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feat: vrchat info improvements
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@ -6,3 +6,19 @@ weight: 50
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# VRChat
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The most popular social VR game, here are resources to get the best experience on Linux.
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## Common issues
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{{< hint info >}}
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Disable your antialiasing entirely in the game graphical settings, this appears to carry a significant performance penalty on both AMD and moreso Nvidia. Do not use the in game antialiasing.
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{{< /hint >}}
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When hosting a lobby west servers should always be utilized instead of east servers as the infrastructure is significantly more reliable.
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Should the game prompt to exit the game upon an anticheat failure, simply try to load the game again until it works. [See EAC section](eac.md)
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Given a [few caveats](video_players.md) most video players will work.
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VRChat maintains a host of quite extensive privacy concerns, please consider your opsec in relation to body pose info, voice communication, and unsandboxed execution risk if necessary, all of these are active concerns.
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@ -9,7 +9,7 @@ AVPro based video players have been notoriously buggy on Linux, knowing to have
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We recommend using [GE-Proton](https://github.com/GloriousEggroll/proton-ge-custom), as it contains extra fixes for Wine's Windows Media Foundation implementation that AVPro uses. This will allow you to play regular videos, MPEG-TS and HLS streams, but not RTSP streams.
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For playing RTSP streams, you might want to check out [GE-Proton with RTSP patches](https://github.com/SpookySkeletons/proton-ge-rtsp/releases). Sometimes RTSP streams will require 1 or more manual resyncs to start. Be warned that this Proton version is more experimental and may crash your game.
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For playing RTSP streams, you might want to check out [GE-Proton with RTSP patches](https://github.com/SpookySkeletons/proton-ge-rtsp/releases). Sometimes RTSP streams will require 1 or more manual resyncs to start. Be warned that this Proton version is more experimental and highly likely to crash your game if not used directly for live events. Efforts to stabilize are ongoing.
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{{< hint info >}}
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