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Merge branch 'patch-2' into 'main'
Update SteamVR page (Reprojection) See merge request lvra/lvra.gitlab.io!117
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@ -7,7 +7,7 @@ title: SteamVR
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- [Quick start guide](/docs/steamvr/quick-start/)
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- [Quick start guide](/docs/steamvr/quick-start/)
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The de facto standard for anything PCVR, SteamVR runs on Linux.
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The de facto standard for anything PCVR, SteamVR runs natively on Linux.
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Unfortunately the Linux version is riddled with bugs, missing features and bad performace, so in general it can be a subpar experience.
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Unfortunately the Linux version is riddled with bugs, missing features and bad performace, so in general it can be a subpar experience.
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@ -17,15 +17,21 @@ If you want to use a standalone headset with SteamVR you can check out [ALVR](/d
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## Room Setup
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## Room Setup
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The SteamVR room setup application is bug prone. It's possible to circumvent the room setup application using one of the following methods.
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The SteamVR room setup application is bug prone. It's possible to circumvent the room setup application using quick calibration.
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### Quick Calibration
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### Quick Calibration
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Set the headset and controllers on the floor in the center of the playspace. Run the Quick Calibration utility under _Settings > Developer > Room and Tracking_. This will setup a standing play area for you to use.
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Set the headset and controllers on the floor in the center of the playspace.
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Run the Quick Calibration utility from the SteamVR-Monitor (the desktop utility showing basestations, headset and controller icons) under _Settings > Developer > Room and Tracking_.
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This will setup a standing play area for you to use.
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## Reprojection
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## Reprojection
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SteamVR is fully incapable of stutter-free reprojection currently, efforts are ongoing to raise attention fix this. The issue can only be mitigated by not dropping below 1/2 of your HMD's rated refresh value, once under there is no other means to prevent the vision slitting, stuttering, or lagging from occuring. We recommend in all cases the use of [Envision](/docs/fossvr/envision/) as a suitable replacement for this software stack...
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Async Reprojection on SteamVR is currently hit-or-miss.
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**On RADV** you can try the launch-option `RADV_DEBUG=nodcc %command%`.
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If it is still broken, you can disable Reprojection either enabling "Legacy Reprojection" (per app) or in the settings-file `$HOME/.steam/steam/config/steamvr.vrsettings` by adding `"enableLinuxVulkanAsync" : false` to the "steamvr" section.
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### Envision
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### Envision
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