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Glax 2025-06-12 09:09:17 +00:00 committed by hypevhs
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@ -7,7 +7,7 @@ title: SteamVR
- [Quick start guide](/docs/steamvr/quick-start/) - [Quick start guide](/docs/steamvr/quick-start/)
The de facto standard for anything PCVR, SteamVR runs on Linux. The de facto standard for anything PCVR, SteamVR runs natively on Linux.
Unfortunately the Linux version is riddled with bugs, missing features and bad performace, so in general it can be a subpar experience. Unfortunately the Linux version is riddled with bugs, missing features and bad performace, so in general it can be a subpar experience.
@ -17,15 +17,21 @@ If you want to use a standalone headset with SteamVR you can check out [ALVR](/d
## Room Setup ## Room Setup
The SteamVR room setup application is bug prone. It's possible to circumvent the room setup application using one of the following methods. The SteamVR room setup application is bug prone. It's possible to circumvent the room setup application using quick calibration.
### Quick Calibration ### Quick Calibration
Set the headset and controllers on the floor in the center of the playspace. Run the Quick Calibration utility under _Settings > Developer > Room and Tracking_. This will setup a standing play area for you to use. Set the headset and controllers on the floor in the center of the playspace.
Run the Quick Calibration utility from the SteamVR-Monitor (the desktop utility showing basestations, headset and controller icons) under _Settings > Developer > Room and Tracking_.
This will setup a standing play area for you to use.
## Reprojection ## Reprojection
SteamVR is fully incapable of stutter-free reprojection currently, efforts are ongoing to raise attention fix this. The issue can only be mitigated by not dropping below 1/2 of your HMD's rated refresh value, once under there is no other means to prevent the vision slitting, stuttering, or lagging from occuring. We recommend in all cases the use of [Envision](/docs/fossvr/envision/) as a suitable replacement for this software stack... Async Reprojection on SteamVR is currently hit-or-miss.
**On RADV** you can try the launch-option `RADV_DEBUG=nodcc %command%`.
If it is still broken, you can disable Reprojection either enabling "Legacy Reprojection" (per app) or in the settings-file `$HOME/.steam/steam/config/steamvr.vrsettings` by adding `"enableLinuxVulkanAsync" : false` to the "steamvr" section.
### Envision ### Envision