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Merge branch 'thegu5-main-patch-12724' into 'main'
Clean up VRCSDKonLinux information See merge request lvra/lvra.gitlab.io!17
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commit
1e0f149936
1 changed files with 2 additions and 10 deletions
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@ -54,22 +54,14 @@ To install, click the releases tab, download the zip, extract it somewhere, and
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exec flatpak run com.unity.UnityHub "$@"
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exec flatpak run com.unity.UnityHub "$@"
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```
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```
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## VRCSDKonLinux
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- For world projects, import `WorldSDKPatch.unitypackage`: https://github.com/thegu5/VRCSDKonLinux/releases
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- For avatar projects, import `AvatarSDKPatch.unitypackage`: https://github.com/Bartkk0/VRCSDKonLinux/releases
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These will mod the appropriate VRCSDK methods to apply several fixes:
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- Make AssetBundle building be case-sensitive-aware
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- Let Build & Test copy local avatars to the correct directory (WIP?)
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## Troubleshooting
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## Troubleshooting
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### AssetBundle was not built
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### AssetBundle was not built
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When building and uploading, this error message may appear. It's caused by VRCSDK building an AssetBundle whose filename has mixed caps, when Unity AssetBundles are really only supposed to have lowercase filenames.
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When building and uploading, this error message may appear. It's caused by VRCSDK building an AssetBundle whose filename has mixed caps, when Unity AssetBundles are really only supposed to have lowercase filenames.
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To fix this, see the [VRCSDKonLinux](#VRCSDKonLinux) section.
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To fix this, import `WorldSDKPatch.unitypackage`: https://github.com/thegu5/VRCSDKonLinux/releases
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### Shaders fail to include some .cginc files
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### Shaders fail to include some .cginc files
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