From 1592bc6cbeef8b816a2fe89cc83455bc63ef6e35 Mon Sep 17 00:00:00 2001 From: BabbleBones Date: Wed, 24 Jul 2024 12:34:37 -0400 Subject: [PATCH] Lower SteamVR and mention reprojection issues --- content/docs/steamvr/_index.md | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/content/docs/steamvr/_index.md b/content/docs/steamvr/_index.md index e5fea0c..a130bc7 100644 --- a/content/docs/steamvr/_index.md +++ b/content/docs/steamvr/_index.md @@ -1,5 +1,5 @@ --- -weight: 100 +weight: 201 title: SteamVR --- @@ -23,6 +23,10 @@ The SteamVR room setup application is bug prone. It's possible to circumvent the Set the headset and controllers on the floor in the center of the playspace. Run the Quick Calibration utility under _Settings > Developer > Room and Tracking_. This will setup a standing play area for you to use. +## Reprojection + +SteamVR is fully incapable of stutter-free reprojection currently, efforts are ongoing to raise attention fix this. The issue can only be mitigated by not dropping below 1/2 of your HMD's rated refresh value, once under there is no other means to prevent the vision slitting, stuttering, or lagging from occuring. We recommend in all cases the use of [Envision](/docs/fossvr/envision/) as a suitable replacement for this software stack... + ### Envision [Envision](/docs/fossvr/envision/) can run a quick calibration with the press of a button. This is convenient if you want to use [Monado](/docs/fossvr/monado/) instead of SteamVR, but the calibration will also work on plain SteamVR.