mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-25 02:30:27 +01:00
ad7f97e493
- Primary example scenes (menu, terminal, and asciicast) working but still a lot of warning/error messages and some regressions. - Editor integrated terminal works, but still a lot of warning/error messages and some regressions. - Added support for "blink" display attribute. - Removed GDScript terminal code. Terminal node is now purely a GDExtension. So is LibuvUtils. - GUT tests not working yet. - Still a lot of things to fix. - So far, only built for and manually tested on Linux x86_64.
23 lines
827 B
Text
23 lines
827 B
Text
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[resource]
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fallbacks = [ExtResource("4")]
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face_index = null
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embolden = null
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transform = null
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cache/0/16/0/ascent = 0.0
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cache/0/16/0/descent = 0.0
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cache/0/16/0/underline_position = 0.0
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cache/0/16/0/underline_thickness = 0.0
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cache/0/16/0/scale = 1.0
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cache/0/16/0/kerning_overrides/16/0 = Vector2(0, 0)
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cache/0/16/0/kerning_overrides/14/0 = Vector2(0, 0)
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cache/0/14/0/ascent = 0.0
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cache/0/14/0/descent = 0.0
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cache/0/14/0/underline_position = 0.0
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cache/0/14/0/underline_thickness = 0.0
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cache/0/14/0/scale = 1.0
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cache/0/14/0/kerning_overrides/16/0 = Vector2(0, 0)
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cache/0/14/0/kerning_overrides/14/0 = Vector2(0, 0)
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