized test ",
_current_test.name,
" did not call use_parameters for the default value of the parameter."
)
)
else:
while !_parameter_handler.is_done():
var cur_assert_count = _current_test.assert_count
await _run_test(test_script, test_name)
if _current_test.assert_count == cur_assert_count and !_current_test.pending:
_lgr.risky("Test did not assert")
_parameter_handler = null
# ------------------------------------------------------------------------------
# Runs a single test given a test.gd instance and the name of the test to run.
# ------------------------------------------------------------------------------
func _run_test(script_inst, test_name):
_lgr.log_test_name()
_lgr.set_indent_level(1)
_orphan_counter.add_counter("test")
var script_result = null
await script_inst.before_each()
start_test.emit(test_name)
await script_inst.call(test_name)
# if the test called pause_before_teardown then await until
# the continue button is pressed.
if _pause_before_teardown and !_ignore_pause_before_teardown:
start_pause_before_teardown.emit()
await _wait_for_continue_button().end_pause_before_teardown
script_inst.clear_signal_watcher()
# call each post-each-test method until teardown is removed.
await script_inst.after_each()
# Free up everything in the _autofree. Yield for a bit if we
# have anything with a queue_free so that they have time to
# free and are not found by the orphan counter.
var aqf_count = _autofree.get_queue_free_count()
_autofree.free_all()
if aqf_count > 0:
await get_tree().create_timer(_auto_queue_free_delay).timeout
if _log_level > 0:
_orphan_counter.print_orphans("test", _lgr)
_doubler.get_ignored_methods().clear()
# ------------------------------------------------------------------------------
# Calls after_all on the passed in test script and takes care of settings so all
# logger output appears indented and with a proper heading
#
# Calls both pre-all-tests methods until prerun_setup is removed
# ------------------------------------------------------------------------------
func _call_before_all(test_script, collected_script):
var before_all_test_obj = _utils.CollectedTest.new()
before_all_test_obj.has_printed_name = false
before_all_test_obj.name = "before_all"
collected_script.setup_teardown_tests.append(before_all_test_obj)
_current_test = before_all_test_obj
_lgr.inc_indent()
await test_script.before_all()
# before all does not need to assert anything so only mark it as run if
# some assert was done.
before_all_test_obj.was_run = before_all_test_obj.did_something()
_lgr.dec_indent()
_current_test = null
# ------------------------------------------------------------------------------
# Calls after_all on the passed in test script and takes care of settings so all
# logger output appears indented and with a proper heading
#
# Calls both post-all-tests methods until postrun_teardown is removed.
# ------------------------------------------------------------------------------
func _call_after_all(test_script, collected_script):
var after_all_test_obj = _utils.CollectedTest.new()
after_all_test_obj.has_printed_name = false
after_all_test_obj.name = "after_all"
collected_script.setup_teardown_tests.append(after_all_test_obj)
_current_test = after_all_test_obj
_lgr.inc_indent()
await test_script.after_all()
# after all does not need to assert anything so only mark it as run if
# some assert was done.
after_all_test_obj.was_run = after_all_test_obj.did_something()
_lgr.dec_indent()
_current_test = null
# ------------------------------------------------------------------------------
# Run all tests in a script. This is the core logic for running tests.
# ------------------------------------------------------------------------------
func _test_the_scripts(indexes = []):
_orphan_counter.add_counter("total")
_print_versions(false)
var is_valid = _init_run()
if !is_valid:
_lgr.error("Something went wrong and the run was aborted.")
return
_run_hook_script(_pre_run_script_instance)
if _pre_run_script_instance != null and _pre_run_script_instance.should_abort():
_lgr.error("pre-run abort")
end_run.emit()
return
start_run.emit()
_start_time = Time.get_ticks_msec()
_last_paint_time = _start_time
var indexes_to_run = []
if indexes.size() == 0:
for i in range(_test_collector.scripts.size()):
indexes_to_run.append(i)
else:
indexes_to_run = indexes
# loop through scripts
for test_indexes in range(indexes_to_run.size()):
var coll_script = _test_collector.scripts[indexes_to_run[test_indexes]]
_orphan_counter.add_counter("script")
if coll_script.tests.size() > 0:
_lgr.set_indent_level(0)
_print_script_heading(coll_script)
if !coll_script.is_loaded:
break
start_script.emit(coll_script)
var test_script = coll_script.get_new()
# ----
# SHORTCIRCUIT
# skip_script logic
var skip_script = test_script.get("skip_script")
if skip_script != null:
var msg = str("- [Script skipped]: ", skip_script)
_lgr.inc_indent()
_lgr.log(msg, _lgr.fmts.yellow)
_lgr.dec_indent()
coll_script.skip_reason = skip_script
coll_script.was_skipped = true
continue
# ----
var script_result = null
_setup_script(test_script)
_doubler.set_strategy(_double_strategy)
# !!!
# Hack so there isn't another indent to this monster of a method. if
# inner class is set and we do not have a match then empty the tests
# for the current test.
# !!!
if !_does_class_name_match(_inner_class_name, coll_script.inner_class_name):
coll_script.tests = []
else:
coll_script.was_run = true
await _call_before_all(test_script, coll_script)
# Each test in the script
var skip_suffix = "_skip__"
coll_script.mark_tests_to_skip_with_suffix(skip_suffix)
for i in range(coll_script.tests.size()):
_stubber.clear()
_spy.clear()
_current_test = coll_script.tests[i]
script_result = null
# ------------------
# SHORTCIRCUI
if _current_test.should_skip:
continue
# ------------------
if (
(_unit_test_name != "" and _current_test.name.find(_unit_test_name) > -1)
or (_unit_test_name == "")
):
if _current_test.arg_count > 1:
_lgr.error(
str(
"Parameterized test ",
_current_test.name,
" has too many parameters: ",
_current_test.arg_count,
"."
)
)
elif _current_test.arg_count == 1:
_current_test.was_run = true
script_result = await _run_parameterized_test(test_script, _current_test.name)
else:
_current_test.was_run = true
script_result = await _run_test(test_script, _current_test.name)
if !_current_test.did_something():
_lgr.risky(str(_current_test.name, " did not assert"))
_current_test.has_printed_name = false
end_test.emit()
# After each test, check to see if we shoudl wait a frame to
# paint based on how much time has elapsed since we last 'painted'
if paint_after > 0.0:
var now = Time.get_ticks_msec()
var time_since = (now - _last_paint_time) / 1000.0
if time_since > paint_after:
_last_paint_time = now
await get_tree().process_frame
_current_test = null
_lgr.dec_indent()
_orphan_counter.print_orphans("script", _lgr)
if _does_class_name_match(_inner_class_name, coll_script.inner_class_name):
await _call_after_all(test_script, coll_script)
_log_test_children_warning(test_script)
# This might end up being very resource intensive if the scripts
# don't clean up after themselves. Might have to consolidate output
# into some other structure and kill the script objects with
# test_script.free() instead of remove_at child.
_add_children_to.remove_child(test_script)
_lgr.set_indent_level(0)
if test_script.get_assert_count() > 0:
var script_sum = str(
coll_script.get_passing_test_count(),
"/",
coll_script.get_ran_test_count(),
" passed."
)
_lgr.log(script_sum, _lgr.fmts.bold)
end_script.emit()
# END TEST SCRIPT LOOP
_lgr.set_indent_level(0)
_end_run()
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func _pass(text = ""):
if _current_test:
_current_test.add_pass(text)
# ------------------------------------------------------------------------------
# Returns an empty string or "(call #x) " if the current test being run has
# parameters. The
# ------------------------------------------------------------------------------
func get_call_count_text():
var to_return = ""
if _parameter_handler != null:
# This uses get_call_count -1 because test.gd's use_parameters method
# should have been called before we get to any calls for this method
# just due to how use_parameters works. There isn't a way to know
# whether we are before or after that call.
to_return = str("params[", _parameter_handler.get_call_count() - 1, "] ")
return to_return
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func _fail(text = ""):
if _current_test != null:
var line_number = _extract_line_number(_current_test)
var line_text = " at line " + str(line_number)
p(line_text, LOG_LEVEL_FAIL_ONLY)
# format for summary
line_text = "\n " + line_text
var call_count_text = get_call_count_text()
_current_test.line_number = line_number
_current_test.add_fail(call_count_text + text + line_text)
# ------------------------------------------------------------------------------
# This is "private" but is only used by the logger, it is not used internally.
# It was either, make this weird method or "do it the right way" with signals
# or some other crazy mechanism.
# ------------------------------------------------------------------------------
func _fail_for_error(err_text):
if _current_test != null and treat_error_as_failure:
_fail(err_text)
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func _pending(text = ""):
if _current_test:
_current_test.add_pending(text)
# ------------------------------------------------------------------------------
# Extracts the line number from curren stacktrace by matching the test case name
# ------------------------------------------------------------------------------
func _extract_line_number(current_test):
var line_number = -1
# if stack trace available than extraxt the test case line number
var stackTrace = get_stack()
if stackTrace != null:
for index in stackTrace.size():
var line = stackTrace[index]
var function = line.get("function")
if function == current_test.name:
line_number = line.get("line")
return line_number
# ------------------------------------------------------------------------------
# Gets all the files in a directory and all subdirectories if include_subdirectories
# is true. The files returned are all sorted by name.
# ------------------------------------------------------------------------------
func _get_files(path, prefix, suffix):
var files = []
var directories = []
# ignore addons/gut per issue 294
if path == "res://addons/gut":
return []
var d = DirAccess.open(path)
# true parameter tells list_dir_begin not to include "." and ".." directories.
d.list_dir_begin() # TODO 4.0 fill missing arguments https://github.com/godotengine/godot/pull/40547
# Traversing a directory is kinda odd. You have to start the process of listing
# the contents of a directory with list_dir_begin then use get_next until it
# returns an empty string. Then I guess you should end it.
var fs_item = d.get_next()
var full_path = ""
while fs_item != "":
full_path = path.path_join(fs_item)
#file_exists returns fasle for directories
if d.file_exists(full_path):
if fs_item.begins_with(prefix) and fs_item.ends_with(suffix):
files.append(full_path)
elif include_subdirectories and d.dir_exists(full_path):
directories.append(full_path)
fs_item = d.get_next()
d.list_dir_end()
for dir in range(directories.size()):
var dir_files = _get_files(directories[dir], prefix, suffix)
for i in range(dir_files.size()):
files.append(dir_files[i])
files.sort()
return files
#########################
#
# public
#
#########################
func get_elapsed_time():
var to_return = 0.0
if _start_time != 0.0:
to_return = Time.get_ticks_msec() - _start_time
to_return = to_return / 1000.0
return to_return
# ------------------------------------------------------------------------------
# Conditionally prints the text to the console/results variable based on the
# current log level and what level is passed in. Whenever currently in a test,
# the text will be indented under the test. It can be further indented if
# desired.
#
# The first time output is generated when in a test, the test name will be
# printed.
# ------------------------------------------------------------------------------
func p(text, level = 0):
var str_text = str(text)
if level <= GutUtils.nvl(_log_level, 0):
_lgr.log(str_text)
################
#
# RUN TESTS/ADD SCRIPTS
#
################
# ------------------------------------------------------------------------------
# Runs all the scripts that were added using add_script
# ------------------------------------------------------------------------------
func test_scripts(run_rest = false):
if _script_name != null and _script_name != "":
var indexes = _get_indexes_matching_script_name(_script_name)
if indexes == []:
_lgr.error(
str(
"Could not find script matching '",
_script_name,
"'.\n",
"Check your directory settings and Script Prefix/Suffix settings."
)
)
else:
_test_the_scripts(indexes)
else:
_test_the_scripts([])
# alias
func run_tests(run_rest = false):
test_scripts(run_rest)
# ------------------------------------------------------------------------------
# Runs a single script passed in.
# ------------------------------------------------------------------------------
func test_script(script):
_test_collector.set_test_class_prefix(_inner_class_prefix)
_test_collector.clear()
_test_collector.add_script(script)
_test_the_scripts()
# ------------------------------------------------------------------------------
# Adds a script to be run when test_scripts called.
# ------------------------------------------------------------------------------
func add_script(script):
if !Engine.is_editor_hint():
_test_collector.set_test_class_prefix(_inner_class_prefix)
_test_collector.add_script(script)
# ------------------------------------------------------------------------------
# Add all scripts in the specified directory that start with the prefix and end
# with the suffix. Does not look in sub directories. Can be called multiple
# times.
# ------------------------------------------------------------------------------
func add_directory(path, prefix = _file_prefix, suffix = ".gd"):
# check for '' b/c the calls to addin the exported directories 1-6 will pass
# '' if the field has not been populated. This will cause res:// to be
# processed which will include all files if include_subdirectories is true.
if path == "" or path == null:
return
var dir = DirAccess.open(path)
if dir == null:
_lgr.error(str("The path [", path, "] does not exist."))
# !4.0 exit code does not exist anymore
# OS.exit_code = 1
else:
var files = _get_files(path, prefix, suffix)
for i in range(files.size()):
if (
_script_name == null
or _script_name == ""
or (_script_name != null and files[i].findn(_script_name) != -1)
):
add_script(files[i])
# ------------------------------------------------------------------------------
# This will try to find a script in the list of scripts to test that contains
# the specified script name. It does not have to be a full match. It will
# select the first matching occurrence so that this script will run when run_tests
# is called. Works the same as the select_this_one option of add_script.
#
# returns whether it found a match or not
# ------------------------------------------------------------------------------
func select_script(script_name):
_script_name = script_name
_select_script = script_name
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func export_tests(path = _export_path):
if path == null:
_lgr.error("You must pass a path or set the export_path before calling export_tests")
else:
var result = _test_collector.export_tests(path)
if result:
_lgr.info(_test_collector.to_s())
_lgr.info("Exported to " + path)
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func import_tests(path = _export_path):
if !_utils.file_exists(path):
_lgr.error(str("Cannot import tests: the path [", path, "] does not exist."))
else:
_test_collector.clear()
var result = _test_collector.import_tests(path)
if result:
_lgr.info("\n" + _test_collector.to_s())
_lgr.info("Imported from " + path)
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func import_tests_if_none_found():
if !_cancel_import and _test_collector.scripts.size() == 0:
import_tests()
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func export_if_tests_found():
if _test_collector.scripts.size() > 0:
export_tests()
################
#
# MISC
#
################
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func maximize():
_lgr.deprecated("gut.maximize")
# ------------------------------------------------------------------------------
# Clears the text of the text box. This resets all counters.
# ------------------------------------------------------------------------------
func clear_text():
_lgr.deprecated("gut.clear_text")
# ------------------------------------------------------------------------------
# Get the number of tests that were ran
# ------------------------------------------------------------------------------
func get_test_count():
return _test_collector.get_ran_test_count()
# ------------------------------------------------------------------------------
# Get the number of assertions that were made
# ------------------------------------------------------------------------------
func get_assert_count():
return _test_collector.get_assert_count()
# ------------------------------------------------------------------------------
# Get the number of assertions that passed
# ------------------------------------------------------------------------------
func get_pass_count():
return _test_collector.get_pass_count()
# ------------------------------------------------------------------------------
# Get the number of assertions that failed
# ------------------------------------------------------------------------------
func get_fail_count():
return _test_collector.get_fail_count()
# ------------------------------------------------------------------------------
# Get the number of tests flagged as pending
# ------------------------------------------------------------------------------
func get_pending_count():
return _test_collector.get_pending_count()
# ------------------------------------------------------------------------------
# Call this method to make the test pause before teardown so that you can inspect
# anything that you have rendered to the screen.
# ------------------------------------------------------------------------------
func pause_before_teardown():
_pause_before_teardown = true
# ------------------------------------------------------------------------------
# Uses the awaiter to wait for x amount of time. The signal emitted when the
# time has expired is returned (_awaiter.timeout).
# ------------------------------------------------------------------------------
func set_wait_time(time, text = ""):
_awaiter.wait_for(time)
_lgr.yield_msg(str("-- Awaiting ", time, " second(s) -- ", text))
return _awaiter.timeout
# ------------------------------------------------------------------------------
# Uses the awaiter to wait for x frames. The signal emitted is returned.
# ------------------------------------------------------------------------------
func set_wait_frames(frames, text = ""):
_awaiter.wait_frames(frames)
_lgr.yield_msg(str("-- Awaiting ", frames, " frame(s) -- ", text))
return _awaiter.timeout
# ------------------------------------------------------------------------------
# Wait for a signal or a maximum amount of time. The signal emitted is returned.
# ------------------------------------------------------------------------------
func set_wait_for_signal_or_time(obj, signal_name, max_wait, text = ""):
_awaiter.wait_for_signal(Signal(obj, signal_name), max_wait)
_lgr.yield_msg(
str('-- Awaiting signal "', signal_name, '" or for ', max_wait, " second(s) -- ", text)
)
return _awaiter.timeout
# ------------------------------------------------------------------------------
# Returns the script object instance that is currently being run.
# ------------------------------------------------------------------------------
func get_current_script_object():
var to_return = null
if _test_script_objects.size() > 0:
to_return = _test_script_objects[-1]
return to_return
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func get_current_test_object():
return _current_test
## Returns a summary.gd object that contains all the information about
## the run results.
func get_summary():
return _utils.Summary.new(self)
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func get_pre_run_script_instance():
return _pre_run_script_instance
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func get_post_run_script_instance():
return _post_run_script_instance
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func show_orphans(should):
_lgr.set_type_enabled(_lgr.types.orphan, should)
func get_logger():
return _lgr
# ##############################################################################
# The MIT License (MIT)
# =====================
#
# Copyright (c) 2023 Tom "Butch" Wesley
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
# ##############################################################################