Merge branch 'patch-1' into 'main'

Added links, helpful info in performance section

See merge request lvra/lvra.gitlab.io!79
This commit is contained in:
Mhowser 2025-04-03 18:00:06 +00:00
commit 7f15d3e442

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@ -21,7 +21,7 @@ Make sure you have a compatibility tool selected (e.g. GE-Proton-RTSP) before la
The current recommended Proton variant is [**GE-Proton-RTSP**](https://github.com/SpookySkeletons/proton-ge-rtsp/releases). The current recommended Proton variant is [**GE-Proton-RTSP**](https://github.com/SpookySkeletons/proton-ge-rtsp/releases).
OpenComposite should now provide a close-to-flawless experience on most controllers and when using hand tracking. [OpenComposite](https://lvra.gitlab.io/docs/fossvr/opencomposite/) should now provide a close-to-flawless experience on most controllers and when using hand tracking.
## Visual bugs ## Visual bugs
@ -29,7 +29,7 @@ There are some minor visual bugs specific to running Resonite on Proton, such as
## Mirrors look cross-eyed ## Mirrors look cross-eyed
When playing Resonite under Monado, the 3D effect of mirrors may appear way off, as if looking through them feels like your eyes are crossed. When playing Resonite under [Monado](https://lvra.gitlab.io/docs/fossvr/monado/) or [WiVRn](https://lvra.gitlab.io/docs/fossvr/wivrn/), the 3D effect of mirrors may appear way off, as if looking through them feels like your eyes are crossed. This only affects headsets with canted displays (e.g. Valve Index, Pimax).
To solve this, prepend `OXR_PARALLEL_VIEWS=1` to Resonite's launch options. To solve this, prepend `OXR_PARALLEL_VIEWS=1` to Resonite's launch options.
@ -42,10 +42,11 @@ The cause of these issues and whether they are Proton-specific isn't currently k
## Performance ## Performance
In larger sessions Resonite is typically CPU-bound, there isn't much that can be done besides upgrading your CPU. In situations where the GPU is a bottleneck, lowering the resolution <!-- TODO link to resolution scaling --> (either in the OpenXR runtime or through OpenComposite) may help dramatically. In larger sessions Resonite is typically CPU-bound, there isn't much that can be done besides upgrading your CPU. In situations where the GPU is a bottleneck, lowering the resolution <!-- TODO link to resolution scaling --> (either in the OpenXR runtime or through OpenComposite) may help dramatically.
This can be easily done by prepending `OXR_VIEWPORT_SCALE_PERCENTAGE=75` to Resonite's launch options. Experiment with different values to find your preferred balance between performance and quality.
## Crash on loading into a world with video players ## Crash on loading into a world with video players
On GE-Proton9-10 (for example), loading into a world with e.g. a YouTube video or live stream can crash the game. Try using the latest GE-Proton-RTSP. On GE-Proton9-10 (for example), loading into a world with e.g. a YouTube video or live stream can crash the game. Try using the latest GE-Proton-RTSP release.
## Controls busted after switching to desktop ## Controls busted after switching to desktop