diff --git a/content/docs/fossvr/lovr/_index.md b/content/docs/fossvr/lovr/_index.md new file mode 100644 index 0000000..f84d066 --- /dev/null +++ b/content/docs/fossvr/lovr/_index.md @@ -0,0 +1,15 @@ +--- +weight: 100 +title: LÖVR +--- + +# LÖVR + +- [LÖVR home page](https://lovr.org/) +- [LÖVR GitLab repository](https://github.com/bjornbytes/lovr) + +> You can use LÖVR to easily create VR experiences without much setup or programming experience. The framework is tiny, fast, open source, and supports lots of different platforms and devices. + +The LÖVR engine is a Lua XR engine, written in C, which supports overlays on monado. Very simple and fun to implement whatever you would like. + +- [lovr-playspace](/docs/fossvr/lovr/lovr-playspace) A barebones room boundary built on the LÖVR engine. \ No newline at end of file diff --git a/content/docs/fossvr/lovr/lovr-playspace/_index.md b/content/docs/fossvr/lovr/lovr-playspace/_index.md new file mode 100644 index 0000000..92078f8 --- /dev/null +++ b/content/docs/fossvr/lovr/lovr-playspace/_index.md @@ -0,0 +1,12 @@ +--- +weight: 100 +title: lovr-playspace +--- + +# lovr-playspace + +- [LÖVR Playspace repository](https://github.com/SpookySkeletons/lovr-playspace) + +> Room boundary overlay for OpenXR, made with LÖVR. + +Avoid bumping into walls! Acquire a LÖVR appimage and execute it while providing an argument to the lovr-playspace directory location to utilize. \ No newline at end of file