From 7b90c31a5f26857d9776d10dbb449a6b507b0f58 Mon Sep 17 00:00:00 2001 From: Etch9 Date: Sat, 17 May 2025 20:32:51 +0000 Subject: [PATCH] Draft: talk about other installations --- content/docs/vrchat/unity.md | 37 ++++++++++++++++++++++++++++++++++-- 1 file changed, 35 insertions(+), 2 deletions(-) diff --git a/content/docs/vrchat/unity.md b/content/docs/vrchat/unity.md index 2128675..d2debac 100644 --- a/content/docs/vrchat/unity.md +++ b/content/docs/vrchat/unity.md @@ -5,9 +5,13 @@ title: Unity # Unity -This article will take you through installing Unity Hub, Unity, and ALCOM (the FOSS alternative to VRChat Creator Companion). +This article will take you through installing Unity and ALCOM (the FOSS alternative to VRChat Creator Companion). -## Set up UnityHub + +## Unity Installation: +There are many ways:(TODO) + +### Using UnityHub Download the [UnityHub AppImage](https://public-cdn.cloud.unity3d.com/hub/prod/UnityHub.AppImage). Run the AppImage like you normally would. @@ -20,10 +24,23 @@ First, take a look at this page from [the official VRChat docs](https://creators 1. When prompted, select *Android Build Support* and *Windows Build Support (Mono)*. - You may need to install `cpio` from your distro's repos in order to install these components (The AppImage erroneously doesn't include it). To check if it's installed, run `which cpio` in a terminal. + +### Standalone Install (Only Pro and Plus licenses) +You can download the tar from [here](https://unity.com/releases/editor/archive) after that extract the contents in a folder of your choosing (make sure the folder structure remains untouched). +afterwords you can activate your unity installation with the following command: +`.Editor/Unity -quit -batchmode -serial XX-XXXX-XXXX-XXXX-XXXX-XXXX -username 'yourUnity@mail.com' -password 'XXXXXXX'` + +To Open a project in Unity simply run: +` ./Editor/Unity -projectPath /path/to/your/project ` + +To download Unity you can also use the following cli tool: https://github.com/Larusso/unity-version-manager + ## ALCOM vrc-get is a native FOSS package manager written in Rust. Its GUI counterpart was formerly known as vrc-get-gui, but has been rebranded as ALCOM (***Al***ternative Creator ***Com***panion). +### AppImage + 1. Download the [AppImage from the latest "gui" release\*](https://github.com/vrc-get/vrc-get/releases). Pick the file named `alcom--x86_64.AppImage`. - \*Some users say the v0.16.0 and v1.0.0 releases only show a blank white GUI. If you're affected by this bug, downgrade to [v0.1.15](https://github.com/vrc-get/vrc-get/releases/tag/gui-v0.1.15) AppImage for the time being. 1. Run the AppImage. @@ -32,8 +49,24 @@ vrc-get is a native FOSS package manager written in Rust. Its GUI counterpart wa 1. Go to VRChat SDK -> Show Control Panel and dock it to the main window. 1. It may open windows partially offscreen. If this happens, see [this section below](#editor-windows-appear-partially-offscreen). +### Flatpak +To use the flatpak you will have to provide the following bash script to Alcom instead of the Unity executable +``` +#!/bin/bash + +# Execute the Flatpak application with the provided arguments +flatpak run com.unity.UnityHub -- "$@" +``` + +and symlink the flatpak .config unity folder to the system's one: + +` ln ~/.var/app/com.unity.UnityHub/config/unity3d/Unity/licenses/ ~/.config/unity3d/Unity/licenses` + Now you should be able to create and upload avatars and worlds like you normally would. +### Standalone +To use the standalone version simply add to alcom the Unity executable of that editor version +